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MAP PLAYABLE AGAIN AAAAAA
Thanks for the review <3
- The abstract look works really well, it makes me want to invest time in mastering this map.
- I wished the tops of the trees had a bouncing effect, not sure why. Currently they have no collision.
- You re-use colors after you establish functionality. E.g. you show purple as the 'teleport' trigger at the start, but later purple walls kill you. This caused a bit of confusion when playing.
- Likewise, the green ground at the start kills you, but the green base of the trees does not. A consistent rule set would help new players understand the map faster.
- Around the 3rd checkpoint you had a semi-difficult boosting test, which was good, but it almost looked like I was going an un-intended way and was trying to do something hard in error. It's always good to line things like those up so it's clear it's the intended skill test.
Overall a really nice and original feeling map A+