Sid Meier's Civilization VI

Sid Meier's Civilization VI

JT: World of Warcraft Mod
151 条留言
Waifu Waffen 2024 年 12 月 12 日 下午 3:22 
Is there a way ot make this compatible with Tomatekh's Historical Religions?
Stachman 2024 年 7 月 4 日 下午 3:09 
why is galywix assurting goblin dominance
grog 2023 年 12 月 23 日 上午 1:18 
@Waifu Waffen Yes. Delete the religion file in this mod's folder and remove all references to religions in the other files.
Waifu Waffen 2023 年 12 月 22 日 下午 12:24 
Is there a way ot make this compatible with Tomatekh's Historical Religions?
Bard 2023 年 10 月 2 日 下午 3:45 
This will not work. Ever. I've messed with mods and settings and constantly get errors. Broken Scenario. This sux.
Reffy 2023 年 9 月 15 日 下午 12:04 
I also want just the civs, not the stupid overhaul.
KaneTheBoom 2023 年 7 月 9 日 上午 2:52 
is there any way to play this mod without the several billion city states it adds? I wanna use WoW civs but i also don't want every city state to be a WoW city state lol
Hey it's Mara 2023 年 5 月 17 日 下午 4:54 
this could be such a legit a mod, unit skins and all. maybe one day you come back :')
Keksknurla 2023 年 5 月 15 日 下午 2:34 
I´d wish Azjol Nerub as a faction but before the overtaking of the Lich King. But Love nonetheless.:praisesun:
https://www.royalroad.com/fiction/60925/a-nerubians-journey
perforin 2023 年 1 月 22 日 下午 12:25 
Anyone know what the Lich King ability to "convert" defeated captured units to units means? For example, is it only civilian units that can be converted? What is the probability of conversion?
Slurp 2022 年 12 月 3 日 上午 6:27 
I heard in the comments that this mod has been abandonned. If there is still someone working on it, i just want to thanks you for this good work (i really love this mod) and i also wanted to say that in the "newers" DLCs (GS and R&F) the unique units which replace the swordman does not upgrade into man-at-arms but in musketeers (and i guess this is the same for the others units). Thanks for reading to the end ^^
Captn Tunabeerd 2022 年 11 月 21 日 上午 4:14 
discontinued ?
Diabolos 2022 年 9 月 24 日 上午 10:11 
Would be nice if someone can make a guide how to get this to work, Because i deleted all MYWOW_GRAND_ALLIANCE_TRAIT_INTERCONTINENTAL_DOMESTIC_FOOD lines in the XMLs and still keeps not starting.
grog 2022 年 5 月 25 日 上午 4:19 
Update: I fixed it.
Just go MyWOW_CityStates.xml find CityName=LOC_CITY_NAME_etc
Replace all that with the name of the city state eg "Dalaran" and "Alterac" This will fix city states as well as location names like deserts, rivers, mountains etc
grog 2022 年 5 月 24 日 上午 4:49 
Please fix LOC_NAMED_*place*_
R2k 2022 年 3 月 27 日 上午 4:24 
Why there is no Uther?
DREAMSHADOW 2021 年 11 月 7 日 下午 9:34 
Void elves? < < <

all shall serve for lich king would be a neat addition when enemys die they become undead barbarions/ghouls
Snower Fliffer 2021 年 10 月 6 日 上午 5:06 
How do you capture units as ghouls as Lich King?
Northman 2021 年 6 月 11 日 下午 12:14 
The fix posted below worked for me, and was easier than anticipated: removed a single reference to TRAIT_INTERCONTINENTAL_DOMESTIC_FOOD in myWOW_Civs.xml and the game starts up just fine.
Kipo 2021 年 5 月 29 日 上午 9:54 
Please update your mod <3
Killer9169 2021 年 5 月 25 日 下午 4:46 
This Mod does not work it has likely been abandoned
3picFAIL 2021 年 5 月 23 日 下午 6:18 
please update your mod :D
Aven Oul 2021 年 5 月 21 日 上午 6:08 
why are there multiple spanish files?
dreadanddespair 2021 年 5 月 9 日 下午 5:06 
If you know how to edit the code yourselves, you can fix the mod, by removing all references to "TRAIT_INTERCONTINENTAL_DOMESTIC_FOOD" from the files MyWOW_Civs.xml and MyWOW_Leaders.xml
Aku 2021 年 5 月 5 日 上午 11:32 
Please fix this I miss it!
Mgtwan 2021 年 4 月 28 日 下午 12:14 
*The JT Scenario and JT Scenario World of Warcraft Mod*
Mgtwan 2021 年 4 月 28 日 下午 12:12 
Doesn't work anymore after the April Patch (Still worked for me before that, was at turn 203 with Sylvanas..).
I checked all the addons I had and this is the only one who gave me the Error: 'One or more Mods failed to load content'
I tried to only load one of the 2 at a time, but both gave the same error (even the UI addons disabled)

Fix it please, I have still plenty of civs I want to play as ^^
STuRoK 2021 年 3 月 1 日 上午 2:32 
Wow this looks mega cool. Sounds like it was broke in the updates? dang. :/
Captn Tunabeerd 2021 年 1 月 30 日 上午 3:27 
Abandoned.... sad
ElderSeb 2020 年 10 月 28 日 上午 5:45 
Can you update those mods ? We can't play with it anymore. Much appreciated
Derriphan 2020 年 5 月 25 日 下午 8:45 
Will there be unique units and city models?
C'Thun 2020 年 2 月 19 日 下午 6:58 
SO……language……zh_cn?PLEASE~
DemonAeroTTV 2019 年 12 月 8 日 下午 2:08 
so i might be doing something wrong but im playing as sylvannas in R&F and its not capturing any killed units as workers? is it only other civ units or is it also barbarians? clarification would be helpful thanks!
JackSprat 2019 年 11 月 12 日 下午 11:33 
So um... when's Calia being added? :P
GaussTheWizard 2019 年 10 月 16 日 上午 9:40 
What happens if Velen's and Arabia's free great prophets kick in at the same time?
Zithis 2019 年 8 月 17 日 下午 11:28 
i have discovered a bug with the mod. it appears that not all the civs are worrking right with the GS rule set. for instance sylvanas dose not show any of her units or buildings. but when i change the rule set to R&F it works fine.
DawningLight 2019 年 7 月 28 日 下午 4:16 
Could you make an upgrade to keep the Warcraft units only??

A way to explain it is with the scout, it can up grade into an "Elven Archer", and later when you get to rifling tech it can become a "Regualr" ranger, from the main game.

That is really annoying for me.

Can you make it so that when we get to rifling tech, we don't lose the "Elven Archer" unit, and it just gets the "tech" upgrade and power boost?

For example, let us start with the "elven archer" unit at the start of the game, and from then on, when ever we get the next "tech upgrade", "Machinery", we keep the "Elven Archer" unit but it gets the upgrade as it normally would.

Same with all the other units for all the Warcraft civs.

That would be a "BIG" improvement for me personally. I know that's asking alot, and i have no idea on how to do mods and such.

I just want to be able to keep playing with the Warcraft units for the whole game is all.

Thanks for making the mod.
ZeusOnly 2019 年 7 月 21 日 下午 12:14 
how can i block at medieval or another Era pls ?
ElderSeb 2019 年 6 月 5 日 下午 5:31 
Hi, I send this comment because something weird has happened. I was looking to play with those mods and for some reason, it gives me the spanish version which I don't like, I just wanna play the english version. I tried to put my game in English instead of French and it changes nothing. Also tried to redownload the mod just in case and no effect at all. Can you help me ? Thank you :)
Baelenar 2019 年 5 月 28 日 下午 12:14 
are their true start locations for each of the civs?
efhb1994 2019 年 4 月 20 日 上午 4:45 
Kul Tiras as a Civilization and not a City State plz
IrishDrinker 2019 年 4 月 1 日 上午 11:22 
Discovered something strange. Stormwind says their leader has a wildcard slot in every government type, however, it isn't there. Any help with this would be nice.
KaneTheBoom 2019 年 3 月 11 日 上午 3:00 
And also, if Zandalar gets a civ, then Kul Tiras should too.
KaneTheBoom 2019 年 3 月 11 日 上午 2:59 
Kul Tiras, the Tuskarr, the Dark Iron Dwarves, the Vrykul and the Wildhammer should be actual civilisations. They're more than just city states, and they're relevant in the lore (except for you, Wildhammer but you're cool sooooo) and also actual civilisations.
Kristian 2019 年 3 月 10 日 上午 9:19 
My game crashed at turn like 56 or something every time? It's really annoying, seemed like such a good mod but that kind of ruined it for me. I would use it all the time if that didn't happen.
Tomasoyu 2019 年 3 月 8 日 上午 2:57 
Help, game crash at turn 169-170 (Epic, Azeroth Complete Map (Huge), Max Civs, 24 city-states)
A Big Hairy Monster 2019 年 3 月 5 日 下午 12:53 
Ok, so worked out the mod conflict. Dunno what on earth would be causing it, but apparently your 3 main mods (the core mods for GoT, LotR, and WC) plus Religion Expanded seems to cause your Warcraft namelists to go completely bonkers. In my mods testing I ran into another broken desert name, of all things; No clue why this would happen, as it's a pretty weird overlap, and doesn't seem to affect your GoT or LotR mods, just this one.

Any chance of some kind of fix / compatibility patch?
A Big Hairy Monster 2019 年 3 月 5 日 上午 11:48 
(Posts deleted, definitely some kind of mod conflict I'd missed.)
joto92  [作者] 2019 年 3 月 3 日 下午 12:43 
I found the reason the game crashed at certain turn. The problem was the Scarlet Crusade city-state, when a player became its surezain it crashed the game.
76561198070259429 2019 年 3 月 2 日 上午 10:11 
Map is too big it crashes my game, could you make a smaller map please. :) love it so far