安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






the code behind the leveling system can easily break other mod.
I was quite new at this when i coded this mod.
I'm thinking of getting back into modding this game, but I'm not sure where the modding scene is at nowadays with ACE and all.
that said, this mod was reported to crash the game last december, and mid-january one of the mod-devs said they'd remind their programmer to update this mod... it's now late july, and still no update. does this mod even work anymore? if it does, great, I've had it in my sub list since february, waiting for it to be updated, it'd be nice to use it since there aren't any other mods like this (I just found one other similar mod that is also old, and works differently, need to see if that mod still works or not)
I am using a few mods, but i doubt they would interfere with it.
thats awesome.
It seems to take a little long (4 ingame-days)
Bug only if you try use maintain craft function with “berry juice”, “Candle Holder” or “Ink phial” (herbalist craft), the "direct" craft order works.
(repport made to Smart Craft topic on Stonehearth forum)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1522888801
it sets the MBS of all the hearthlings to 1
then with this mod you can level them up
...nehearth/services/server/catalog/catalog_service.lua:71: stack overflow
stack traceback:
[C]: in function 'rawget'
...nehearth/services/server/catalog/catalog_service.lua:71: in function 'get_catalog_data'
smart_crafter/smart_craft_order_list.lua:225: in function '_sc_get_least_valued_entity'
smart_crafter/smart_craft_order_list.lua:211: in function '_sc_get_recipe_cost'
smart_crafter/smart_craft_order_list.lua:186: in function '_sc_get_recipe_info_from_ingredient'
smart_crafter/smart_craft_order_list.lua:67: in function 'add_order'
smart_crafter/smart_craft_order_list.lua:84: in function 'add_order'
smart_crafter/smart_craft_order_list.lua:84: in function 'add_order'
smart_crafter/smart_craft_order_list.lua:84: in function 'add_order'
stonehearth/components/workshop/craft_order_list.lua:108: in function <stonehearth/components/workshop/craft_order_list.lua:102>
Not sure if a mod conflict or...?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1431142256
Now the why... We have a something planned with this mod and merging them into one class will negate our possibilities in the future.
But i would like to know why would you prefer it in one class and if its only one class how would you like to attribute point to m/b/s