边缘世界 RimWorld

边缘世界 RimWorld

Smart Speed
780 条留言
Blue 10 月 11 日 上午 9:38 
If anyone is having any issues with the speeds not working, my issue was a mod called "no forced slowdown" and it was disabling smart speed's ability to speed up the game.
Alu 9 月 30 日 上午 6:33 
use dubs analyzer
remove slow mods
fix errors
worex 9 月 30 日 上午 5:16 
So what should I do in this situation?
Brandon12340987 9 月 29 日 下午 1:59 
"Q: This mod doesn't make my game run faster, what gives?
A: Smart Speed is not a performance mod, what it does is it unlocks (and let's you configure) the speed at which the game runs when you press the speed arrows. If you mod can't run at 1000 TPS, setting speed x4 to 3600 won't magically make it run faster."
-FAQ
worex 9 月 29 日 下午 1:54 
Even though I set the game speed to 500, the characters continue to walk slowly. The game doesn't seem fast. What is the reason for this?
Sarg Bjornson  [作者] 9 月 18 日 上午 11:37 
Weirdo!
Shadevar 9 月 18 日 上午 11:19 
Just realized I can lower the speeds, thanks so much!
Toilet 9 月 2 日 上午 5:02 
Just realized that we can go below the previous speed minimum. This is huge game changer for me. Huge thanks man. you are the legend.
Wallard 8 月 28 日 下午 7:21 
effing legend

I like to be able to lock specific speeds since at some point, I will have bogged my save down to the point that I'm lucky to get a consistent 95 tps.. so that's where I would want to lock speed 2 in that instance. Trust me, this is a lifesaver. Thanks for the update.
Sarg Bjornson  [作者] 8 月 28 日 上午 10:50 
v9.02:

- Bumped up the max TPS possible in ultra speed to 30000. Note that no computer in the world will reach that
- Tweaked the minimum of all sliders so weirdos can set ANY speed to a minimum of 0.1 tps. Why? No clue, but people keep requesting it
Sarg Bjornson  [作者] 8 月 22 日 上午 7:21 
No worries
Fabunil 8 月 22 日 上午 7:16 
The debug log doesn't throw any errors, though on further testing it appears to be a vanilla bug introduced in the unstable branch that procs inconsistently so the mod doesn't seem to be the issue, it only seems to exaggerate it a bit when it occurs. I will try contacting the devs instead, sorry for wasting your time.
Sarg Bjornson  [作者] 8 月 22 日 上午 6:13 
I'd need: a log with some kind of error / steps to reproduce the bug, as it is obviously not happening to everyone.
Fabunil 8 月 22 日 上午 4:14 
It happening with the mod enabled and not when it's not, here is an example: https://imgur.com/ChBy6Wu

The mod was enabled for the first 6 days with the game being run at maximum possible speed and disabled afterwards with the game being run at whatever speed is the fastest in vanilla at which point the graph updates normally as it should. The only mods enabled here were harmony and smart speed so smart speed is the culprit. The devs possibly changed something in the beta patches that causes this to happen as it didn't happen on the stable branch iirc.
Sarg Bjornson  [作者] 8 月 21 日 下午 10:55 
And your proof is...?
Fabunil 8 月 21 日 下午 1:48 
Hey there, on the current unstable version of rimworld Smart Speed seems to break the history graph causing the wealth graph to not update properly. The bug only occurs with the mod enabled from what I can see and also happens if the only 2 mods enabled are harmony and Smart Speed.
Gabe Knight 8 月 19 日 上午 3:37 
Hello. Is there a way to bind a hotkey to set the game to half speed? Thanks
Wallard 8 月 17 日 上午 8:18 
I respectfully mirror the request beneath this message. :)
Shadevar 8 月 11 日 下午 7:13 
Hello, could you please enable the different speeds to go below their default?
For example I was hoping I could set speed 3 to 5x instead of it's default of 6x, but it's stuck with 6x as a minimum.
Thanks
Fenrir 8 月 9 日 上午 8:28 
Nah, the problem Phaelanx is that your computer isn't strong enough to handle the game at higher speeds with the mods you have enabled, thus you're not seeing any difference at 2,3,4, because it is already reached its limit at speed 2.
You might also have too many programs running in the background which drags it down further.
Sarg Bjornson  [作者] 8 月 9 日 上午 8:24 
No, if a mod is slowing the game itself down, there is nothing this mod can do. It's not a performance mod
PHAELANX 8 月 9 日 上午 8:13 
Thank you, I downloaded the analyzer, not sure how to really use it, but I was able to find this out.
(With all the speed options on their maximum) - New colony with 3 pawns + 1 prisoner pawn. Nothing too crazy going on, just initial quarters and farm.
Speed 1 - 75 tps tops
Speed 2,3 ,4 - 114 tps tops (The difference is the caps)

I have strong computer specs compared to the required for the game. What I think is happening is that something is prevent the game from utilizing the higher limits established by the speed mod.

Is there a way to have the smart speed mod override any possible throttling by other mods?
Sarg Bjornson  [作者] 8 月 9 日 上午 7:48 
As per the FAQ:

Q: This mod doesn't make my game run faster, what gives?
A: Smart Speed is not a performance mod, what it does is it unlocks (and let's you configure) the speed at which the game runs when you press the speed arrows. If you mod can't run at 1000 TPS, setting speed x4 to 3600 won't magically make it run faster.

It can be ANY of your mods. You'd need to use Dub's Analyzer to know which one
PHAELANX 8 月 9 日 上午 7:45 
I appreciate your quick response. I have a long list of mods, most of them are items and such. But I set the sliders to their maximum and they still do not seem to effect the game. Especially when I use the ultra, it doesn't seem to make a difference. at 80x speed I expect things to "warp around" but doesn't seem to be the case. Any other known problems/interactions with other mods?
Sarg Bjornson  [作者] 8 月 9 日 上午 7:33 
Working fine
Sarg Bjornson  [作者] 8 月 5 日 上午 1:31 
Yep, mod conflict
Tweekman 8 月 4 日 下午 9:57 
This could be due to a mod conflict, but I noticed that tripping a proximity activator on a mech cluster will cause the 4th speed to no longer work. Rolling back to a save before the proximity activator was tripped fixes the issue.
Brandon12340987 8 月 4 日 下午 8:36 
reposting because its buried "For anyone who is struggling to get this to work on a mac, try installing the mac Silicon version of Harmony. Worked for me"
Latex Santa 7 月 27 日 上午 2:18 
@Hedgehog
>dealing with them solved the problem
I am too afraid to ask just how you "dealt" with them.
But I know it will violate ALL of the human rights.
Damn, I love Rimworld. 💀
Hedgehog 7 月 24 日 下午 3:19 
So, it was a pregnant whild whomen popping out babys one after another that caused it.
dealing with them solved the problem.

rimworld never fails to amase.
Hedgehog 7 月 24 日 下午 2:50 
@flamangos

yeah god forbid people ask for clues/ideas right?
how DARE they!
Porknelius 7 月 24 日 下午 2:24 
lmfao below
Hedgehog 7 月 24 日 下午 12:28 
things never are easy,...oh well.
Sarg Bjornson  [作者] 7 月 24 日 下午 12:19 
No
Hedgehog 7 月 24 日 下午 12:12 
anny ide why this mod could ''break'' in the middle of a game? ^^*
Brandon12340987 7 月 19 日 下午 9:54 
@argentdread you can alter the buttons max tps in the settings with this mod
Porknelius 7 月 19 日 下午 5:20 
Can confirm i don't get errors with No Forced Slowdown, but this mod uses more performance with both loaded. Recommend removing NFS
ArgentDread 7 月 19 日 下午 4:11 
I was actually looking for a mod that could increase the speed to like 600% or 800%, is there one like that?
Sarg Bjornson  [作者] 7 月 19 日 上午 2:26 
Nope
downbad4chinitas 7 月 19 日 上午 2:26 
It seems to be causing me to get stuck on 'spawning things'
婳伊人 7 月 16 日 上午 11:46 
1.4 pie
Tommy高富帅 7 月 15 日 上午 10:52 
XD
Mooseyy 7 月 15 日 上午 10:45 
I am also using this in multiplayer. Maybe that's the issue
Sarg Bjornson  [作者] 7 月 14 日 下午 11:01 
No idea
ромашка 7 月 14 日 下午 3:24 
How to use mod with multiplayer?о.0
Sarg Bjornson  [作者] 7 月 14 日 上午 10:45 
Sounds like a mod conflict. Does it work with only this mod active?
Mooseyy 7 月 14 日 上午 10:42 
The mod is enabled. I can see the (4) keybind in the settings, and I can change the speed settings for the mod itself. But not even changing the 3x speed to a higher speed works. No mod errors in the debug
Tommy高富帅 7 月 14 日 上午 10:27 
Is clearly not Ludeon changes if you the only one facing this issue. Both Sarg's Smart Speed and my Even Smarter Smart Speed fork work fine. ^^

U a Mac gamer? :dip:
Morticia Mellian 7 月 14 日 上午 10:22 
Something changed, with the default speed settings noticeably not speeding things up after install, instead slowing the game down by default, in a non-lag from processing kind of way. As in, it is slower, yet smoothly, if that makes sense.

I changed the defaults to higher settings to speed things up works, but still trying to figure out if it caused by another mod, or whatever Ludeon did to optimise rimworld for 1.6 changed what speed x1 means.
Tommy高富帅 7 月 14 日 上午 10:14 
U sure the mod is enabled? Are there any errors in the debug logger? :girlhand: