Killing Floor 2

Killing Floor 2

Pancor Jackhammer FRAG-12
34 条留言
Archo 10 月 21 日 上午 6:06 
Cool, but shrapnel is bugged, with negative penetration it works fine, alsmost useless without.
Kultag 2023 年 7 月 26 日 下午 3:57 
How do I increase its power to 10 times the current one? It looks like a huge explosion, but can barely kill a clot on a direct hit.
Magonus 2022 年 9 月 30 日 上午 12:23 
Raytracing gun
Akela 2021 年 8 月 9 日 上午 12:40 
How can I go about changing the projectile this fires, and the price? I'd like to turn it into a regular full-auto shotgun. I also like the idea Karti gave a few years back, about having the projectile be lik the HX25 (and Kaboomstick).
Akela 2021 年 7 月 4 日 下午 5:45 
Man, I wish this was official. Love the Jackhammer. Using this will disable XP gain, right?
Goatbeard 2021 年 2 月 5 日 下午 9:17 
Oh my god the pancor jackhammer isn't a real gun

(this a reference to a youtuber who hates this gun by called mikeburns.
Enola 2019 年 6 月 21 日 上午 5:24 
How does I get this gun in game?
Samdaman 2019 年 1 月 7 日 下午 7:54 
Not to mention, soooo overpriced
Samdaman 2019 年 1 月 7 日 下午 7:46 
is there a way to get this in without having tobe forced to the burning paris map?
Necrowolk 2018 年 12 月 30 日 上午 5:29 
wtf?why explore? -_-* demo-gun?
Karti 2018 年 12 月 1 日 上午 10:12 
Suggestions

- Increas rate of fire a bit more
- Change the weapon effect from a single grenade launcher to soemthing like XM25 ( or somehow the starting demo weapon is named ) it would fit more as a shotgun with explosive ammo
CommanderEwok 2018 年 10 月 11 日 下午 4:00 
@Gear Shift You're welcome.
Gear Shift  [作者] 2018 年 10 月 11 日 下午 2:58 
@Matt I should be the one thanking you, I completely missed that mistake lol. Thanks.
CommanderEwok 2018 年 10 月 11 日 下午 1:25 
@Gear Shift Thanks, I wondered if I'd done something wrong.
Gear Shift  [作者] 2018 年 10 月 11 日 上午 9:43 
@Matt I must've accidentally removed the proper argument when reformatting the description section. I fixed it. The argument you need is "open KF-BurningParis?Game=KFGameContent.KFGameInfo_Survival?difficulty=3?Gamelength=1?Mutator=PancorFrag.FragmentationShotgun"
CommanderEwok 2018 年 10 月 11 日 上午 6:21 
The argument for single player just opens the Burning Paris map, I didn't see the punisher anywhere in the shop, just the standard AA12... or am I missing something?
RED /(Weber)\ 2018 年 10 月 6 日 下午 11:49 
Its twice as fun because the AA-12 is by far my weapon of choice in many games, use it in conjunction with the Boomstick, all a Support needs to succeed.
Gear Shift  [作者] 2018 年 10 月 6 日 下午 11:47 
@RED Floyd /(Weber)\ Glad you enjoy it! It's the first of many to come, and I'm working on getting a model implemented for the AA12-P right now.
RED /(Weber)\ 2018 年 10 月 6 日 下午 11:30 
Ah now this is some fun stuff!
Stoned Hyena 2018 年 10 月 5 日 上午 11:42 
Awesome, thank you
Gear Shift  [作者] 2018 年 10 月 5 日 上午 11:38 
@King_Kaiju press tilde, the key to the left of the "1" key in your number row, and copy paste the entire line in there and hit enter. You can change game difficulty and length by altering the difficulty and game length numbers as well.
Stoned Hyena 2018 年 10 月 5 日 上午 11:31 
Hey, where is it I enter the single player line ?
Gear Shift  [作者] 2018 年 10 月 4 日 下午 3:33 
@Salty Biscuit That's one heck of a comment, thanks a lot! I've actually put it on my Zedternal Server if you want to try it out.
Salty Biscuit 2018 年 10 月 4 日 下午 3:27 
oh i been wanting to see a explosive AA12 mod for KF2 for a while, now i hope every modded servers with modded guns will have this in for the demo
[Fs]FluX 2018 年 10 月 4 日 下午 1:41 
Ah yeah sorry, forgot about that. Modding mind kicked in lol.
Gear Shift  [作者] 2018 年 10 月 4 日 下午 12:41 
@[FS]FluX Nah, I don't think so personally. I was specifically referencing @Morbus47 comment about a weapon with lots of different ammunition types.
[Fs]FluX 2018 年 10 月 4 日 下午 12:38 
Now that I think about it, is it really nesseccary to have more then 2 types of ammo?
[Fs]FluX 2018 年 10 月 4 日 下午 12:36 
yeah it is also doable. Basically make it so it goes to a new fire mode so to speak. Make it go down the list and then reset after. Will circle around through each.
Gear Shift  [作者] 2018 年 10 月 4 日 上午 10:35 
@[FS]FluX I know that much is doable, I was moreso referring to more than two ammo types. Two is doable, but I'm not sure about more than that. Looking at the M16 to see how it handles the ammo pool is a good idea though, thanks!
[Fs]FluX 2018 年 10 月 4 日 上午 2:46 
Actually, it is doable. ALl you have to do is make it so that instead of changing fire rate, it'll change the ammo type. Best thing to do is to check how the M16 works with the two types of ammo, then make it so the alt-fire swaps over the ammo types instead of fire rate. I did this on KF1 :)
Gear Shift  [作者] 2018 年 10 月 3 日 下午 8:19 
@Morbus47 Wish I could do that, but with the way the game is programmed I don't think it's really doable. Would require more knowledge than I have if it is.
Morbus47 2018 年 10 月 3 日 下午 7:12 
Damn.. If only you could choose the types of ammunition you could feed your weapons. bird/buck/slug/fletchette/incindiary/frag..
Sunless 2018 年 9 月 29 日 下午 11:29 
One of the most badass shotguns, made even better... a real masterpiece.
ReaperIsRollen 2018 年 9 月 29 日 下午 11:06 
It's beautiful, MURDER ALL DE ZEDS