边缘世界 RimWorld

边缘世界 RimWorld

SF [v1.0] Priority Treatment
87 条留言
Ralathar44 2020 年 3 月 2 日 下午 4:48 
Thankies :D. One more amazing mod back on mah list.
Shotgunfrenzy  [作者] 2020 年 3 月 2 日 下午 4:25 
Sentient_Worm 2020 年 3 月 1 日 上午 11:52 
This mod is quite simple so I dont think it really needs much of an update
ShadowKatt 2020 年 3 月 1 日 上午 11:47 
I'm hoping this is going to get updated soon. I never realised until now how absolutely unplayable the game is without this mod. My doctors are not controlled by the AI, because the AI literally prioritizes everything before treatment. Food, rec, sleep, while people are bleeding out. I cannot believe base game rimworld is THIS BAD without this mod.
ReD TiGeR 2020 年 2 月 29 日 上午 7:06 
Seems to be working with 1.1 even without being updated.
Loko 2020 年 2 月 25 日 下午 12:32 
any update for 1.1 coming out?? could not play without it
Talisman1973 2020 年 2 月 24 日 上午 4:54 
I am hoping this will be updated to 1.1 in the near future?
El Grasón 2020 年 2 月 23 日 下午 10:52 
Is this going to be updated to 1.1?
BOT Ghostie 2019 年 12 月 19 日 上午 11:39 
Will this make it so that my doctor who has asthma, won't lay in bed waiting to be treated while someone else bleeds to death right beside him? : )
Sentient_Worm 2019 年 12 月 19 日 上午 11:24 
For me they do treatment first then rescue but then again I also have like 100 other mods so somthing might be messing with it
Lurmey 2019 年 12 月 19 日 上午 8:24 
Also @Sentient_Worm; Rescue certainly is an urgent task? At least it is in my game. it reads "Rescue downed allies to bed (E)" and I've noticed people rescuing others before I even get a chance to manually tell someone to do it, which is in stark difference to the vanilla game.
Lurmey 2019 年 12 月 19 日 上午 8:22 
Can you make it so the warden task "Take Prisoner to Bed" is also urgent? I've had prisoners die of malnutrition because they had a social fight and the wardens apparently just forgot to put them in bed to feed them???
Dave 2019 年 11 月 10 日 上午 7:10 
@sentient_worm
set the injured pawn to not recieve medicine with treatment, always saves time.
Sentient_Worm 2019 年 10 月 1 日 上午 11:42 
Shotgun
I just realized something about this mod. Rescue is not an (e) so pawns will tend downed pawns on the ground instead of running them to the hospital. This approach can be a double edged sword in that if the doctor needs to retreive more medicine to treat the wounds the downed pawn could die as a result of the travel time. Its just a small thing but I figured I would mention this since its been a while since I bugged ya
ELLIOTTCABLE on Discord 2019 年 9 月 21 日 下午 10:33 
This may be a bit obvious - but maybe worth adding to the mod-description whether it can be added to, and/or removed from, existing saves. Always useful information!
MN 2019 年 8 月 17 日 上午 2:00 
dont work. Jumble up your priorities.
PAMPERS 2019 年 8 月 16 日 下午 8:48 
Boi go watch brothers of arms or something ofc he will go rescue him lmao its called loyalty. Awesome mod im glad of this QoL thanks alot.
Zebrin 2019 年 8 月 13 日 上午 2:32 
The amount of times I have been annoyed by the AI of this game for just letting pawns die when my doctor decided to not save someone who was wounded...
This does have a few flaws, in that doctors can be somewhat suicidal about grabbing downed pawns in the middle of a firefight, but honestly, this behavior is so much better than vanilla's hot mess.
gooberhead 2019 年 8 月 3 日 上午 8:04 
oh you should highlight that, i didnt see it for a bit
WookieToucher 2019 年 6 月 22 日 上午 12:59 
@addmorehopps @DrBubba
It does say "compatible with everything" in the description."
Cheems 2019 年 6 月 17 日 下午 3:02 
@drbubba

I also don't get why that is obvious.
DrBubba 2019 年 6 月 7 日 下午 2:21 
Not sure why it's "obviously" and why the need for the attitude, but thanks.
Shotgunfrenzy  [作者] 2019 年 6 月 7 日 上午 2:14 
yes, obviously
DrBubba 2019 年 6 月 6 日 下午 7:49 
Old save compatible?
ZX-DX 2019 年 6 月 2 日 下午 12:49 
"hits desk" THANK YOU
Shotgunfrenzy  [作者] 2019 年 1 月 25 日 下午 6:24 
shouldn't be
Xealyth 2019 年 1 月 25 日 上午 9:53 
Are there any compatibility issues using this mod alongside Fluffy's Pharmacist?
Shotgunfrenzy  [作者] 2018 年 12 月 7 日 下午 5:43 
agreed, still odd that it isn't vanilla
Dead Thing 2018 年 12 月 6 日 下午 9:57 
I recently tried pruning my mod list down, dropped this mod.

Putting it back. The neglect that colonists show without this mod installed is INFURIATING. Must have mod now that I've had it and went without.
Feckless 2018 年 11 月 12 日 下午 4:12 
Fantastic!
SkyStreak16 2018 年 10 月 25 日 下午 6:16 
Thank you, wonderful modder! Your work is appreciated!
Thelockenessmonster 2018 年 10 月 23 日 上午 7:43 
its saying its still .19 in my modlist for some reason
Shotgunfrenzy  [作者] 2018 年 10 月 22 日 下午 7:27 
Updated
microspace38 2018 年 10 月 22 日 下午 3:30 
The thumbnail is TOO TRUE! I haven't *lost* anybody, since I always reload the game when something stupid like this happens, but it's nice for colonists to not need manual prioritization.
vAnitas 2018 年 10 月 22 日 上午 9:30 
Anyone now if this mod work on 1.0? Or there is a similar mod?
Łitaken 2018 年 10 月 21 日 上午 3:11 
stopped working when i realized how essential this mod is ;)
SkyStreak16 2018 年 10 月 20 日 上午 8:42 
1.0 if you can please :steamhappy:
Be_Le_Me 2018 年 10 月 17 日 下午 5:02 
I hope there is a 1.0 update coming soon. Love your mod!
Shirocko 2018 年 10 月 5 日 下午 8:17 
@Geethebluesky Combat extendet had a similar function. "Stabilizing" a pawn and stop the bleeding temporary. I have no clue how that all works but this mod already achieved what you are asking about. Sadly CE will not get an .19 updte
Asiltic 2018 年 10 月 2 日 上午 11:38 
I think it is a bit too extreme, that my starving, sleep-deprived doctor is staying up to treat a tiny cut. Other wise awesome Mod. 1+, Fav
Poul Mavinger 2018 年 9 月 23 日 下午 5:35 
Just put a sleeping spot down and tell them to rest for infield treatment..then delete it and move the pawn
Geethebluesky 2018 年 9 月 22 日 上午 9:03 
So.... is there perhaps a future plan to make doctors carrying medicine patch up life-threatening bleeding injuries on the field first, BEFORE rescuing a pawn? Just asking, I realize this may be a bit much.
Dubwise 2018 年 9 月 18 日 下午 6:30 
just loaded up this mod and everything seems to work fine for me, 0 errors, jobs all working, tried both at the top of my mod list, and the end, both fine. I think what might be happening is there are a few select mods which are breaking fundamental parts of the game, like advanced biomes was, and its resulting in a chain of failures over multiple mods, so it might look like one mod breaks another, or an individual mod is broken, when they are actually totally unrelated to the actual problem, i have been dealing with it since 19 came out
Dubwise 2018 年 9 月 18 日 下午 6:22 
im not altering the doctor worktype, just adding 1 or 2 basic jobs using the worktype, about as basic as a job can get
Sentient_Worm 2018 年 9 月 18 日 上午 12:15 
I think I know what he means.
@Shotgun
Dubs alters the doctor worktype as well. Your mod is a very simple edit but it might overwrite the same files your does.

@key Please try placeing priority below dubs and play for a while. See if it works out better
If its already below dubs try placeing it above dubs and try it out.

I too was playing with dubs and was noticing some issues with the work priorities. Dub thinks it was androids causing it but even without androids the issues presisted and this is the only mod I could think of left that alters any priorities in the game
Shotgunfrenzy  [作者] 2018 年 9 月 16 日 下午 3:04 
@keyessance without a log file we can't definitively tell if it's my mod doing it or another one
Jonas Baptiste 2018 年 9 月 16 日 上午 8:49 
This mod seems to screw with Dub's Bad Hygine. Anyone know why? Is there a patch for these two?
FractalTurtle 2018 年 9 月 9 日 下午 10:16 
@Turn Me On, Dead Man
It this just fantasy.
Morale -10 2018 年 9 月 9 日 下午 8:57 
lol, great mod xD
FatCatParadise 2018 年 9 月 9 日 下午 3:49 
You just blew up some snowflakes cake and now this comment section is on fire. Nice patch bro :)