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https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2367950077
Hope it helps anyone!
I haven't had a chance to fire up v1.1 yet. Does the game yet you load the mod despite the version warning?
I'm also responsible for this [www.newshub.co.nz] as a public service. :)
You know what you did.
...renaming a shelf like that and then taking a screenshot...you monster...
If I were to implement something like this, it would be to allow zones to be placed over shelves, and then for the shelves to inherit the settings from said zones. That would not only allow them to appear as options in crafting bills, but would make the management of shelved stockpiles much more straightforward.
Alas I'm a little short on time at the moment, but it's very much something I would like to see.
Previous versions can be found at: https://github.com/pjf/ShelfRenamer/releases
Thank you so much for the report! You've got a credit in the release notes. :)
Comprehensive patch incoming.
for some reason this mod causes Prepare Carefully to fail to initialize.
{链接已删除} (Here's the log). When disabled, even with all that other mods mess, everything works flawless.
Thank you *so much* for the bug report! You've got a credit in the new release notes.
Output log (compressed since it's ~10 MB when not compressed): https://www.dropbox.com/s/n3r8hygcmlrl0np/output_log.zip?dl=0
Just for convenience's sake to confirm that it isn't a conflict, this was with the mods MOD-E, Core, HugsLib, ModSwitch, ModSync, Shelf Renamer and 4M Mehni's Miscellaneous Modifications, the latter of which is just to remove the output log entry limit.
I really want to give rename a hotkey, but the hotkey to rename stockpiles is 'B', and for buildings that's bound to 'reinstall', so I need to give it some thought as how to present a consistent interface there.
Shelf Renamer v1.0.0
- Fixed bug where pressing enter in the rename dialog wouldn't save.
- Previous name now starts selected in rename dialog for easier replacement.