安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Any usage of this mod or any of my mods is fine, a mention would be nice of coarse.
Thank you.
I made this mod Chinese patch,Can more Chinese players use of this mod.I hope I can get your consent,
Thank you very much again.
cool ty i will take a look at the note levels and reduce them :)
Updated~Added a dialog interupt to the final dialog chain for the Tech visit.
The final chain had an interjector node and im guessing that cancelled the interupt on the begining of the dialog so i added the interupt after each interjector.
The first two chains worked fine and have no interjector lines.
I'll take another look at the revisit dialogs maybe something is wrong there. There hasn't been an update since my last upload and I tested and it was working fine for me. Can you tell me if you are using another mod that deals with the tech traders or adds dialogs of any kind? If you find something like that in your mods let me know as it will help me test and find a conflict if one exists. Thanks
~increased total amount of goods they offer each visit to make sure all items spawn.
I just re downloaded this and there was an auto update, i remember recently there was a change to caravan visit ai. I will take a good look and get it fixed tomorrow hopefully.
It is random so could happen more or less frequently though. First visit i got 2 ai core and second 1.
Im thinking of increasing the frequency of the other trade visits just slightly on this mod, anyone opposed to that?