Divinity: Original Sin 2

Divinity: Original Sin 2

Combat Luck and Container Luck
10 kommentarer
Viridye 26. okt. 2020 kl. 10.24 
@Lightsourced it is already in game.
As of version v3.0.158.595: Lucky Charm is now a party-wide talent. Players no longer need to select the character with the talent to open containers
Lightsourced 19. okt. 2020 kl. 0.35 
I was wondering if you could also make luck shared among all characters in party (for solo).
Air-one 21. apr. 2020 kl. 19.11 
Is this still working?
Sin 16. des. 2018 kl. 22.11 
Just to clarify load order thing, in example, is it like this??

32. Combat Luck
33. Combat Luck & Container Luck
Derpy Moa 22. sep. 2018 kl. 16.36 
Could you please update Lucky Charm description to match your mod? Current it says "slaying enemies" only instead of both.
Gel214th 10. sep. 2018 kl. 17.26 
@baardvaark Hey, thanks for pointing me in the right direction. Found this wiki entry as well https://docs.larian.game/Treasure_Tables that explains the Drop Count frequency calculations.
baardvaark  [skaper] 9. sep. 2018 kl. 16.40 
Luck chances for containers are determined in the Treasure Table stats Under Luck1, Luck2, Luck3, etc. I scripted in the combat luck.
Gel214th 9. sep. 2018 kl. 14.13 
Can you post briefly what you changed? I'd like to play around with the chance etc. myself
Mistlynx 9. sep. 2018 kl. 13.39 
I'd like to learn how you did this as I plan to make a personal version of something similar when the tool kit gets updated.
Fluff 9. sep. 2018 kl. 11.59 
Thanks, now this sounds even better