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I would suggest adding more Brushes to give some depth in walls and roads overall geometry. The road at the start should just be "Fit , and a 0.25 X angle" Also splitting the brush in two can make it crispier "Shift+X"
Ambient sounds and a Intro would do serious justice for what you got so far :) 4/5 stars for the first map.
[11.29.18] - Fixed some nav issues on ramps, removed tank from 2nd alarm, and added some detail on subway station. Removed some cubemaps from train station.
[11.10.18] - Most of the glossy wall textures should be gone, zombie and S. infected spawn rate was tweaked to be fairer/easier. Glossy props still need fixing.