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报告翻译问题
it is working fine in my end,ya have to be specific on what is not working. Ya might have to re download the mod since it is a large mod.
Error at file: common\name_lists\ANGL1.txt.
File has invalid encoding, please use UTF-8-BOM Encoding.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3242466600
It's because the new update changed how species portraits work internally, I made a private patch for the Kitsune mod last night since it's the only one I had downloaded but i'm working on one for the rest of Etiluos's mods once I get them all downloaded. I'll upload it to the workshop for you later in the day and it should make all the portraits select able again
That is a new bug with the game, Devs said they will fix it on the next update. Nothing to do with mods, its just more noticeable with mine since ya have a ton of choices to pick from.
could be other DLCs as well like apocalypse since it has the life seeded civic, like I said before it is difficult to know what is the base game or not. But you can just make a new prescript empire for them with what you have still.
Not sure why the name change didnt occur to me but I will do that next, thank you for the help.
hmm it seems your missing some DLCs probably the humanoid for the HUMAN 2 name list. It is difficult to know what is DLC and what is not. Kitsune doesn't have a prescript empire. for Angels and Fallen just changing name_list="HUMAN2" to name_list="HUM1" or to the one you want to fix the issue.
The text file for the names is virtually fully empty and has remained as such after multiple full uninstalls and manual file deletions. Checking error logs show this as the only problem related to the race as the game is failing to find a Name List.
(I will note that I face this problem with the Kitsune mod but it is fully missing a Prescript file, and the Fallen work but are missing names. Not sure how to fix this but figured it should be known just in case. And yes ive done full clean installs of all mods and other known stellaris mod bug checking
no, might bad Angels use to be about 8 or 10 GB now that i remember it was so big it required 4 parts before I optimize it to about 4gb, and me chopping it for the hair mod. now its 2 parts kind off.
As for clicking, eh. For a game I am spending hours in, its something you only do once.
Sucks that you can't do that, but it seems way smaller then that now.
the mod use to be like 3 or 4 GB before I slim it down, because the paradox launcher back then couldn't upload anything over 1.9 GB. I don't know what the size limitations are now a days. Also clicking though all those styles would be a pain.
@Dipilodorkus
I re uploaded but make sure the mod has upload on your side, because i don't see any issues on my side. just subscribe and resubscribe after about a minute for a refresh.
Okay so, the more accessible something is, the more people can have that thing. And when you only have so much space to put things, compactness creates accessibility, which... is good.
Anyway hold on I just scrolled down further, and... I've not been getting the duplicate errors others have been?
I also haven't touched the game since very long because one of my mainstay mods hasn't updated in eons, but if we only get the bundled ones then that's just straight up something lost- especially if, say, there's a species in a species pack that you specifically want to cut out of your play. Not everyone knows how to just dive into the files and do it themselves.