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To think I've played all this time without knowing that. Thanks for the tip. I updated to remove the ability to summon vampires.
There is a way around this - you just create a new objective purely for the victory screen that is otherwise invisible to the player.
I don't think there's anyway around the scoring screen glitch. It's just a problem with map maker as a whole. That {0} is replaced with a number in game but there's no way to do that in the victory screen.
Speaking of vampires, this is the first map that made me actually use them and keep a large prison population to feed them.
Had 1 bug, at the end on the scoring screen it said I had unlocked [0] of the locked rooms.
The higher level the soldiers the better their spirits level you up. But you can always destroy the two opper gates if they get too overwhelming. The lower right gate can't be destroyed and will continue to spawn enemies but you can set up a series of traps once you know their patrol route.
When you do decide to attack, go through the bottom left bomb passage and send your troops directly after her core, don't try to get through the traps in the front or try to slowly work you way through her dungeon. Be warned, defeating her won't end the game. There's one more battle after that.
Thanks so much! Glad you enjoyed it.
Hey there. Sorry you're having trouble. Are you staying away from her dungeon until you have a fully levelled up army (find all your imprisoned troops and level them up with hero spirits)? She shouldn't attack you until you unless you approach her dungeon through the front door or by bombing the back door. If she is leaving her dungeon to attack you without you provoking her first then it's a glitch and I'll look into it. But you're supposed to wait a long while until you attack her.
Lamash will attack once you get to her territory. But, it's possible that a spirit went in there to scout or something. As long as you approach her territory she will attack you back.