Arma 3
SPS AI AXMC Sniper Rifle Series
163 comentarios
Colt 30 SEP 2024 a las 3:28 
Love the mod, Thank you
How about a 12.7, Something like a McMillan TAC-50
baldtunE 14 SEP 2024 a las 15:46 
@Steve Yes i know the standard and they are compatible each other. Ammos physical size is also different. Shouldn't the guns name be different if .308 ammo isn't available or are you planning to bring some love for .308 to the game, that would be very nice addition? Plz? ;)
Steve  [autor] 14 SEP 2024 a las 6:42 
@baldtunE
7.62x51 is the NATO standard of .308. They are identical calibre - a bit like .223 and 5.56x45.
Technically, they are not identical. .308 has a higher max pressure than 7.62 and 5.56 has a higher max pressure than .223 but discounting this, they are interchangeable.
baldtunE 12 SEP 2024 a las 0:50 
When selecting any of .308 version in arsenal , magazine says 7.62mm, typo or?
Disco 16 JUN 2024 a las 2:11 
hi, would you consider implementing a bolt action animation? i believe toadie/niarms have open source animations
Steve  [autor] 20 FEB 2024 a las 4:38 
@AdamTheWold#550 as long as it's not monetised, yes
[TFC] | Chibr'Optik 14 JUL 2023 a las 6:09 
Is isnt available in Editor in the Weapons section, So i can't place it or use a rifle for a composition. Do you know how to bypass that ?
Thx
DG 5 MAY 2023 a las 5:53 
can you make some even shorter barrel variants for .300 & .308 version but with less damage, less range, less weight... etc, and also make them compatible with bipods & suppressors from other mods say cup, rhs... etc.
Fercho 27 ENE 2023 a las 15:01 
Thanks @Steve, apologize me again. I will correct this.
Steve  [autor] 27 ENE 2023 a las 14:49 
@Fercho - It wasn't a 'collection' it was a re-pack and re-upload to the Steam Workshop.
Publisher is now very explicit and makes you check a box to say you own the IP to anything you post. (Which you've clearly ignored.)

But let me be clear, I don't want to stop anyone using my mods. However additional uploading to the workshop not only violates my IP but also causes all mod makers massive headaches with maintenance of mods. Let's say that in the next A3 2.12 release, I need to fix some bugs that it causes - I can only control / fix those bugs for people that download directly from this page.

I would be delighted for you to continue to use this mod but via a collection, an A3 Launcher Preset or even by making a dummy mod where you set this mod to be a dependency through the workshop options.
These are all much better solutions than re-packing!

For info, if no license is stated it ALWAYS means the strictest license applies.
Fercho 27 ENE 2023 a las 14:20 
Hi Steve, I need to talk with you. I used your mod in a collection, and it was reported. I want to apologise, I don't see a note about the author prohibition to use. I will remove the content and use this directly from the link of your mod. I´m really sorry.
HIGHZUNG 18 OCT 2022 a las 10:37 
https://www.youtube.com/watch?v=LqxskXKA2gw the sound from tarkov axmc would make this mod a 10/10 but still without it best sniper rifle mod so far
SovietToastCrunch 4 JUN 2022 a las 14:12 
I clearly must be illiterate because I never saw that in the name until I looked just now. Thank you for your help!
Steve  [autor] 4 JUN 2022 a las 12:08 
Glad you're enjoying it!
I should probably use more of the descriptive sections to make it more obvious but, for example, the following magazine
.338 LM 250gr Naturalis 10Rnd Mag
fires 250 grain Naturalis rounds.
SovietToastCrunch 4 JUN 2022 a las 11:38 
i never saw that on there, i'll have to look again. I've been using the .338 with the berger rounds in an antistasi server with my friends and im loving it so far
Steve  [autor] 4 JUN 2022 a las 2:06 
Most of them state how many grains the rounds are. Obviously higher = heavier.
SovietToastCrunch 3 JUN 2022 a las 17:42 
I'm assuming the OTM rounds are the heavier ones then
Steve  [autor] 2 JUN 2022 a las 5:24 
No. They do all behave differently but not necessarily representative of what you'd expect in reality. E.g. because there's no wind affecting rounds in Vanilla, lighter projectiles tend to be better at long range in Vanilla as they fly faster so have flatter trajectories. Where as in reality, heavier & slower round tend to be preferred for long range shooting as vertical deflection due to gravity is easier to predict than the effects of wind. (Which affect heavier projectiles less.)
SovietToastCrunch 1 JUN 2022 a las 18:06 
So without ACE, they both behave the same?
Steve  [autor] 1 JUN 2022 a las 13:35 
@SovietToastCrunch yes but the implementation is more meant for ACE3. So differences in Vanilla aren't necessarily representative of what you'd expect in reality
SovietToastCrunch 31 MAY 2022 a las 22:58 
Is there any functional difference between the two ammo types for the .338?
AbsolutelyNobody 10 MAY 2022 a las 16:58 
Ok I fixed it,the problem was that there were no scope options
Steve  [autor] 1 MAY 2022 a las 2:02 
@AbsolutelyNobody - erm... exactly the same way as any other weapon platform.
Just select the scope you want in the arsenal...
Not really sure I understand your problem though
AbsolutelyNobody 30 ABR 2022 a las 11:48 
How do I attach scopes?
她说3岁开始打go 1 ENE 2022 a las 5:09 
Thanks for the mod man
Steve  [autor] 17 DIC 2021 a las 1:59 
@MrJimbos
There's no mechanic within the game that this mod touches that can do that so highly likely to be a clash with another mod.
Or a dodgy mouse.
Simply isn't possible to be done within a mod that's just inheriting characteristics from an existing rifle....
MrJimbos 16 DIC 2021 a las 19:14 
fires randomly without pulling trigger lol. In Stealth 1 second then Next....splat
Steve  [autor] 2 NOV 2021 a las 12:00 
@The Operator, yes, there's even one included in the pack.

@Predator14 yes - it's still a Vanilla animation at the moment as has been stated many times already. I've not had time to add anything other than this.
Obviously I'd be delighted if someone with such a discerning eye as yourself would be prepared to make a better animation and donate it such that we can all enjoy your immense wisdom, talent and good taste....
Predator14 31 OCT 2021 a las 17:37 
bad animation dude !
ImDaOperator 31 AGO 2021 a las 1:26 
Is it suppressor compatible?
Steve  [autor] 31 JUL 2021 a las 3:22 
Sounds like Steam has not updated your mods for you. (Sometimes it's quite slow to realise there's updates.)
If you right click on each of the SPS mods in the Arma3 launcher and choose 'repair' it should force them to update
Steve  [autor] 30 JUL 2021 a las 4:12 
@Schaer
The error was repeatable without running any other mods and this should be fixed now.
I think the M8541A+AN/PVS-27 is RHS not CUP. This should now be available on the rifle.

Thanks for bringing those bugs to my attention.

For info, SPS Equipment has some long range scopes with and without clip on night vision devices which can be added and removed with ACE3 self interactions.
Steve  [autor] 29 JUL 2021 a las 12:05 
OK - I can re-create this error.
No idea why and where this comes from because all the paths look correct.
I'll see if I can sort it and send an update tomorrow
Steve  [autor] 29 JUL 2021 a las 11:19 
I'll look into that - thanks for the report.
(Didn't see any of that when last testing though... so might be other mod compatibility errors.)
Schaer 29 JUL 2021 a las 2:04 
Hey Steve, good mod! But...Ace compat addon breaks a mag icons and spam a error while u open mag page with a ur mode weapon in arsenal. Can u fix it?
Remington 22 MAR 2021 a las 8:30 
ill check it out thank you
Steve  [autor] 21 MAR 2021 a las 15:38 
For info, there's a PVS24-LR as part of SPS Equipment that you should be able to add/remove to/from the S&B scopes (with ACE interaction). Might tide you over until I get round to sorting the joint rails.
Remington 21 MAR 2021 a las 12:53 
it would be super appreciated i use the .338 almost exclusively!
Steve  [autor] 21 MAR 2021 a las 12:27 
It's possible I've only update Joint Rails in the combined version of this mod in SPS Weapons
I'll try to have a look when I get chance
Remington 21 MAR 2021 a las 12:15 
anyone else having trouble putting the M8541A + AN/PVS-27 on these rifles?
Steve  [autor] 9 FEB 2021 a las 10:56 
@yadidbala yes, but if you want to use it with ACE3, I'd strongly suggest you also use the ACE3 compatibility mod. See above for the link
Kokan Buruk 9 FEB 2021 a las 4:58 
is it compatible with ace ?
jcgau7227 28 ENE 2021 a las 11:46 
at a distance the bullets just go through the enemy but don't kill them, you have any idea where the problem is coming from ?
jcgau7227 28 ENE 2021 a las 2:58 
OK, thanks
Steve  [autor] 28 ENE 2021 a las 2:18 
@jcgau7227 a compatible silencer is included in this mod.
jcgau7227 27 ENE 2021 a las 18:30 
is there a way to mount a silencer ?
Predator14 12 ENE 2021 a las 14:01 
Ok, I hope there will be better later then! ;) otherwise no, I'm a levels designer, not an animator sorry.
Steve  [autor] 12 ENE 2021 a las 13:47 
@Predator - yes - that's already a discussion point. The animations are just vanilla animations synced as closely as possible to this geometry.
As stated, if/when I have time, I'll look to do something better.

If you've got time, skill and the inclination to make animations, I'd be delighted to include your improved versions with this mod.
Predator14 12 ENE 2021 a las 13:32 
pretty weapon, my animation very poorly done and late compared to the movement of the hand ...
Shlomo 18 OCT 2020 a las 3:30 
I'll take a look at SPS Equipment and test those out, cheers.