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回報翻譯問題
How about a 12.7, Something like a McMillan TAC-50
7.62x51 is the NATO standard of .308. They are identical calibre - a bit like .223 and 5.56x45.
Technically, they are not identical. .308 has a higher max pressure than 7.62 and 5.56 has a higher max pressure than .223 but discounting this, they are interchangeable.
Thx
Publisher is now very explicit and makes you check a box to say you own the IP to anything you post. (Which you've clearly ignored.)
But let me be clear, I don't want to stop anyone using my mods. However additional uploading to the workshop not only violates my IP but also causes all mod makers massive headaches with maintenance of mods. Let's say that in the next A3 2.12 release, I need to fix some bugs that it causes - I can only control / fix those bugs for people that download directly from this page.
I would be delighted for you to continue to use this mod but via a collection, an A3 Launcher Preset or even by making a dummy mod where you set this mod to be a dependency through the workshop options.
These are all much better solutions than re-packing!
For info, if no license is stated it ALWAYS means the strictest license applies.
I should probably use more of the descriptive sections to make it more obvious but, for example, the following magazine
.338 LM 250gr Naturalis 10Rnd Mag
fires 250 grain Naturalis rounds.
Just select the scope you want in the arsenal...
Not really sure I understand your problem though
There's no mechanic within the game that this mod touches that can do that so highly likely to be a clash with another mod.
Or a dodgy mouse.
Simply isn't possible to be done within a mod that's just inheriting characteristics from an existing rifle....
@Predator14 yes - it's still a Vanilla animation at the moment as has been stated many times already. I've not had time to add anything other than this.
Obviously I'd be delighted if someone with such a discerning eye as yourself would be prepared to make a better animation and donate it such that we can all enjoy your immense wisdom, talent and good taste....
If you right click on each of the SPS mods in the Arma3 launcher and choose 'repair' it should force them to update
The error was repeatable without running any other mods and this should be fixed now.
I think the M8541A+AN/PVS-27 is RHS not CUP. This should now be available on the rifle.
Thanks for bringing those bugs to my attention.
For info, SPS Equipment has some long range scopes with and without clip on night vision devices which can be added and removed with ACE3 self interactions.
No idea why and where this comes from because all the paths look correct.
I'll see if I can sort it and send an update tomorrow
(Didn't see any of that when last testing though... so might be other mod compatibility errors.)
I'll try to have a look when I get chance
As stated, if/when I have time, I'll look to do something better.
If you've got time, skill and the inclination to make animations, I'd be delighted to include your improved versions with this mod.