Divinity: Original Sin 2

Divinity: Original Sin 2

Blank Giants - Definitve Edition
19 条留言
Dr.Novablaster 2021 年 9 月 4 日 上午 5:44 
As had the knowledge for scaling Characters, would u know how to scale Custom characters as well? I tried looking on the larian forums but I don't really seem to understand.
Headbanger 2020 年 2 月 27 日 上午 6:26 
This is a very great one. Sad to hear you abandoned this game and thus modding.
Darmuka 2019 年 8 月 16 日 上午 11:36 
oh thats sad
Heinz234  [作者] 2019 年 8 月 16 日 上午 11:22 
Unfortunatel that's not possible @Darmuka
Also I no longer play the game and have abandoned modding for it,
Darmuka 2019 年 8 月 16 日 上午 9:16 
Is it possible for you, to add a size scaling options to your blank npc's (including animals & monsters), that allows the user to shrinks or grows characters by fx 10% for each tick.

If that isn't an option, I would like to see a giant version for every race + gender + undead :3
waynemcook 2019 年 5 月 6 日 下午 6:27 
Glad someone kept some Giants going. I honestly completely lost interest when it felt like GM mode kept getting the cold shoulder. My brother in making me do a play through with them. We'll see what happens but I don't think ill get back into modding.
Excalibur 2019 年 4 月 4 日 下午 1:10 
Does this effect speed/damage? And are there custom animations? I do not want to slash at the air.
Heinz234  [作者] 2019 年 4 月 3 日 下午 11:05 
Because I like it that way.
Excalibur 2019 年 4 月 3 日 下午 3:59 
why is the dwarf giant bigger than the human giant?
🤔🤔🤔
Ðrim 2018 年 10 月 4 日 上午 3:26 
Most armor sets works fine, just helmets that are messy.
Heinz234  [作者] 2018 年 10 月 4 日 上午 3:24 
Ah, I'll have a look at that. To be honest, I thought they didn't work t all. But tis is even worse.
I think I may add a couple of clothed/armoured ones to make up for that.
Ðrim 2018 年 10 月 4 日 上午 2:59 
Was messing about the Giants and noticed that helmets are not working correctly for me. https://i.imgur.com/Fty2pxw.jpg
Ðrim 2018 年 9 月 27 日 下午 11:52 
Oh I see, didnt know you meant that with blank ^^ Good to know!
Heinz234  [作者] 2018 年 9 月 27 日 下午 11:40 
I should not post before I had my morning coffee. You can only change the face and hair becuse they are "blank". You need to give them equipment and that will show, just like they were players. Keep in mind to adjust stats and level so they are actually able to wear what you give them.
And no. I gave the human ones Heavy instead of the medium they had and the dwarf ones "Giant".
I won't change the sound, but may make the giants a bit faster though as they now seem to move in slowmotion :D
Ðrim 2018 年 9 月 27 日 下午 11:29 
Yeah for example:
https://i.imgur.com/Y63Ehki.jpg Dwarf Giant
https://i.imgur.com/GNT86eO.jpg Human Giant
https://i.imgur.com/wA2uzF4.jpg Skeleton Giant

Also did you add the "heavy" footstep sound to the Giant dwarf? Can that be added to the Human giant?
Heinz234  [作者] 2018 年 9 月 27 日 下午 10:10 
That's strange @Ðrim I could change them just fine (see the screenshot) but will have a look later today.
Ðrim 2018 年 9 月 27 日 下午 10:08 
NOTE! There are not appearance options other than hair and faces. No outfits for torso, legs etc.
Ðrim 2018 年 9 月 27 日 下午 8:54 
Thank you, you're doing gods work!
Nicol Bolas 2018 年 9 月 26 日 下午 2:25 
Thank you very much your mod's are a must have for GM-Mode!