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Was moreso making a slight (horrible) joke about how gigastructures continues to get bigger as it absorbs more megastructure mods.
Do you plant to include FA systems with Gigastructure's additional defensive structures?
Like: Asteroid artillery, Planetary Defense Nexus or maybe Maginot world.
They could be slightly weaker or not, because of ruined or neglected, and non-capturable if aquring them would give too much advantage.
If needed, they could self destruct upon defeat/capture (because of very advanced FE tech) but still give resource/alloys from the wreckage.
Just to make FA systems more close to the power they could have been, and that players would need to work harder to defeat them.
I was think maybe is mod clash, but even I only open this and Giga two, it still do not work
3.0.3
also not sure how you somehow came to conclusion, nor why you complain about it on only this mod page, but ¯\_(ツ)_/¯
either that or the brain itself is causing lag issues, neither of which I can do a whole lot about
I've experienced some lag issues after going modded on 3.0.3 and wasn't sure if it was caused by gigas or my increases to number of pops (didn't have this loaded), so if that's worth anything, there you go
when i have this mod active everytime a day passes in game i get microfreezes/stuttering i thought there was an copatibility issue between other mods so i disabled all mods, i only left gigastructures and this mod active loaded under it, i still get stutters, i tried unsuscribing and then suscribing again, nothing changes.
i'm not accusing your mod to be bugged, i just wanted to get some help.
Btw thank you for this amazing mod.
https://i.imgur.com/4HTRLqh.png
Why wouldn't it work with ACOT?