Divinity: Original Sin 2

Divinity: Original Sin 2

Combat Luck
13 条留言
Tarruvi 2022 年 5 月 26 日 下午 3:15 
This works in fresh and existing saves. The animation plays without the sound, but you shouldn't worry as it gives the loot.

Now, for the loot... As stated, each level of Luck gives you a 4% chance. But, the interesting bit comes when you have MULTIPLE characters with lucky charm. Say you have 9 characters with Lucky Charm at level 5, you have a 20% chance of extra loot from all 9 of them. And, it STACKS.

What do I mean by this? With the script that runs, it procs all party members and adds the loot to the corpse/container. I have Sims' More Enemies installed, with 10 extra spawns in each encounter. The amount of gold and loot you find in this way is astronomical. Sometimes, a single corpse can have 1k gold and 2-5 uncommon-epic drops combined!

This is definitely staying installed, it will make deciding who gets the best equipment void with large parties. Since you get the boosted possibility from looting enemies, as you should. Thanks for this mod!
河口老六 2022 年 5 月 8 日 上午 4:56 
会不会是玩完序章才爆
PremierVader 2020 年 12 月 20 日 下午 6:01 
Can this be added mid game?
chimpoforevah 2020 年 8 月 13 日 上午 2:50 
This works, I've seen it triggered on bodies--the animation minus the sound with extra loot.
一个机智的小伙伴 2020 年 7 月 24 日 上午 8:56 
这个MOD的介绍说的主要是增加触发几率和触发之后的掉落等级的,但是今天我玩完了序章,感觉并没有明显的几率提高。
Rance Rance, Devolution 2020 年 4 月 13 日 上午 3:14 
Guessing this no longer works?
姜羊宝 2019 年 2 月 18 日 下午 6:43 
i have not seen lucky charm triggered for almost a week since added this mod. i think there was a bug and made the lucky charm no longer effect.
maever 2019 年 1 月 26 日 上午 11:25 
Since last update it seems lucky charm now only gives a chance on corpes and the chance of regular boxes is removed. any one else have this problem ?
Captainshorts 2018 年 11 月 4 日 上午 11:04 
Does this make the sound when it proccs? I've been playing all day with the mod and I can't tell if it's triggering lol
Roamer.GFX 2018 年 9 月 23 日 上午 8:09 
Lucky charm also affects quest rewards and traders items
was it changed in this mod?
Gseth 2018 年 9 月 22 日 下午 8:36 
can anyone confirm if this is working? ive played about 4 hours today and havent had the lucky charm effect trigger.
atletikus 2018 年 9 月 4 日 下午 2:16 
How about a balanced approach that still affects containers, but also affects enemies as well as having the enemy benefit from loot before being killed?
Gaata 2018 年 9 月 4 日 上午 10:51 
Thanks for adding this, glad you could resolve the issue. This was my favorite mod from before DE.