边缘世界 RimWorld

边缘世界 RimWorld

Quality Cooldown
90 条留言
Outdoor 11 月 7 日 上午 10:25 
my goat mlie
Mlie 9 月 5 日 上午 11:28 
Since this mod has been reported working in 1.6 I added it to the No Version Warning-mod
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2599504692
Phoenix-D 8 月 22 日 下午 4:34 
Works on 1.6 at least with a brief test (pistol and sword cooldowns)
l0v3rm4n69420 8 月 2 日 下午 9:11 
1.6 wait list
Vintorez 7 月 15 日 上午 11:57 
Update for 1.6 pretty please
joseph98611 5 月 20 日 下午 4:02 
is this mod safe to add on an existing save?
Yymir 2024 年 10 月 8 日 下午 1:31 
@Mile goat
King brus 2024 年 6 月 5 日 下午 1:29 
why you link mod in comments on that mod bruh
B之主宰 2024 年 5 月 27 日 上午 1:54 
Nyx (She/Her) 2024 年 5 月 18 日 下午 7:02 
Works fine in 1.5
Tyler111762 2024 年 4 月 24 日 上午 8:58 
@dninemfive seems to be working
Tyler111762 2024 年 4 月 24 日 上午 8:37 
so will i
The Drink 2024 年 4 月 22 日 下午 11:27 
@dninemfive I will test this soon and let you know.
dninemfive  [作者] 2024 年 4 月 21 日 上午 11:35 
The mod should still work on the current version. i don't play Rimworld anymore, but i can flag this mod as 1.5-compatible if people confirm it runs without issues.
Tyler111762 2024 年 4 月 21 日 上午 2:48 
hope this gets updated soon
去码头整点薯条 2024 年 4 月 19 日 下午 6:37 
1.5?
Chig Bungus 2024 年 4 月 15 日 下午 4:58 
update plez :D
Pasaway 2023 年 9 月 16 日 上午 7:40 
@ Stallion: Draw a bead
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2007482587
Faster aim time based on skill, manipulation, and consciousness.
AbsynthMinded 2022 年 12 月 4 日 上午 9:52 
@dninemfive thank you very much for your response and clarification. No offense intended, when anyone is asking for updates or any response for 'news', it is only an indication that your mod is enjoyed a lot. It is not intended as pressure, from myself at least.
Stallion 2022 年 11 月 22 日 上午 4:53 
Could you make a version that effects warm-up too?
Hyomoto 2022 年 11 月 8 日 下午 4:04 
Given it's only an XML patch operation, it's likely it still works. I didn't test it, and it does use a success always tag which would suppress errors during those operations, but there's nothing in 1.4 that suggests a ranged cooldown factor has gone the way of the dodo. I'm writing this less for the author, and more for random people who ask for 1.4 updates but don't really understand what makes a mod compatible or incompatible with a new RimWorld version.
dninemfive  [作者] 2022 年 11 月 8 日 上午 8:53 
And to answer your question, Absynth, this will almost certainly not work with Combat Extended; they change the mechanics so drastically that i expect that these states are either entirely unused or very different under the hood.
dninemfive  [作者] 2022 年 11 月 8 日 上午 8:52 
@Victor @acksel01 Thanks for the info, I've marked this as compatible with 1.4.

@AbsynthMinded @Chug @Dirt Nasty @Сады Придонья Please don't go around asking modders for updates; it's hard to not be aware when Rimworld gets an update and being asked for updates can be extremely frustrating.
axl 2022 年 11 月 7 日 下午 4:59 
@Victor Seems to work fine? aight ♥♥♥♥ it.
Victor 2022 年 11 月 7 日 上午 10:01 
Seems to work fine on 1.4
ptrv 2022 年 11 月 5 日 下午 10:50 
Please update
Dirt Nasty 2022 年 10 月 31 日 下午 7:15 
I would love a 1.4 update, such a fun mod :)
Three Lady Chef 2022 年 10 月 24 日 上午 8:56 
is 1.4 update is coming? i really like this mod
AbsynthMinded 2022 年 10 月 22 日 下午 1:01 
To clarify an earlier comment, This Mod would not operate with the Combat Extended mods? Otherwise, will 1.4 update be coming?
dninemfive  [作者] 2022 年 10 月 21 日 下午 9:18 
@mkvltra please don't ask this
dninemfive  [作者] 2022 年 7 月 25 日 下午 5:30 
@Realm Imp Below what on the mod order? Generally speaking, this can go anywhere, but if a mod patches the same locations you should put this below that one if you want this one to override the other or above it for the opposite situation.
girk 2022 年 7 月 25 日 上午 7:23 
should i put this below on the mod order?
dninemfive  [作者] 2022 年 6 月 21 日 上午 7:32 
@Kylo Ren probably not lol
Ren 2022 年 6 月 21 日 上午 5:20 
combat with Compatible Extended?
ΔTØM 2021 年 11 月 18 日 上午 9:17 
oh, its just cooldown, not damage, my bad
ΔTØM 2021 年 11 月 18 日 上午 9:16 
Isnt this mod part of the game as 1.3?
dninemfive  [作者] 2021 年 10 月 5 日 下午 4:23 
@✪Kurosendo Yes.
✪Kurosendo 2021 年 10 月 5 日 下午 2:36 
can i add this mid game?
dninemfive  [作者] 2021 年 9 月 20 日 下午 8:30 
@Sandu Ciorbă Yes.
Sandu Ciorbă 2021 年 9 月 20 日 下午 3:24 
does it affect enemies too?
PremierVader 2021 年 8 月 27 日 下午 4:11 
I dont even use Yayos Combat anymore until it gets a proper update and some fixes. Meanwhile this mod is a MUST HAVE.
dninemfive  [作者] 2021 年 7 月 23 日 下午 8:41 
@Marvin Check out the discussion above. Apparently this is a conflict with Yayo's Combat.
Marvin 2021 年 7 月 23 日 下午 6:30 
i dont see any errors but when i check weapon stats, the cooldown is constantly changing in the ui. ever seen this before?
dninemfive  [作者] 2021 年 7 月 21 日 下午 3:29 
Looks like there's overlap on the melee weapon changes, but otherwise no.
Shifter 2021 年 7 月 21 日 下午 3:12 
Out of curiosity, do this mod and "Condition Matters" essentially do the same thing? I have both subscribed and only just realise I may just need one
Deeds426 2020 年 12 月 1 日 下午 9:05 
Awesome thanks!
dninemfive  [作者] 2020 年 12 月 1 日 下午 4:59 
@Deeds426 Yeah, that's the idea. If you need any further help, feel free to ping me on the Rimworld discord [discord.gg]#mod-development so I can walk you through it.
Deeds426 2020 年 12 月 1 日 下午 4:23 
hmmm i think i understand the idea, that might be above my pay grade. I just started deleting and changing numbers a few days ago. just playing around. I am confused because all that I can find is a quality modifier that multiplies "melee damage" which to me looks like it just multiplies the damage and armor pen of all the attacks of a weapon. but i dont understand how or where they are linked and where to mess with it. Am i correct in thinking that the idea is to make a rule or a patch that removes the StatPart_Quality from armor penetration? or vice versa? using the linked code as an example? maybe i would need to actually learn something to figure it out idk.

Thanks for the reply, btw
dninemfive  [作者] 2020 年 12 月 1 日 下午 12:43 
@Deeds426 You should just need to remove the StatPart_Quality from the relevant stats. See this [rimworldwiki.com] for more info.
Deeds426 2020 年 12 月 1 日 上午 11:29 
do you know of a way to mod rimworld so that weapon armor penetration is separate from quality modifier? Or of a way to set a cap on a weapon attacks armor penetration? Trying to tweak base game to values that i think make more sense but having legendary items get 1.5x armor pen is making things difficult.

Any help appreciated thanks