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Other than that, pretty cool map!
•There were no traps during the development of the map, maybe i will add some during next update. :-)
•Second Floor could be a problem because of missing ZED-Spawns in the lower area, i will check this.
• The Teleport is not a glitch, i've marked it with signs as dangerous. This is for the event of stucking zeds in the spawn area. When you kill the last one you can jump down during tradertime and won't die. Just loosing health to one.
there's also a glitch where you can jump onto the fence and you get teleported to the top where the zeds spawn. only way to get down is jumping to death.