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[2020-04-30 02:26:20] [master]: no file '../mods/workshop-1860707970/scripts/stategraphs/sgpig_witch.lua' (checked with custom loader)
[2020-04-30 02:26:20] [master]: no file '../mods/workshop-1535331014/scripts/stategraphs/sgpig_witch.lua' (checked with custom loader)
[2020-04-30 02:26:20] [master]: no file '../mods/workshop-1768821433/scripts/stategraphs/sgpig_witch.lua' (checked with custom loader)
[2020-04-30 02:26:20] [master]: no file '../mods/workshop-394470072/scripts/stategraphs/sgpig_witch.lua' (checked with custom loader)
only problem you have to work around is if you make things too close you cant walk between them. it helps to have the moving box mod that lets you pack and move items, just in case you trap yourself or something
normal would be ?? no change, normal positioning ? none would be no change, same as without mod???
and medium means. closer ?
I've noticed that some of the names aren't what they are called in game, so to prevent confusion I'd suggest changing "Acron" to "Birchnut" and "Marsh Bush" to "Reed".
I'd also change "Berrybush 2" to "Berrybush Leafy" like it's called on the Wiki or "Berrybush Variant" like it's often called in the community.
Thanks again and cheers :D