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																									报告翻译问题
							
						
 
											 
													







2)basicly just troops spawned as vehicles, seems easy enough, also added to the list
3)the hopolite is allready sprited and planned
4)the knight essencially fills that role and i might just make this mod private/delete it and add it to the troop expansion (because currently it's quality is shit)
but at the moment im taking a short break from modding, thanks for the ideas
2) Archer guards; Ranged Guard crew that will go out side your ship at shoot at Near by Air/Land ships and buildings. As well as enemy crew and aircraft. Cataclisums mod has Mechs that do this. So it would be nice if you can reverse enginear that for these guards. :)
3) Spear/Pike/Halburd Guard; A Melee Guard that just does the Dutees of an normal Guard. they have High attack/damage with some reach. But low Defence. Being more like a offencive style of Guard. taking out as much of the enemy can they can before dieing. I bet they work great in a Spear wall formation. XD
4) Shield Barring Boarding Crew; Think a Roman Leagonar . With his Tower Shield and Slow Movement. They would be quite hard to kill. But perhaps do much less Damage compared to normal Boarders.
I was also wondering if you would be willing to make a small Crew Collection mod. Some Thing I've been wanting is a mod that gives 4 new types of Crew. That link also talks about this. But to point out what I am talking about.
If you want Trench Warfare. Take a look at this creation I made a while back. I hope it still works. If it does. enjoy. o7
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1364881078