Divinity: Original Sin 2

Divinity: Original Sin 2

Civility and Grace (DE)
33 条留言
Arsene Lupin  [作者] 2023 年 12 月 14 日 上午 3:57 
That is correct. Remember this is a classless game, so all you have to do is look at the modded preset and then customize one of the vanilla presets to match it.
ZeroGPX 2023 年 12 月 14 日 上午 3:19 
I noticed that this mod would not work if I use a class from a mod. I get 5 civil points for any starting class, but as soon as I switch to "Tactician class" from a different mod, the 5 civil points goes away. It comes back when I switch back to any default class. The result is the same whether I put the mod at top or bottom.
Arsene Lupin  [作者] 2023 年 5 月 26 日 上午 11:04 
Check the notes in the description.
LetTheMossReclaimYou 2023 年 5 月 21 日 下午 4:27 
Loading this mod at the top or bottom of my load order does not appear to work. No changes take place.
Smiley Face Killer 2020 年 9 月 18 日 下午 5:34 
I appreciate the tutorial, I will definetely look into doing this later because I am terrified to do it right now but thank you for that ill do it soon ish
Arsene Lupin  [作者] 2020 年 9 月 18 日 下午 5:22 
Should be pretty easy. If you go to the Nexus Mods' page, I posted a tutorial on how to modify the presets in the description. Just scroll down for it: https://www.nexusmods.com/divinityoriginalsin2definitiveedition/mods/42
Smiley Face Killer 2020 年 9 月 18 日 下午 1:30 
Would it be easy to change the values for this mod? I mean im willing to do it myself but I dont know how... Id like to have like 3 starting civil points instead, the 2 talent points is okay too I mean I could do without the spare one for a new run but I just really want lower civil start points :/
other than that though, mod works like a charm
Arsene Lupin  [作者] 2020 年 1 月 2 日 下午 9:55 
IIRC the game only ever references the presets during character creation, so I don't think so, but I haven't tried it myself.
WheresMyCow 2020 年 1 月 2 日 下午 9:38 
If I have an old save, use this mod, and then respec, will it give me the additional points on respect? I know it only triggers on character creation, but I'm wondering if respec'ing sort of bypasses that.
Regalia 2019 年 8 月 17 日 上午 7:47 
Okay, then thanks.
Arsene Lupin  [作者] 2019 年 8 月 4 日 下午 12:56 
The way the mod works is that it applies the extra points to the class presets, so if you're selecting a non-vanilla preset, you won't get the extra points.

Keep in mind, however, that this is a classless game, so what you can do is take a photo of the new preset you want to use, select one of the vanilla presets, and then adjust the skills/stats to match the new one.
Regalia 2019 年 8 月 4 日 上午 7:39 
Thanks, then it's most likely the second. I'm doing this at creation, so it must be the second. Although I do see the origin characters I get the 5 points when I have them join my party.
Arsene Lupin  [作者] 2019 年 7 月 28 日 上午 9:23 
Either:
1. You're loading an old save. These points are only applied at character creation.
2. You've got a conflicting mod activated as well. Any mod that affects the class presets will conflict (E.G. a mod that injects a new class preset where the creator left all the old presets in will result in one file overriding another).
Generic Roughneck 2019 年 7 月 27 日 下午 2:38 
Mod just doesn't seem to work. Made sure its in the right folder and active in game menu. No points have been pre-assigned and respec doesn't help. At a loss with this one.
Regalia 2019 年 7 月 22 日 上午 10:11 
I don't seem to get the extra skill points. I'm subscribed to the mod, have it activated and it's in the right part of the load order, but for some reason it doesn't work.
Arsene Lupin  [作者] 2019 年 1 月 31 日 下午 6:13 
You have to activate the mods you want active via the game's main menu.
ToastyDiet 2019 年 1 月 30 日 下午 6:37 
Do i need to do more besides clicking "subscribe" to install this mod? It doesnt seem to be working for me.
crazycarl39 2018 年 10 月 24 日 下午 7:41 
@Arsene-Lupin thank you!
Arsene Lupin  [作者] 2018 年 10 月 22 日 上午 2:21 
Thanks!
S I L E N C E R 2018 年 10 月 21 日 下午 10:57 
Hi, Arsene-Lupin! I have RATED UP & Added this mod (and others) to both:

1. " The Definitive D:OS2 Mod List (2018) " :steamhappy:

2. " The Multi-Player Definitive D:OS2 Mod List (2018) " :steamhappy:

Congrats & Thanks for your awesome mods! (Sorry for the spam!)
Arsene Lupin  [作者] 2018 年 10 月 21 日 上午 3:02 
@crazycarl39 The game only refers to the class preset filse when first recruiting a companion, and during the initial character creation process. If you activate the mod after starting a new game but before recruiting red prince, red prince will get the extra points, for example.

@FreyaMaluk Yes, but not easily. You'll need to use a utility like CheatEngine.
crazycarl39 2018 年 10 月 20 日 上午 9:54 
does this have to be on a new save or will it work on an existing file?
FreyaMaluk 2018 年 10 月 20 日 上午 2:36 
@Arsene-Lupin when i uninstalled I still had all the skill pints... is there any way to remove the extra points?
Duchess of Kvetch 2018 年 10 月 18 日 下午 9:31 
On further inspection, companions each get a specific civil ability boosted to 5 points. Beast gets 5 points in Telekinesis, for example.
Arsene Lupin  [作者] 2018 年 10 月 10 日 上午 10:04 
I haven't checked recently so I may be remembering wrong, but I believe so. The game will automatically allocate unspent points, so you'll have to respec to reassign them. The reason why the pet pal talent is preselected for every class preset isn't because of anything I do--the game just automatically spends those points, and for whatever reason pet pal is #1 on the list.

I don't really know how to change this.
Duchess of Kvetch 2018 年 10 月 10 日 上午 8:33 
When recruiting companions, I'm noticing this seems to automatically give them 5 Lore points, and isn't adjustable. Is this the expectted behavior?
Arsene Lupin  [作者] 2018 年 9 月 29 日 下午 4:07 
Thank you.
Arsene Lupin  [作者] 2018 年 9 月 24 日 下午 3:13 
The game only references the character presets twice: during character creation and when you first recruit new companions. I haven't tested it, but if you activate the mod -after- starting a new game but -before- recruiting a companion NPC, then that companion NPC should benefit from the mod's additional points. (Ditto for any other preset-affecting mods.)
dixy 2018 年 9 月 23 日 上午 12:01 
well the answer is nothing :p
dixy 2018 年 9 月 22 日 下午 9:11 
"at character creation" what happens if i apply this mod after character creation?
Arsene Lupin  [作者] 2018 年 9 月 12 日 上午 11:39 
It's w/ the original listing, on the DOS2 Nexus, not the new lilsting on the DOS2DC Nexus (confusing, ain't it?). Here's the link:

https://www.nexusmods.com/divinityoriginalsin2/mods/16?tab=files

Not sure if it'll work with the DC, but if it does, Cheat Engine will edit values "live," so it's the method to use if you do NOT want to start a new game.
JubiLeet 2018 年 9 月 12 日 上午 10:37 
<> If you'd like to be able to directly modify your own character(s) without starting a new game, you can find a tutorial on how to do so in the CheatEnginge Tables file, found in the Misc. section of this mods listing at the Divinity Nexus.

Unable to locate this, do you have a link? Also, does this only work on new games?
atletikus 2018 年 9 月 8 日 上午 5:30 
I would love a mod that increased civil points only from 1 per 4 level after level 6 to 1 per 3 levels.