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报告翻译问题
And if there comes a update, will be ever be able to see a visual update to the models?
I'm particularly excited about it being gene-based without reliance on Humanoid Alien Races and I'm excited about having a larger dynamic color pallet for pawn textures. My wife is a talented artist and is working on additional textures too. We still have a way to go though before I post it to the workshop. I work like 50-60 hours a week regularly, so it's hard to fit in time to get it done.
Once more, Diana, do let me know if you'd like me to remove and replace the Orassan textures with new ones before we publish it to the workshop. Either way, thank you for the inspiration!
To the author, I'm not posting this as an attack or a "hurry up and fix." some mods work even when not updated. This is only for my fellow players that are trying to find out why their corn has been sitting there for a year with a wierd text error that says something about a harmony error and starts with "GetInspectString".
Removing this mod will fix it, but will kill any active runs as the overworld map will crash you, So you'll need to start a new game.
May I reuse some of the Orassans textures or base my new textures on some of them, so long as I credit Diana and this Orassans mod? If not, no biggie. They are at least helping me with testing. I love so many of the textures from the Orassans mod, and I've even had decent luck so far altering them to create multi-color coats using both hair and skin color to create different calico combinations, etc.
This world (our real world) can be a tough place where it's easy to dwell on all the ugliness and bad things sometimes. Thank you for helping create a place that makes me smile and helps me remember the good things (in RimWorld, of all places, right?!)
I had several tailoring bills queued to use Blue Cat Lilly exclusively. (I'm in a zone where it gets cold, but not overwhelmingly hot. So I have thousands of Blue Cat Lilly in storage and about 225 on a shelf right next to the tailoring station.
It was working until about 3 days ago, when suddenly the bills for anything using only Blue Cat Lilly come up as "missing fabric or leather"
As far as I can see there are no updates to any mods I have installed and no updates to the game since the last time this was working. Closing the game and restarting, starting a new game, or deleting and recreating the bills doesn't work. It's as if Blue Cat Lilly is available to select as a material, but isn't detected as an available resource to use, although it does still appear in the resource list on the left side of the UI.
I don't suppose anyone has seen and resolved this?
I'll see if restricting the types of xenotypes they can spawn as will fix this.
https://gist.github.com/HugsLibRecordKeeper/3422a01546e5bc4d3c14cf398216a393
I don't play much anymore, so mod compatibility is a lesser concern to me at the moment.
@Wolfless I don't recall such a parameter in vanilla. Could you give me an example of a vanilla item that has it?