Sid Meier's Civilization V

Sid Meier's Civilization V

Abkhazia (Vladislav Ardzinba)
20 条留言
Fentanyl 2019 年 4 月 22 日 下午 12:20 
Abkhazia is georgiaa :)
Szebron 2018 年 10 月 23 日 上午 5:49 
Vladislav has really competent AI, at least he's doing great in my games. Balances growth and expansion well, isn't that much of warmonger, but when he sees weak neighbour he will conquer him. Non warmonger, that makes AI battles interesting.
Still 2018 年 10 月 10 日 下午 5:22 
@Space Walrus No worries, I'm honestly surprised to see even Abkhazia. Glad to see someone cover the Caucusus to begin with.
Majestät 2018 年 10 月 8 日 下午 2:38 
@Space Walrus I look forward to it :)
Space Walrus  [作者] 2018 年 10 月 8 日 下午 1:22 
@Foxforch Thanks! Seychelles and Somalia are actually being developed by others atm (But I'm making art for the Somalia civ)
Majestät 2018 年 10 月 8 日 上午 8:39 
I’d love if you’d make a Micronesia, Seychelles and Somalia/Somaliland Civ. You’ve made interesting ones so far.

I look forward for more. Keep up the good work
Space Walrus  [作者] 2018 年 10 月 7 日 上午 7:35 
@al-Sayyid Hassan Oh, I getcha. That could be cool.

@Still Circassia could be cool too, since I'm already doing a lot of Caucasus civs I'm not sure though.
Still 2018 年 10 月 6 日 下午 7:32 
How about a Circassia civ?
𒄑𒉈𒂵𒈩 2018 年 10 月 6 日 下午 7:24 
That's really cool! I meant suggest a *non-Barzani-headed* Kurdistan with more of an emphasis on hill-fighting females and suicide bombers, "biji wiji iraqi peshmerga" is boring
Space Walrus  [作者] 2018 年 10 月 6 日 上午 10:07 
@al-Sayyid Hassan Thanks! I doubt I'd ever do Kurdistan, as a mod already exists. Bekaa could be interesting, although if I ever made one, it wouldn't come out for a while. I'm currently working on Timor-Leste, South Ossetia, and Nagoro-Karabakh to come out as more cold war/ex-ussr civs.
𒄑𒉈𒂵𒈩 2018 年 10 月 6 日 上午 2:47 
really nice that you're doing ex-ussr/cold war civs. hope to see some bekaa valley under nasrallah or kurdistan under abdullah ocalan
Space Walrus  [作者] 2018 年 10 月 3 日 下午 3:38 
@twitch.tv/kash1nko Thank you and you're welcome :)

@Torgor Thanks!
1) You get a land unit based on your era.
2) It may seem a lot, but a condition has to be met for it to be given, and it doesn't stack. I've tested it myself and I believe it is not overpowered.
Torgor 2018 年 10 月 3 日 上午 10:11 
Interesting, balanced, not broken. That already makes it amazing. two critiques I would have are that 1) the leader bonus's description is rather vague on what unit you get and 2) +10 gold is a lot for one building.
𝑅𝒪𝒵𝐸𝒮𝒮 2018 年 10 月 3 日 上午 9:18 
One of the best own created DLC pack for CIV5 +rep and thanks for the DLC and great Work!!!
-Amazing
Space Walrus  [作者] 2018 年 10 月 3 日 上午 8:36 
@Archer Jimmy Becuase most mods, like mine, use assets from those DLC packs, which add a lot to the main game.
recce puff 2018 年 10 月 2 日 下午 3:30 
The real question is why does every single mod require it
Space Walrus  [作者] 2018 年 10 月 2 日 上午 7:16 
@Some dude we’ll call Jimmy Yes, G&K and BNW. Sorry for not saying that.
recce puff 2018 年 10 月 2 日 上午 12:37 
Does this require any DLCs?
Space Walrus  [作者] 2018 年 9 月 30 日 上午 10:38 
@DrHolsow No Problem! Yes, it *is* possible to win as the country that would never win irl. To win, you would probably need to play for trading and defense, to capitalize on the uniques (and DoF when you can). I've tested it, so it's possible :p
DrHolsow 2018 年 9 月 30 日 上午 4:37 
wow! thanks a lot! I've been thinking about making Abkhazia civilization as a more ancient one, like under Leon's rule. But this one is really interesting! Do you have any experience of playing it, like, are the abilities playable, can Abkhazia win?