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Rapporter et oversættelsesproblem
Is it just weird code-wise to implement Vac-resistant critters?
This mod https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2255432128 is a wonderful mod that makes many animals be pack animals.
I believe many animals in this mod should be pack animals personally, and that main caravan packs mod supports many other mods, but I think the mod author is no longer working on it or willing to continue, so he probably will not patch it for Alpha Animals too nowadays. If you would be willing, my suggestion is to make some animals from Alpha Animals pack animals like the Thunderrox just for one example. But just an idea for an extension or add-on to this mod. I really could use some animals from this mod to be pack animals too reasonably. Thanks and all love. Again I absolutely love this mod thank you.
When I first loaded the mod I'm 99% sure that I said yes to this:
Q: Will this work on an existing save?
A: Yes, except the black hive raids, you'll NEED to add the Black Hive faction when Vanilla Expanded Framework prompts you to do so.
But the black Hive are not showing up as a faction and when I tried to spawn a raid using the dev tools I get: "Faction black hive of def AA_BlackHive has no PawnGroupMakers."
Is there any way to fix this?
Get the option on first load to fire again, in case I accidentally answered incorrectly
This is the one I use:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2012774042
I solved that problem and other problems of not being able to sell stuff already most of the time to visiting traders by getting a mod to (reasonably) increase trader money amount across the board. There are reasonable mods with that purpose that make more sense realistically and fix the vanilla problem.
Thank you very very much and great job with each your involvements Sarg Bjornson and Kikohi and for your maintaining. What an excellent addition to the game!
The WikiRim mod generates an in-game wiki for any mods you have installed. It's quite handy.
Did remove any mods except official DLCs (all of them), Alpha Animal + bare requirements (VFE, Harmony) + Rimpedia.
I could that replicate that the Alpha Animals were missing, but after I added another Animal Mod (HC Animals continued) all of them showed up, strange.
Guess it was a caching or soemthing thing ;( Sorry.