Space Engineers

Space Engineers

Formation System - Leader
108 条留言
rotomartillo 9 月 2 日 下午 11:39 
It works perfectly and very smoothly, better than Ai Flight and Ai Recorder. If you have problems with orientation, put the name of your cockpit in the programmable block of the leader in edit and the followers in custom data.
Pancracio 3 月 5 日 下午 12:13 
The script works, but only works with normal wheels, not others like "Offroad wheel"...I can set positions like in the video tutorial. I didn't try the remote position switch formation yet.
raven_white 2023 年 3 月 20 日 下午 12:10 
how to use start stop command with id
Boy17000 2023 年 2 月 18 日 上午 7:53 
How to get a ships ID?
Lit Fuse 168 2023 年 2 月 16 日 下午 4:25 
anyone tried this script to see if it still works?
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Eclipse 2022 年 10 月 6 日 上午 10:11 
Any chance someone has a version of this script with no raycasting? I'm playing on a server that disallows it and the server shuts down the script as a result. I'm not using the raycasting but it being in the code flags the server.
Cigarette 2022 年 9 月 3 日 上午 3:29 
Script is broken, or at least the Flight follower one is.
Gat 2022 年 6 月 30 日 下午 5:56 
I love this script it make people cope
Gat 2022 年 6 月 30 日 下午 5:56 
Celtic, Hell yeah it will
Celtic Cosmic Owl 2022 年 5 月 28 日 上午 10:28 
will this work in large grids?
Gat 2022 年 5 月 6 日 上午 11:16 
Used this scrip to build a huge maro inaros fleet and dropped my cords. the factions that tried to raid didnt stand a chance lol good job. a few r using this on skunkworks now
FutureSpaceJesus 2022 年 5 月 5 日 下午 7:55 
if your ships are orientated wrong make sure the Remote control block is right behind the cockpit
skatt 2022 年 4 月 5 日 上午 9:24 
hi, how do I give subscribers numbers?
Official Zealiux 2022 年 3 月 26 日 上午 10:12 
is it possible to use this script with laser antenna's or only with normal antenna's either way it works so nice!!
Wolfpackalpha8 2021 年 12 月 21 日 下午 2:54 
hey any way you could make a preset up fight and rover so we don't have to go thought the trouble of setting it up are self's
ilvo09 2021 年 10 月 21 日 下午 10:39 
I don't know how to give or check the of the follower ship's <id>.
Can someone tell me? I am very curious.
pro100tv 2021 年 8 月 26 日 上午 9:21 
Maybe multiple cockipts or RC's on leader ship
StarWarsGuy1010 2021 年 8 月 16 日 下午 5:25 
Does anyone know why the ships keep on turning around and flying backwards despite the RC block facing forwards towards the front of the ship?
RMazer 2021 年 7 月 20 日 下午 2:47 
A video tutorial would be nice I feel i'm missing or not understanding some steps.
α¯\_(ツ)_/¯Ω 2021 年 5 月 9 日 上午 7:47 
fine final
ganjou241 2021 年 4 月 14 日 下午 7:45 
Is there a video tutorial for this?
Lewis 2021 年 2 月 8 日 上午 5:23 
i assume this supports large grid ships with a fleet?
Silver Tagetes 2021 年 1 月 23 日 下午 11:49 
Quite a fun script, I had a little bit of fun with it and made a circling formation.
I made a small clip of what I did, hopefully this will inspire a few ideas for others.
https://youtu.be/WXdTHsendeY
SevenofThr4wn 2021 年 1 月 4 日 上午 2:42 
Can you make it so it can be arranged into customised patterns, that you be a great update
Spacerfox 2020 年 12 月 8 日 上午 10:26 
Works great, Got an entire fleet to follow me around
Niceguygamer 2020 年 12 月 7 日 上午 4:58 
can this work by using laser antennas?
Petrus 2020 年 10 月 21 日 下午 1:41 
I'm running into an issue where, oftentimes, the follower ships are rotated at an incorrect orientation. For example, they all face to the right of my ship, rather than forward. Any way to resolve that?
[TGG] DoctorHeisenberg 2020 年 10 月 17 日 上午 11:41 
and make the followers shoot at bad ships and people and then return
[TGG] DoctorHeisenberg 2020 年 10 月 17 日 上午 11:40 
suggestion if a ship docked a big ship and undocked could you make it so you call them back and launch them
Verto 2020 年 10 月 17 日 上午 9:56 
EDIT: pressing run and recompile helped abit with more thrusters=slower breaking, but it still takes them alot more to break despite having twice as many breaking thrusters
Verto 2020 年 10 月 17 日 上午 9:52 
i have a problem, follower ships takes longer to break despite having more thrusters, when i added more brake thrusters to one of them, he took longer to break than the rest, whats happening?
pro100tv 2020 年 10 月 14 日 下午 5:21 
How to tell the script to use only specific gyroscopes instead of all? (Or to ignore some)
Solestius 2020 年 10 月 11 日 上午 10:19 
Make sure the RC is place correctly.
Apollo 2020 年 8 月 15 日 下午 9:36 
Hi Avaness

I have a question regarding the formation positions.

As of my last usage of this script, ships will take the shortest path possible to reach the intended coordinate. During tight maneuvering, this can lead to ships attempting to pass too close to each other and colliding.

I was wondering if it is possible to have the formation remain relative to the World, and only have them match your facing and speed, while staying e.g. GPS+y of my position, regardless of my facing?

This would mean they would not attempt to move around as much to stay in formation, simply matching speed and direction of the leader, and not rotating the formation but still rotating the ships .
Jammerbam 2020 年 8 月 3 日 上午 10:19 
I'm getting an issue where the follow ship will rotate itself, but it won't thrust forward when the lead ship moves forward
Terramanns 2020 年 7 月 24 日 上午 12:58 
I subscribed to a Prometheus model and outfitted it with these scripts to experiment with a Multi Vector Assault Mode and when I load it in from a save, the scripts break. I decouple the 3 separate ships and when I send the start command to the scripts, instead of the 2 ships below the saucer moving down, they all *yeet* themselves in an angle moving down and backwards.
Niceguygamer 2020 年 7 月 22 日 下午 8:23 
its in the custom data very top lol
Niceguygamer 2020 年 7 月 22 日 下午 8:23 
oh i see
Niceguygamer 2020 年 7 月 22 日 上午 10:47 
hey umm just a quick question how do you change the followers id? Is it in the script itself?
Chez 2020 年 5 月 16 日 下午 9:45 
Great script. Just wondering what the <id> actually is? I'd like to send a command to the follow but not sure what it's actual id is or where to find it? Do you have an example you could share?
Thanks
Nivalis 2020 年 4 月 7 日 上午 1:22 
There was a large antenna.

My ship, this is a light cruiser of the red team.
It was bought at one of the stations.

Ships stop following if you turn off broadcasting through the antenna.
She was disabled before the update.
After the update, I turned on the antenna again, but I did not start to follow any of the two ships.


I did not redo the antennas on the following ships.
Only on the leader ship.
avaness  [作者] 2020 年 4 月 6 日 下午 12:44 
If recreating the antenna helps then its probably keen, the script never interfaces directly with the antennas. Is this large grid or small grid? Is the antenna of either ship on a subgrid relative to the program block? Do you have a link to the ship that I can use for testing?
Nivalis 2020 年 4 月 6 日 上午 3:19 
Having tried all sorts of options, the recreation of the antenna on the main ship helped me.

It seems that some kind of local bug has occurred.
Nivalis 2020 年 4 月 6 日 上午 2:57 
Created a programmable block. I inserted code into it.
Edited x / y / z. Applied a script through the timer. Everything.
Of the mods is only [EEM] Exploration Enhancement Mod.
Before the update, everything was fine. After the update, the script stopped working.
Updated it the same way as I did before. Without changing x / y / z the same story.
The script passes the test without errors.

Maybe you need to buy a DLS?
avaness  [作者] 2020 年 4 月 5 日 下午 1:55 
Those that are having issues, can you describe your set up? It is still working fine for me.
Nivalis 2020 年 4 月 5 日 上午 9:10 
Agree with Skippy.
After the update, the script stopped working.
Following ships now stand still.
Stout Little Pot (Skippy) 2020 年 3 月 21 日 下午 3:31 
How can I tell? Thanks for replying btw
avaness  [作者] 2020 年 3 月 21 日 上午 8:40 
Any error messages or anything?
Stout Little Pot (Skippy) 2020 年 3 月 21 日 上午 7:32 
It doesn't work as intended for me anymore. For a long time the script worked fine, now my ships simply fall out of the sky, or don't move. On rare occasions it will work but the leader will stray off. Not sure what's causing this
avaness  [作者] 2020 年 3 月 21 日 上午 7:11 
It still works fine for me.