Airships: Conquer the Skies

Airships: Conquer the Skies

Knight Barracks
32 条留言
Widder 2024 年 2 月 5 日 上午 1:55 
alright cool <3
LTS  [作者] 2024 年 2 月 5 日 上午 1:19 
If you want to, sure
Widder 2024 年 2 月 4 日 下午 10:21 
is it possible to modify thee characters sprites?
Harry_Robinson1 2023 年 4 月 2 日 下午 2:19 
It still works but the knights move very slowly, I'm not sure if it's intentional or not.
Nocturnal_lp 2022 年 9 月 26 日 上午 10:23 
Does this mod still work?
chryssjanzonio 2021 年 6 月 15 日 上午 3:45 
love your mods
edwin gibson 2020 年 8 月 20 日 上午 10:46 
Deus Vult! XD
TheBendyLlama 2020 年 8 月 20 日 上午 10:28 
when you need deus vult to defend your airship when gun just doesnt work
Oliverandom 2019 年 6 月 13 日 上午 10:55 
yep
Cosmic Lemonade 2019 年 3 月 24 日 下午 7:29 
:D kool beenz
Popo Bigles 2019 年 3 月 16 日 下午 1:51 
I'll try it out on the next reboot.
LTS  [作者] 2019 年 3 月 16 日 下午 1:10 
there, the knight's barracks should now be available to buildings
Popo Bigles 2019 年 3 月 16 日 下午 1:00 
Thank you.
LTS  [作者] 2019 年 3 月 16 日 下午 12:59 
and you have convinced me to make knights for buildings too
LTS  [作者] 2019 年 3 月 16 日 下午 12:59 
sentry should already be buildable on buildings (?)
Popo Bigles 2019 年 3 月 16 日 下午 12:49 
Could you make your barracks (Preferably Knight and Sentry) able to be constructed on buildings, please? I would really love to have knight defending my Castle/Citadel along side regular guardsmen. I was quite surprise actually to see that you couldn't to be honest.
LTS  [作者] 2018 年 10 月 8 日 上午 9:20 
at some point...
Khorne Flakes 2018 年 10 月 7 日 下午 4:02 
Btw awesome mod!
Khorne Flakes 2018 年 10 月 7 日 下午 4:02 
Do you have any plans to just compile your mods into a single mod-pack?
edwin gibson 2018 年 10 月 3 日 下午 5:35 
Thanks man for the reply. Just to point out though. Before you make the Archer Guards. You should Probably give Cataclisums mod a try. and use that Mech i was speaking about. Cataclisum said that the Mechs ability to do what it does was a Happy assedent. And they are Crew that don't fly around. WHen they go out side the Ship. they stay attached to the ship. and shoot at enemies. So I just wanted to point out. this before you spent a lot of time. Making the wrong thing.
LTS  [作者] 2018 年 10 月 2 日 上午 8:47 
1). a crew version of the conscript would probably fit the function, but not aesthetic of slaves/criminal labour, ill add both to the todo list for my mass troop expansion
2)basicly just troops spawned as vehicles, seems easy enough, also added to the list
3)the hopolite is allready sprited and planned
4)the knight essencially fills that role and i might just make this mod private/delete it and add it to the troop expansion (because currently it's quality is shit)

but at the moment im taking a short break from modding, thanks for the ideas
edwin gibson 2018 年 10 月 1 日 下午 1:03 
Sorry. I had to cut my post in to 3 parts. Sorry for any cunfusion.
edwin gibson 2018 年 10 月 1 日 下午 1:03 
I do have other ideas. I would love for you to make. I think I speak about them in that link above if your interested. Thanks for your time. have a great day. o7
edwin gibson 2018 年 10 月 1 日 下午 1:03 
1) Slave labor(or other name); Gives a lot of tarrable Crew that are Cheap. in both upkeap and supply. As well as Cost. I was wonting to use these guys to man My air Oars. From the Pushing Forwards mod. :)
2) Archer guards; Ranged Guard crew that will go out side your ship at shoot at Near by Air/Land ships and buildings. As well as enemy crew and aircraft. Cataclisums mod has Mechs that do this. So it would be nice if you can reverse enginear that for these guards. :)
3) Spear/Pike/Halburd Guard; A Melee Guard that just does the Dutees of an normal Guard. they have High attack/damage with some reach. But low Defence. Being more like a offencive style of Guard. taking out as much of the enemy can they can before dieing. I bet they work great in a Spear wall formation. XD
4) Shield Barring Boarding Crew; Think a Roman Leagonar . With his Tower Shield and Slow Movement. They would be quite hard to kill. But perhaps do much less Damage compared to normal Boarders.
edwin gibson 2018 年 10 月 1 日 下午 1:02 
Hey Man. I have some ideas. I would like to show you. I've posted them to others before. so take a look. :) https://psteamcommunity.yuanyoumao.com/workshop/filedetails/discussion/1490146483/1737715419892076536/
I was also wondering if you would be willing to make a small Crew Collection mod. Some Thing I've been wanting is a mod that gives 4 new types of Crew. That link also talks about this. But to point out what I am talking about.
edwin gibson 2018 年 9 月 28 日 下午 5:27 
catalyst expansion Mod also has Mech crew that will climb out side your ship and shoot and destroy Air/land ships and buildings if they are near your Ships. And you can still order them to Board a ship. after that they wont try to destroy any Buildings, or air/land ships. But I think if you wanted to have real troops that move around and shoot out of Trenches. then you will want to use that code from those mechs in the catalyst expansion Mod. :)
edwin gibson 2018 年 9 月 28 日 下午 5:18 
@==DoktorKaiser== .
If you want Trench Warfare. Take a look at this creation I made a while back. I hope it still works. If it does. enjoy. o7

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1364881078
LTS  [作者] 2018 年 9 月 23 日 下午 1:50 
they should be under elite boarders
Popo Bigles 2018 年 9 月 23 日 下午 12:09 
Are they under Universal Conscription like your Conscript mod? Because I can't seem to find them on the tech-tree.
Popo Bigles 2018 年 9 月 23 日 上午 6:12 
Yes, modules, but a actual gameplay element of using soldiers to fight the battles, not land or airships. That is what I meant.
LTS  [作者] 2018 年 9 月 23 日 上午 2:54 
there are trench modules added by, i think it was, catalyst expansion
Popo Bigles 2018 年 9 月 22 日 下午 2:13 
Oh that's just plain out amazing. I didn't know Melee was a possibility with crew members/soldiers. You wouldn't happen to be amazingly talented enough to add a Trench-Warfare type of thing would you...?