XCOM 2
Cannon Animation Redux
203 条留言
Dragon32 7 月 11 日 上午 1:41 
@AgentSrell777
You could try editing this mod's XComCannon.ini to add in the LMGs from Resistance Firearms
AgentSrell777 7 月 10 日 下午 8:02 
any way for this to affect resistance firearms lmg's?
dawfydd 2024 年 10 月 8 日 下午 6:58 
Does this work with reskined canons? like the clone wars skins? and with long war of the chosen or does it have conflicting ini's?
RakkoHug~<3 2024 年 10 月 5 日 下午 11:10 
The issue seems to be if the existing cannon is reskinned by Iridar's Weapon reskinner, Musashi's animation still recognizes the underlying cannon as the currently equipped weapon.
RakkoHug~<3 2024 年 9 月 19 日 下午 7:23 
Coil cannon animation is not correct as well :(
Dragon32 2024 年 8 月 23 日 上午 11:50 
@SkytraX
No, this is a mod for WotC.
John Wick himself 2024 年 8 月 23 日 上午 11:35 
can i use this with long war2?
Dragon32 2024 年 7 月 27 日 上午 1:56 
@RakkoHug~<3
OK
RakkoHug~<3 2024 年 7 月 27 日 上午 12:51 
Oh, Thank you very much for your help, Dragon.

My apologies but I was referrring to the LW Laser cannons: Iridar's weapons skin versions to be precise.

Thank you so much nonetheless. :)
Dragon32 2024 年 7 月 26 日 上午 6:21 
RakkoHug~<3 2024 年 7 月 25 日 下午 10:01 
Hi, I getting issues with laser cannon not spinning its barrels. Has anyone encountered same issue with this mod?
TaKo 2024 年 1 月 27 日 下午 5:48 
seems pistol-firing animations really do bug out if using this along with anything that gives a cannon-wielder a pistol

they fire their cannon as a pistol
Kinsect 2023 年 12 月 9 日 下午 7:35 
Does this work with mods like Viper's Allies Unknown?
Balfour 2023 年 11 月 30 日 上午 11:48 
crashes my game idk why
Jay 2023 年 7 月 24 日 上午 6:49 
For some reason the TLE weapons are using these animation for me. Is it because I'm using the "Infinite TLE Weapons Mod" which removes their stat bonuses and makes infinite copies available to soldiers, like the vanilla weapons? That's the only thing I can think of I'm using that modifies the TLE weapons in any way.
spartan1096 2023 年 7 月 12 日 上午 6:33 
soldiers holding cannon like their arm is broken, even when I only enable this mod and highlander, is that normal?
xxPYROxxJONESxx 2023 年 5 月 3 日 上午 3:02 
can animations be cooked? if so... please?
Yhoko 2023 年 2 月 17 日 上午 9:28 
unfortunately does not work with reskins
Bender 2022 年 12 月 25 日 下午 1:29 
first video soundtrack?
Dragon32 2022 年 11 月 22 日 上午 10:41 
@Silly Rabbit
Try adding that gun to XComCannon.ini, it may look OK.
Silly Rabbit 2022 年 11 月 22 日 上午 8:09 
Any way we can get this to work with mod skins, in particular RE2 Claire's minigun? I like the look of a classic minigun, and this mod would make holding it look great.
Knux-Lux 2022 年 10 月 27 日 上午 12:25 
it suddenly started affecting reskins once I equipped the mag cannon...
Noname 2022 年 10 月 16 日 上午 8:51 
the best mod of all times)
Dr. Quantum 2022 年 10 月 15 日 上午 2:00 
@nebulus

You probably had suppressors on your laser cannons. This happened to me too.
nebulus 2022 年 10 月 10 日 下午 11:30 
When I used it with LWOTC, laser cannons were silent. No crashes, though.
Dragon32 2022 年 8 月 4 日 下午 4:42 
@Bastion
Have you tried editing this mod's XComCannon.ini?
Bastion 2022 年 8 月 4 日 下午 2:59 
Is there a guide any where so i can add Other weapons to use this animation? Looking to add the immolater overhaul weapons to this. thanks
marshmallow justice 2022 年 2 月 22 日 上午 12:28 
how cannons should have always been
though the reload animation is a bit off compared to the normal reload animation
Comrade Pawington 2021 年 12 月 21 日 下午 8:48 
finally! the rifle cannon always pissed me off
Solustos 2021 年 11 月 23 日 上午 8:42 
idle animations are buggy for me
Jess 2021 年 9 月 5 日 上午 12:06 
@Daepapa Ive been running this fine with LWOTC, are you using Mod Jam?
=[NK]= Col. Jack O'Neil 2021 年 7 月 29 日 上午 4:32 
Well don't run it with LWOTC then? :)
Daepapa 2021 年 7 月 27 日 上午 2:23 
When running this mod with LWOTC, the game crashes and gives me an error message saying it failed to load the Cannon_Male.apk file.
Feezec 2021 年 3 月 31 日 下午 5:01 
I want to enable these alternate animations for Raider factions (e.g. Dark Eldar, Mandalorians), but not my own Grenadiers. Is this possible?

I am using [WOTC] TLP Tier Replacer with Visual Upgrades, so Cannon Redux messes up my Grenadiers' animations
WeaponisedMoron_2 2021 年 2 月 18 日 上午 8:12 
Last time i played a campaign this mod has an odd visual conflict with primary melee weapons. Essentially my guy held an axe with 1 hand while his left arm had completely disappeared... Kind of odd :)
Dragon32 2021 年 2 月 17 日 下午 5:15 
@Bullet Kin
No.
Bullet 2021 年 2 月 17 日 上午 9:54 
Is there a non wotc version?
Dragon32 2021 年 2 月 12 日 上午 11:50 
@Polrax
Not sure what "manage mods" is. Have a read of these, they could help:

Some great Mod Troubleshooting advice
That recommends the excellent Alternate Mod Launcher [github.com] Everyone who uses mods should be using it
As well as AML's own wiki and FAQs, this guide gives some more detailed advice on using the Alternate Mod Launcher: Troubleshooting: Mods not working properly / at all
If you're using the Community Highlander then read its specific troubleshooting advice [github.com]
The_MatiP 2021 年 2 月 12 日 上午 11:01 
Im trying to use this mod for galactic republic weaponry, but in manage mods this mod appears grey and I can't select it, what does it mean?
Surefire11B 2021 年 1 月 2 日 下午 1:09 
Just for the record, holding the weapons this way is done (in the real world) so that you can take accurate, aimed fire when you want to, or to be able to use the weapon optic to sight a target or object of interest.. Same thing applies to real world heavy/light machine guns. Some are designed with these types of handholds that allow you to hip fire it easily, others just use a sling to accomplish this, but almost all of them are still designed to be able to shoulder fire the weapon while aiming down the barrel or optic. May have just been a case of animation shortcuts for this game but there is a real world correlation.
Bromonger 2020 年 12 月 16 日 下午 12:53 
Awesome mod, thanks a bunch!
Rtma Eros Paragon 2020 年 9 月 27 日 上午 7:22 
Curious why they didn't have this by default, animation compatibility? looks odd carting around a heavy weapon as a rifle.
Zoinho1 2020 年 9 月 8 日 上午 11:25 
Is the left arm supposed to be stiff and don't release the cannon handle no matter what? Like when a soldier is under fire they cover their face with his left arm. Also, when using the stance/attitude "by the book" my soldier have twisted left shoulder and with the "twitchy" they have some small spasm/twitch.

And last, can return the vanilla animation when a soldier is moving?
Green Raven 2020 年 8 月 15 日 下午 9:49 
Stay safe and healthy
Musashi  [作者] 2020 年 8 月 15 日 下午 9:30 
I have no plans for such a mod, no.
Green Raven 2020 年 8 月 9 日 下午 4:28 
I meant a mod that changes the way they hold it while firing. My mind has a hard time reconciling the way the hold those massive cannons and the idea that they are supposed to be shooting from cover.
Musashi  [作者] 2020 年 8 月 9 日 下午 4:20 
What would be the benefit of such a mod? Just don’t use this mod and you have it like that.
Green Raven 2020 年 8 月 9 日 上午 5:18 
Can you make a reverse of this? Where they fire with hands on bottom, just like the way they (without this mod) hold?
B0atsMcG0ats 2020 年 7 月 21 日 上午 2:07 
Having an issue, not sure exactly where. I've got it set to use TLP weapons for default, and the LMG is being held like a cannon, and firing weird.
TapSnapOrNap 2020 年 5 月 11 日 上午 7:15 
Has the cannon barrel spin been fixed? Love everything about the mod except that the barrel does not spin(at least not the last time I used it). But anyways, love the mod.