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I Clearly Have Enough! (Continued)
Thinking of playing more again (have not tried any of the expansions) and I have some ideas for improvements
The mod throws an error when on the map world without an existing colony and if:
- I enter a local map to create a new colony
- or when loading a save with no established colony.
The error is:
Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
at BlueprintTotalsTooltip.ConstructibleTotalsTracker.TrackVisibleConstructibles () [0x00005] in <4e79db0372a0498e92dae3f5fd77db94>:0
at BlueprintTotalsTooltip.TotalsTooltipDrawer.OnSelectionChange () [0x00032] in <4e79db0372a0498e92dae3f5fd77db94>:0
at BlueprintTotalsTooltip.SelectorChangeNotifiers.SelectionChangeNotifierData.NotifyChange () [0x00014] in <4e79db0372a0498e92dae3f5fd77db94>:0
at BlueprintTotalsTooltip.SelectorChangeNotifiers.SelectorClearNotifier.Postfix () [0x00000] in <4e79db0372a0498e92dae3f5fd77db94>:0
...
Disabling the mod fixed the issue and I can now create a new colony.