Divinity: Original Sin 2

Divinity: Original Sin 2

Combat Luck and Container Luck
댓글 10
Viridye 2020년 10월 26일 오전 10시 24분 
@Lightsourced it is already in game.
As of version v3.0.158.595: Lucky Charm is now a party-wide talent. Players no longer need to select the character with the talent to open containers
Lightsourced 2020년 10월 19일 오전 12시 35분 
I was wondering if you could also make luck shared among all characters in party (for solo).
Air-one 2020년 4월 21일 오후 7시 11분 
Is this still working?
Sin 2018년 12월 16일 오후 10시 11분 
Just to clarify load order thing, in example, is it like this??

32. Combat Luck
33. Combat Luck & Container Luck
Derpy Moa 2018년 9월 22일 오후 4시 36분 
Could you please update Lucky Charm description to match your mod? Current it says "slaying enemies" only instead of both.
Gel214th 2018년 9월 10일 오후 5시 26분 
@baardvaark Hey, thanks for pointing me in the right direction. Found this wiki entry as well https://docs.larian.game/Treasure_Tables that explains the Drop Count frequency calculations.
baardvaark  [작성자] 2018년 9월 9일 오후 4시 40분 
Luck chances for containers are determined in the Treasure Table stats Under Luck1, Luck2, Luck3, etc. I scripted in the combat luck.
Gel214th 2018년 9월 9일 오후 2시 13분 
Can you post briefly what you changed? I'd like to play around with the chance etc. myself
Mistlynx 2018년 9월 9일 오후 1시 39분 
I'd like to learn how you did this as I plan to make a personal version of something similar when the tool kit gets updated.
Fluff 2018년 9월 9일 오전 11시 59분 
Thanks, now this sounds even better