The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

CMM : Cartographers Map Markers (Skyrim Edition)
341 comentarii
AKag1 8 mart. la 19:32 
i still dont understand what this mod for ?
Raunien1 5 iul. 2022 la 14:18 
Any plans on making this available on Nexus again? Only, it's perfectly compatible with SSE
Et tu, B? 26 iun. 2019 la 12:32 
Review Quickies
CMM is a simple yet effective mod which gives you a Map Marker for almost every either unmarked location, or house in hold/village/town
Pros
Makes finding a specific area more easy
Cons
I said ALMOST for a reason, there are still unmarked locations not having a map markers.
WeirdoCello 6 mai 2019 la 11:38 
I've found an unmarked chest: x = 152439.31, y = -60682.89, z = 12017.94
WeirdoCello 15 apr. 2019 la 14:15 
I've found an unmarked bandit-camp: x = 189233.80, y = -99393.73, z = 9085.85.
Timesplitter 23 nov. 2018 la 22:49 
TESV: Skyrim: God Amongst All Edition 11/23/2018 has just been released. Thank you for your amazing mod that contributed greatly to making this mod collection what it is today. Newly included in this collection are the Unofficial Skyrim Patches making this game run as stable and smooth as Skyrim Special Edition. Thank you again for your amazing addition to the collection. Check it out at https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/comments/106745968 . Your one arrow to the knee that's left, Timesplitter. :steamfacepalm:
Timesplitter 14 mai 2018 la 19:24 
This mod has been included in collection "The Elders Scroll V: Skyrim: God Amongst All Edition 05/14/2018". Thank you for your perfected addition to this astonishing mod collection. Please check it out at http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=106745968 or go to Skyrim Community Workshop Collections, and search for The Elders Scroll V: Skyrim: God Amongst All Edition 05/14/2018 :steamhappy:
Mr.917 15 apr. 2018 la 14:00 
Borderlands? It is good project btw :D
Kad Gaming 23 oct. 2017 la 19:09 
Would it be possible to make this compatible with OCS (Open Cities of Skyrim)? I really love your mod, but for me, OCS is almost a requirement.
Ski 13 ian. 2017 la 18:09 
if i already have a game going do i have to rediscover (for example) the bannered mare or will it already be shown because i have a level 67 and i don't wanna spend seventy-four hours rediscovering places
smr54 29 oct. 2016 la 11:28 
SSE Version???
Switchy_Jack 31 aug. 2016 la 22:31 
I have had this forever, but after i finished dragonborn dlc, it got removed from my mods loaded. I've unsubbed and resubbed and it still doesn't work. Any help would be great.
Whiteranger ZX 31 aug. 2016 la 11:18 
Sorry but since you're no longer on nexus and I don't know where else to ask. Besides here, is there any other place that has your mods?
Muzzer AWOG 28 aug. 2016 la 1:44 
loaded up last night and now working thank you :)
Choops 27 aug. 2016 la 23:22 
I love the mods for this game and the awesome community members that build them! Thank you!
Arn 26 aug. 2016 la 22:27 
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Muzzer AWOG 25 aug. 2016 la 12:13 
just tried what you suggested it does resync for me but the map markers are still not showing up
MiniMeth 24 aug. 2016 la 17:33 
I had to delete mod from data files, and let the start up menu check my subscribed mods again.
The mod has changed name in Data Files, and will thus not work until it is reinstalled!

After I did that the mod started working again, but it has forgotten all the added map markers i've already visited
Feyawen  [autor] 23 aug. 2016 la 15:41 
Hello. I'm not sure how it's not working? To be sure, I removed my local files of the mod and subscribed so steam would download it. So far everything is working fine. All the markers I have discovered are showing up. I can even use TMM 1,0,1 and they all show up fine. If I can't figure out what's wrong, I guess I will upload a downgrade back to the old file?
Thanks!
WesTheHunter 23 aug. 2016 la 14:38 
It apears the mod has been messed up ?
MiniMeth 23 aug. 2016 la 12:41 
mod stopped working after tonights update
Muzzer AWOG 23 aug. 2016 la 10:37 
update just broke the mod for me
76561198051046610 15 aug. 2016 la 7:55 
I want one for Solstheim's only two major settlements.
Flaming Badger 15 aug. 2016 la 5:08 
Cannot recommend this enough
0000 6 aug. 2016 la 2:30 
how can i runn it .. i started SKSE its not i
n the data file ..
Bum 2 aug. 2016 la 15:08 
is this compatible with better world map
Lexicon 1 aug. 2016 la 10:51 
yes, does the nexus mod you say you used include these colours, or is it something else?
ttttt 18 iul. 2016 la 20:22 
Best mod. If colors included it would be even more good
Timesplitter 13 iul. 2016 la 17:28 
This mod has been included in "THE ULTIMNATE LORE FRIENDLY SKYRIM MODS COLLECTION", updated 07/13/2016. Thank you for your wonderful addition to this collection. Please check it out at http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=106745968 .
EvilModPixie 4 iul. 2016 la 6:32 
This is a great and handy mod for the map but you need to run a TES5edit check/repair on it or you might have slight performance or bugginess issues. I ran LOOT to organize it into my list and then TES5edit fix on it as LOOT suggested. Works great now and no conflict with my map visual enhancement mod or my other game enhancement mods.
fool2dream 8 iun. 2016 la 14:32 
I really like the idea of this mod, but I think it would be improved if you made markers for more general area in cities. For example, in Whiterun, instead of having a seperate marker for Belethor's and Arcadia's, put a single marker labeled "marketplace" or something like that. Otherwise it is a great mod and I really like it.
Asayake 15 apr. 2016 la 10:16 
could not play without this Mod thank you!
krull0606 30 mart. 2016 la 15:38 
very nice job well done.
krull0606 30 mart. 2016 la 10:33 
nice job
Null 19 mart. 2016 la 19:30 
AWESOME...MOD...MAN!
Honnaven 9 mart. 2016 la 10:37 
Hey! Does this mod teleport you to the interior of the new markers, or does it place you in front of the door?
Serkonian 2 mart. 2016 la 13:25 
Would this work with a HQ map re-texture? (I assume that it would, I just want to make sure.) Thank you. Lovely mod.
holocene 6 febr. 2016 la 9:49 
The Arch-Mage's Quarters is spelled wrong in-game as well as in the description as "Arch-Mage's Quaters" by the way. love this mod though!
Loreknight 5 febr. 2016 la 20:01 
Can you make it so it still works with open cities skyrim, because all the ones that are in the cities that are normally sepereated by as load screen door are gone with that mod
moleculo65 9 ian. 2016 la 7:49 
One the usefull, ty very much <3
FULLMEATALVAPIRE 6 ian. 2016 la 17:58 
:p2blue:Although I haven't tried it yet I was wondering if there is a way to toggle legends on and off (as well as select more than one at a time in toggle)?:p2orange:
michEL 3 ian. 2016 la 14:52 
Those locations count in the achievement to find 100 locations or not?
#1 Healpuppy 1 ian. 2016 la 20:12 
the markers show up in the HUD, but not on the world map?
saunders.bryan34 2 dec. 2015 la 14:48 
maybe you have another map mod and they are over lapping?
nywolfspirit05 3 nov. 2015 la 15:30 
Awesome!
Sithjax 19 sept. 2015 la 16:11 
I have a problem every time i load my map up my game crashes any ideas?
Metal 25 aug. 2015 la 18:10 
i love this mod
[UwU] Thot 9 aug. 2015 la 4:29 
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crabbyninja 5 aug. 2015 la 17:13 
This isn't working, it only shows the normal map markers.
Wendersnaven 1 aug. 2015 la 4:03 
Tested this out and it's much better than the other two Workshop Map mods I've used. Thanks a bunch! :KneelingBow: