边缘世界 RimWorld

边缘世界 RimWorld

Cargo Pod Transport[1.2可用]
320 条留言
Mlie 2024 年 5 月 19 日 下午 12:48 
Sertyu 2024 年 5 月 12 日 上午 10:03 
Any chance this gets updated to 1.5? :3
LookAtMeNow777 2022 年 12 月 3 日 下午 5:29 
好兄弟快回来改改mod,1.4出bug了,现在去其他派系城市交易没法起飞了。
Glasninov 2022 年 7 月 19 日 上午 4:53 
这个mod是神,现在工坊里八成的飞行器mod用的都是这个作者的源代码,感谢!
Mozaica 2022 年 5 月 27 日 下午 12:24 
Пепелац)
LST Theunknown 2021 年 11 月 19 日 上午 11:48 
岛风 2021 年 10 月 25 日 上午 11:23 
建议把发送作为礼物这个删了,没锤子用,点了还不能撤回,一弄错就得回档...
亚军 2021 年 8 月 13 日 下午 6:37 
求更1.3 好像只有mod工具这个能便捷的越过海的 造普通发射仓太麻烦了
改个霸气名字 2021 年 8 月 13 日 下午 3:57 
求更新
Psycho Dad 2021 年 8 月 8 日 下午 12:09 
has this been updated for 1.3?
nike-h 2021 年 7 月 21 日 下午 9:35 
求更1.3
High Voltage 2021 年 5 月 22 日 上午 11:32 
does this mod work?
鱼饵 2021 年 3 月 24 日 上午 12:58 
但是远征队过去是可以建造的。
鱼饵 2021 年 3 月 24 日 上午 12:57 
想问下空投到的地方只能打架,不能建造东西,是啥情况。比如有个事件是很远的地方有个机械群,然后空投过去只能硬打,不能建造任何建筑或者炮塔,想要强制小人建造,一点小人自动征召模式,而且小人也不会自己建造。好难啊。硬抗,打不过啊。
AKreedz风影  [作者] 2021 年 3 月 4 日 上午 7:32 
现已支持边缘石油(Rimefeller):steamhappy:
xiaokun 2021 年 1 月 22 日 上午 1:23 
这个真的很好用,之前用过,但是现在我所有mod里只有这个装了会崩溃
Timekiller 2020 年 3 月 16 日 上午 4:33 
求大佬更新
一局几百块你玩什么命 2020 年 3 月 8 日 下午 8:24 
求更新
塔科夫市委书记-JUZUO 2020 年 3 月 3 日 上午 5:42 
大佬更新吗,太好用了这个
Jellypowered 2020 年 2 月 28 日 上午 6:28 
I guess i'm taking over? Lol
I've updated this mod to work with 1.1 #nochanges lol
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2008989746
Ferro 2020 年 2 月 26 日 上午 12:24 
Shame that this one is dead. its the only reusable transport mod I know of.
Karn Liberated 2020 年 2 月 25 日 上午 1:14 
OP says he gave up updating... Anyone take up the torch?
Dovenius 2020 年 2 月 24 日 下午 7:31 
f
Talisman1973 2020 年 2 月 24 日 上午 4:05 
I am hoping this will be updated to 1.1 in the near future?
· _ · 2020 年 2 月 18 日 上午 4:05 
这个mod出BUG了,建造了就消失了,用不了
程大仙 2020 年 2 月 5 日 下午 9:30 
装了 ,不起作用,试了两天,建造菜单里没有新的运输仓。
BanHandled 2019 年 11 月 16 日 下午 11:06 
This mod is no longer in development and, as the developer said above, will no longer be supported.
The other mods that do the same thing are: SRTS, SRTS Expanded, and "get to the chopper!" that I know of. Save Our Ship also has something that does this, but it is behind a LOT of research (and overall better).
PermianLizard 2019 年 10 月 5 日 上午 2:30 
Any way to spawn this in debug?
Tess Tickle 2019 年 10 月 4 日 下午 6:35 
issue- sometimes the pods will not land where i like them to. Right now i have an area that is a landing pad of sorts that ive been using for months in game, and now the pods will not land within about 5 tiles of it. Even if i rebuild them or destroy everything there.
F1tgal911 2019 年 10 月 2 日 下午 4:09 
I launched 3 cargo transport pods but after landing I had only one. The other two are missing. Checked inventory already, that's a negative too. :(
Fwiffo 2019 年 10 月 2 日 上午 7:57 
@TSense
What mods would that be? I'm genuinely curious.
Muuuuuuuhh 2019 年 9 月 3 日 下午 3:42 
We need someone to make this mod multiplayer compatible :steamsad:
TSense 2019 年 8 月 31 日 下午 5:57 
I remember when this mod first came out.
Bad textures, bad name, but something new and useful for the game.
Now it is the father of 2 larger, very well made mods.

But iam still using this one
TechnoFox 2019 年 8 月 28 日 下午 11:21 
Same here, I am a big fan of your mod and thank you for allowing us to use your code.
Chicken Plucker 2019 年 8 月 25 日 下午 4:05 
Thank you for this gift and sharing the source AKreedz, I've released what's pretty much a reskin of your mod.

Take care and we're grateful for the code
Mr. Mauer (Mollari) 2019 年 8 月 15 日 上午 1:55 
anyone can use source code as he said and edited in the description
Antharann Fireblade 2019 年 8 月 8 日 下午 1:30 
Question: Can i use the code for "Save our Ship: Reincarnated"? cause i would like to add some shuttles to that mod.
RyansPlace 2019 年 8 月 8 日 上午 7:35 
@Muuuuuuuhh - I checked in on their discord. You're right, the weapons don't currently work, but they have big plans for them once the bugs are fixed.
Muuuuuuuhh 2019 年 8 月 8 日 上午 5:25 
@RyansPlace I'm pretty sure that the weapon system was only for the 40k version of this mod and it never really work on the standalone mod with only the ships
RyansPlace 2019 年 8 月 4 日 下午 3:52 
@pgames-food - Followup question on OHU Dropships: The Weapon systems tab indicate they can be armed. How do you manufacture and install front and payload weapons?

I feel bad for posting this here, but unsure were else to ask this since OHU Dropships isn't on steam.
pgames-food 2019 年 8 月 4 日 上午 10:40 
@ryansplace cool many thanks for the example video :)
(i'll post you some more comments there too)
RyansPlace 2019 年 8 月 1 日 上午 8:48 
@LoneSomeRider - I posted that request before realizing this mod is no longer tended to. Your suggestion sounds like what i've been looking for. Thank you so much!

@pgames-food - Keeping spare pods at your base could solve that problem.
I normally send the landing party pod away the moment my colonists exit, then bring in pods with fresh supplies once they've secured an LZ. Short vid showing a bit of that: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1811642133
Gooby King 2019 年 7 月 26 日 下午 3:33 
@RyansPlace I mean no disrespect to the mod athour with this but OHU (orbital hubs united) might be a mod that caters better to what you want. it adds sub orbital ships that can be loaded up like a pack animal. only colonists exit the ship upon landing. 1.0 is on github tho, the link is on the ludeon forums. this mod might be more stable tho than OHU
pgames-food 2019 年 7 月 1 日 下午 7:58 
@kittenpox has your pet cat got the kittenpox?
it cant be as bad as thrumbosis :)
pgames-food 2019 年 7 月 1 日 下午 7:57 
i think ive seen that film :)
Kittenpox 2019 年 7 月 1 日 下午 1:58 
@pgames-food - your comment gives me Primer (film) flashbacks. :-p
Frying_Dutchman 2019 年 6 月 30 日 上午 9:14 
Could you make a larger version? Like one shaped more like a ship?
pgames-food 2019 年 6 月 29 日 下午 5:38 
can the pods be minified? maybe 1 pod can fit inside another? as a spare smaller backup in case the main one gets destroyed :)
RyansPlace 2019 年 6 月 28 日 下午 12:01 
Request: Could you add an option to not have the pod automatically unload it's contents upon landing?

I use more than one pod on expeditions and one pod is always dedicated to carrying food, spare parts (components, steel, etc).
[iG] Poison 2019 年 6 月 16 日 上午 11:05 
Would you consider uploading this to GitHub? That way, other people can contribute to the mod as well.