安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
I finished it by shooting the portal on the very edge of the wall so that the laser would get interrupted.
Kinda sad now, cause i thought it wasnt the right way and watched a playthrough and now i gave myself a spoiler.
But still a very nice way and a very nice solution to the puzzle. At least the official way :)
My playthrough https://youtu.be/OIdTd9pXLSM
I have checked your map out. ( https://www.youtube.com/watch?v=wDyp0ebJuOs&feature=youtu.be )
I think that it is really well made, definately can see Demon's principles used. I think that the puzzle is great, as the funnel is used multiple times. My only question is why did you use the light bridges on the white walls? They do not bump portals.
Great job overall, I am looking forward for more maps!
@Joric Thank you for the video, I'll watch it later. But reading your comment, did you overcomplicate this very simple test chamber?
it depends on off-center portals. https://youtu.be/6wsaTOIZqyM