安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






As of 3/8/22
The only possible traits to earn naturally are: sharingan, mangeyko_sharingan, byakugan, and rinnegan.
Additional traits are in the mod but you need to console them in if you want them: tenseigan, eternal_mangekyo_sharingan, and jogan (looks incomplete, doesn't do anything).
Additional random facts: Inheritance chance for byakugan and sharingan is 7% and 15% (one parent vs both), inheritance chance for rinnegan is comically small 0.0001%- you basically have to use console. mangeyko_sharingan is indeed earned through an event chain as per the mod description.
Would it be too much to ask for the Dual-Bloodline penalty to be toned down or the chance of surviving to be improved?
As it stands, you have a 99.9999% chance of just dying instantly at the age of 16.
A player would have to have roughly 1500 children per year to get a Rinnegan by 1453 if they start in 769.
have the traits of saryan lineage and nidus lineage all in one character
Ive been kin slaying every other generation. BUT no luck so im wondering if i have to wait in till that event happens to kill someone or i can trigger it for being too cruel?
If it helps. I tried to see what is wrong and your mod works perfectly fine on vanilla. And it works fine even with many mods, except overhauls one like CK+.
[21:45:59][gui_editor.cpp:699]: gui/crash_reporter.gui:55 - Widget (id '2846') has not been destroyed
[21:45:59][gui_editor.cpp:699]: gui/defaults.gui:24 - Widget (id '2909') has not been destroyed
[21:45:59][gui_editor.cpp:699]: gui/defaults.gui:24 - Widget (id '2909') has not been destroyed
[21:45:59][gui_editor.cpp:699]: gui/crash_reporter.gui:85 - Widget (id '2868') has not been destroyed
[21:45:59][gui_editor.cpp:699]: gui/crash_reporter.gui:76 - Widget (id '2861') has not been destroyed
[21:45:59][gui_editor.cpp:699]: gui/crash_reporter.gui:113 - Widget (id '2889') has not been destroyed
I play it with the Ck+ mod and with some others.
Btw I have some question regarding your mod. Is there a reason why there is no Religion Head or no Holy Orders ?
[21:45:58][pdx_data_factory.cpp:596]: Failed converting statement for 'NotEqualTo_int32(SaveDialog.SavableCount, '(int32)1')'
[21:45:58][pdx_gui_factory.cpp:979]: gui/tools/save_dialog.gui:265 - Failed parsing data statement 'NotEqualTo_int32(SaveDialog.SavableCount, '(int32)1')' for property 'visible'(774)
[21:45:59][gui_editor.cpp:699]: gui/crash_reporter.gui:104 - Widget (id '2882') has not been destroyed
[21:45:59][gui_editor.cpp:699]: gui/crash_reporter.gui:41 - Widget (id '2835') has not been destroyed
[21:45:59][gui_editor.cpp:699]: gui/crash_reporter.gui:69 - Widget (id '2856') has not been destroyed
[21:45:58][pdx_data_factory.cpp:596]: Failed converting statement for 'NotEqualTo_int32(SaveDialog.SavableCount, '(int32)1')'
[21:45:58][pdx_gui_factory.cpp:979]: gui/tools/save_dialog.gui:38 - Failed parsing data statement 'NotEqualTo_int32(SaveDialog.SavableCount, '(int32)1')' for property 'visible'(774)