武装突袭3

武装突袭3

CFOD_ARSENAL_CONTAINER
51 条留言
Thomas The Thomas 2020 年 10 月 5 日 上午 2:39 
NOİCE
NOFACE SPECTRO 1911  [作者] 2020 年 5 月 31 日 上午 10:07 
Venzel 2019 年 10 月 18 日 上午 7:55 
Лучшая композиция которую я видел.
У контейнера не закрываются двери.
NOFACE SPECTRO 1911  [作者] 2019 年 2 月 25 日 上午 7:03 
the mission developers of my clan recommended using the following link to download the materials here from the workshop: http://steamworkshopdownloader.com/view/1660446940
NOFACE SPECTRO 1911  [作者] 2019 年 2 月 21 日 下午 9:55 
thanks
Shepp Lab 2019 年 2 月 21 日 下午 9:08 
It will be a pleasure and I agree, the tools of arma are cool but created a form of frustration in its rigidity. I took a break with it while i'm waiting for other ideas but I will gladly share them when they come out. By the way, nice job on your latest work, as always. Keep it up buddy
NOFACE SPECTRO 1911  [作者] 2019 年 2 月 20 日 下午 3:06 
majorshepp -
Thank you, in fact, today I live much longer the ARMA3 platform so to a certain extent I am adding the materials as a form of therapy and personal taste, the biggest difficulty is the lack of protection of 3den in being more productive, mainly in the construction of the models and in the basic deficiencies in which tools distort applications by returning objects to their native state.

Whenever possible I will be producing and making available to the public, because I really like the concept of community and public availability to all platform players.

If you have projects that you would like to explore you can send me ideas that I will study how to try to create something without damaging the FPS.
bruce wayne (Bruce Holson) 2019 年 2 月 20 日 下午 12:07 
bonjour cela serai parfait si vous fesier un mod avec votre contenair car il est parfait et pourrai plaire a beaucoup de monde dont moi ^^
Shepp Lab 2018 年 10 月 17 日 上午 11:50 
Nice job dude.. I know that placing objects one by one is a pain in the a..
Keep it up, wanna see more of that kind of stuff
Leviticus Cormwall 2018 年 10 月 14 日 下午 1:45 
oh it's ok i never mind
NOFACE SPECTRO 1911  [作者] 2018 年 10 月 14 日 下午 1:26 
sorry for my poor english (google translate)
NOFACE SPECTRO 1911  [作者] 2018 年 10 月 14 日 下午 1:25 
I agree with you, and I apologize because despite playing since Armed Assault 2 I did not develop enough to do something so good .. I am struggling and the day I can produce mods as many people do it will be an honor to serve the community with models of nature that you are asking for, grateful for your opinion and I hope you enjoy what was created.
Leviticus Cormwall 2018 年 10 月 14 日 下午 1:06 
Well, if you can make it into a mod that would be fun as hell because we could have a more realistic experience of getting weapons instead of going to a cearal box and getting a rpg
NOFACE SPECTRO 1911  [作者] 2018 年 10 月 14 日 上午 10:18 
It's just a scenario object, the arsenal you can apply on any object for players to equip themselves.

However when we talk about simulation one of its factors is precisely the imitation of techniques, visual elements, scenarios and so on.

We can play on a number of servers around the world, many seem to base themselves on the basis of the game, some groups can change both the scenario that looks more like a world of madmax than a military base ... others can use the model that bohemia created and go beyond.

So it goes from what you seek within the game, but, it's just a scenario. Have fun.
_ d o s t a 2018 年 10 月 14 日 上午 2:13 
what is the point of creat a mission for a arsenal container when you can just go to virtuel arsenal
Leviticus Cormwall 2018 年 10 月 13 日 下午 2:33 
yeah same i wanna know too
DogSoYummm 2018 年 10 月 13 日 上午 11:24 
wait how do i spawn it?
NOFACE SPECTRO 1911  [作者] 2018 年 10 月 12 日 上午 10:17 
https://youtu.be/MTathildXiA

I hope I have helped and also that bohemia is better and much more than just 3den / zeus as well as an easier island editor, particularly I would pay horrors for these tools and I would not mind buying the part of the company including object libraries!

https://youtu.be/oVSHgtJ2sjo

We have as an example the FarCry5 that has a monstrous library ... but it does not have an optimized and easy editor like bohemia .... the farcry seems that still is focused on the console commands and not of pc.

https://youtu.be/Iv7mhnwfSEM
NOFACE SPECTRO 1911  [作者] 2018 年 10 月 12 日 上午 10:13 
https://youtu.be/5cD5-Wrpf4k
This is an example of Ares / Achiles attach
NOFACE SPECTRO 1911  [作者] 2018 年 10 月 12 日 上午 10:11 
NOFACE SPECTRO 1911  [作者] 2018 年 10 月 12 日 上午 10:10 
https://youtu.be/ynEzyNs5Wfk
This "mod" I believe is as it was explained in the previous video ... yet who created it closed like it was a mod and thus facilitated the life of the editors.

Bohemia has a method of creating objects called compositions, but it works only in 3in editing mode ... when you play it in mission mode or in server with Zeus in real time ... it works only if you create the library as a mod ... is something that I did not understand why bohemia did not facilitate the creation of this ... as well as why bohemia does not allow the grouping of objects turning all into a large block with a center to rotate and move ... without changing the place objects .... just like the achiles do!
NOFACE SPECTRO 1911  [作者] 2018 年 10 月 12 日 上午 10:06 
https://youtu.be/ijozEIowzT4
I did not try this process because I do not know how to create missions, I really like 3den because it reminds me of the creation of military dioramas ... but I believe it has how you export to function as elements of a library ... depending on the complexity my recommendation is actually apply on the scenario and make the mission over.
Crimson 2018 年 10 月 12 日 上午 10:00 
trying to figure out how to use//spawn it
Proprietary 2018 年 10 月 12 日 上午 9:12 
I like the somberro on the wall. 10/10
Vidz 2018 年 10 月 12 日 上午 6:27 
I've been looking for something like this for a lonnnng time. thanks
alex_ge 2018 年 10 月 11 日 下午 11:56 
thank you
Phantom_Wolf 2018 年 10 月 11 日 下午 4:54 
BEAUTIFUL

JUST BEATIFUL

Keep up the good work mane, thanks for sharing it to the community :CSAT:
Npelz 2018 年 10 月 11 日 下午 1:16 
v one good way you could do this is reach out to the people that set up advanced compositions and try and get this added. this would go great with that mod.
NOFACE SPECTRO 1911  [作者] 2018 年 10 月 11 日 下午 1:00 
good luck!
NOFACE SPECTRO 1911  [作者] 2018 年 10 月 11 日 下午 1:00 
I'm a newbie, sorry. I still want to learn to make these objects easier for you to use in a more practical way ... unfortunately it is the process that I know how to do.
NOFACE SPECTRO 1911  [作者] 2018 年 10 月 11 日 下午 12:59 
I believe that by signing this item it will create a folder inside your system of mission folders .... so open the editor ... ask to open a mission with the name of this file here from the library ... then just use the standard to implement it in the scenarios ... or use control x or make this environment into a library element ...
alex_ge 2018 年 10 月 11 日 下午 12:50 
where can i find the container on the editor
NOFACE SPECTRO 1911  [作者] 2018 年 10 月 11 日 上午 9:05 
Jaydogg .. only vanilla
NOFACE SPECTRO 1911  [作者] 2018 年 10 月 10 日 下午 9:27 
:)))
Jocro 2018 年 10 月 10 日 下午 6:10 
Haha. No problem man. I wasn't really speaking English, I was just expressing how much I love your modification for the game. I don't think anyone has done an interactable arsenal before. Super cool!
NOFACE SPECTRO 1911  [作者] 2018 年 10 月 10 日 下午 5:52 
I do not understand much of English I use google translator so the more traditional the language, the better to translate and try to give useful answers to all, thank you and excuse me for not knowing how to write your language correctly.
Jocro 2018 年 10 月 10 日 下午 5:26 
YOU DID NAAAAAHT. OOOOOH YEEES YOU DIIIIIIID :steamhappy:
Drod™ 2018 年 10 月 10 日 下午 5:25 
where do i find it
Grave 2018 年 10 月 10 日 下午 3:54 
how to you get this object havent been able tae find it
Cappy 2018 年 10 月 10 日 下午 2:21 
I cannot pick up any of the items.
Orince - Survivor Slayer 2018 年 10 月 10 日 下午 1:30 
A M A Z I N G
TehF0cus 2018 年 10 月 10 日 上午 11:58 
That is what I call service, thanks buddy! 2400h in A3 and ~1500h in A2 and I did not know about this :P
NOFACE SPECTRO 1911  [作者] 2018 年 10 月 10 日 上午 11:57 
The terrains are very irregular, and the game does not give you the possibility to edit the ground, an alternative is to increase with other objects simulating an adptação to the terrain, for that simply add more objects. Hope this helps.

http://prntscr.com/l4kfbi
NOFACE SPECTRO 1911  [作者] 2018 年 10 月 10 日 上午 11:53 
vertical and horizontal cross http://prntscr.com/l4kds6
NOFACE SPECTRO 1911  [作者] 2018 年 10 月 10 日 上午 11:52 
http://prntscr.com/l4kd1s
disable the plane alignment axes
NOFACE SPECTRO 1911  [作者] 2018 年 10 月 10 日 上午 11:49 
@ThetFocus Before importing the composition disable the plane alignment axes, to move without disconnecting all objects, lock the vertical and horizontal axis at the top of the editor bar ... it's a cross with arrows for each side ... done that move always the objects by the points of the cross or everything will leave the alignment.
Cappy 2018 年 10 月 10 日 上午 7:31 
@TehFocus Make it into a composition first.
TehF0cus 2018 年 10 月 10 日 上午 3:52 
The orientation of the items resets when you move them, do you have a workaround for it when placing it into a new mission?
NOFACE SPECTRO 1911  [作者] 2018 年 10 月 9 日 下午 9:19 
Thank you, I hope you like it and that serves your mission! The backpack is an object that is falling when in play, if you can not arrange the ideal is to delete the file.
Sandboi 2018 年 10 月 9 日 下午 8:40 
This is fookin awsome