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报告翻译问题
Owner, please fix it. :CCCCCCCCCCCCCCC
The turret shows as invisible but the tripod is still there. SNPCs can still use it tho.
VertexLitGeneric,
Error! Variable "
" is multiply defined in material "models/npc_ww2/german/attach_radio_german_dm"!
Error! Variable " " is multiply defined in material "models/npc_ww2/german/attach_radio_german_dm"!
Error! Variable "
" is multiply defined in material "models/npc_ww2/german/attach_radio_german_dm"!
Warning in .VMT file ( ): no ']' or '}' found in vector key " ".
Did you forget to surround the vector with "s?
Redownloading all lightmaps
[Extra Customizable Weaponry 2.0] lua/entities/npc_doi_german_mg42gun/init.lua:564: attempt to call method 'BeforeRangeAttackSoundCode' (a nil value)
1. CustomOnThink - lua/entities/npc_doi_german_mg42gun/init.lua:564
2. unknown - lua/entities/npc_vj_creature_base/init.lua:1585
1. unknown - lua/weapons/weapon_doi_german_stg44/shared.lua:155
Timer Failed! [Simple][@lua/weapons/weapon_doi_german_stg44/shared.lua (line 152)]
That would be great.
I'd spent a little while creating a save that included the turrets from this mod. However after saving the map and reloading it, the turrets seemed to duplicate. Strange thing is, the duplicate turret doesn't include the tripod an is impossible to remove, with the exception of cleaning the entire map.
I have tried uninstalling the mod, this only creates errors that cannot be removed.
I've attempted disabling the mod, but this only hides the indestructible turret model.
I'd appreciate if you'd look into it so I can continue watching Germans melt US infantry with MG42's. Thx!
File exists in two addons - possible conflicts! lua/entities/npc_doi_german_mg42gun/init.lua ([VJ Advanced] Day Of Infamy Advanced SNPC - Structure and Stationary Gun and VJ Base)
[ERROR] lua/entities/npc_vj_creature_base/init.lua:5118: attempt to call local 'Type' (a table value)
1. RangeAttackSoundCode - lua/entities/npc_vj_creature_base/init.lua:5118
2. CustomRangeAttackCode - lua/entities/npc_doi_german_mg42gun/init.lua:698
3. RangeAttackCode - lua/entities/npc_vj_creature_base/init.lua:3142
4. unknown - lua/entities/npc_doi_german_mg42gun/init.lua:555