边缘世界 RimWorld

边缘世界 RimWorld

Chickens Efficient Light
49 条留言
paranoiasavedthecat 8 月 16 日 下午 5:48 
... the advanced light power changes don't affect sunlamps. It specifically says that in the research description.
Hypersapien 2024 年 11 月 4 日 下午 6:01 
@NuanKi So it stops yelling that it doesn't support the current version.
NuanKi 2024 年 7 月 4 日 上午 9:47 
why would you need it for1.5 if the vanilla has a project to reduce the consumption in half
Ya like VR abs? 2024 年 6 月 12 日 下午 7:42 
Will this be updated for 1.5?
DeTH 2021 年 9 月 29 日 下午 4:53 
it used to have how a setting you could use in the mod settings section that you would change how much electric it would use per so long haha... all good though my man
chicken305  [作者] 2021 年 9 月 28 日 上午 12:35 
it does not have any mod settings as far as i remember :D this is a simple mod
DeTH 2021 年 9 月 23 日 下午 12:02 
no i believe it may just be my load order ill see what happens on a fresh save too since i was using a pre existing save... my problem was it wouldnt be able to see the options for the mod inside the mod settings menu
chicken305  [作者] 2021 年 9 月 22 日 上午 1:20 
you get any errors?
DeTH 2021 年 9 月 21 日 上午 3:46 
just simply doesnt load for me
Burinski 2021 年 7 月 30 日 上午 4:07 
Just wanted to let everyone know that your lamps must be built by someone in your ideology or else it will revert to normal. Example: I have one colonist with morbid and one slave with normal. If the slave builds the light, it will be normal. If the colonist builds it, it will be morbid style.
chicken305  [作者] 2021 年 7 月 28 日 上午 8:38 
@Reaverslayer in my Game the Darklamp also only drains 20W so it should work for you as well. or are you using some modded ones?
Reaverslayer 2021 年 7 月 28 日 上午 6:28 
Is there a chance for Darklamps power consumption reducement?:winter2019tiredbulb:
chicken305  [作者] 2021 年 7 月 28 日 上午 2:01 
Ideology Styles are working now as well :)
chicken305  [作者] 2021 年 7 月 25 日 上午 2:32 
Updated for 1.3 please check if there are any Problems. I will take a look into the Provlem with the ideology Styles go rogue
Kishmond 2021 年 7 月 21 日 下午 10:46 
The mod does reduce power consumption in 1.3, but it also reverts any custom lamp styles that came from your ideology.
Tech 2021 年 7 月 20 日 下午 5:18 
works with 1.3?
chicken305  [作者] 2021 年 5 月 19 日 上午 6:56 
you are welcome :)
blindcoder 2021 年 5 月 17 日 下午 10:57 
Works like a charm now, thank you very much!
chicken305  [作者] 2021 年 5 月 17 日 上午 10:11 
Deleted the File now. Please check if the Problem still exists :)
blindcoder 2021 年 3 月 30 日 下午 11:37 
Yes, the file still exists and still causes issues on my laptop
Nyans 2021 年 3 月 30 日 上午 6:33 
Great mod, thanks for the update :)
Also wondering if the is *filename related disk error* is still present?
*(posted by blindcoder 7 Jun, 2019 @ 10:55am )
chicken305  [作者] 2021 年 1 月 11 日 上午 8:35 
it is updated now, tell me when something does not work
Azuwi 2021 年 1 月 6 日 下午 5:56 
Update to 1.2?
Jessicakes 2020 年 10 月 3 日 上午 3:47 
I would love if this could be updated to 1.2 :)
MurderMittenz 2020 年 8 月 19 日 上午 6:18 
1.2 update please?
TheZerotje 2019 年 8 月 19 日 上午 9:48 
would be able to suggest :D to have sunlights always on if u wish to make underground base u can have plants growing 24/7
blindcoder 2019 年 6 月 7 日 上午 1:55 
This mod contains a file with a very long filename, causing DISK WRITE ERROR in steam:
light-bulb-smells-like-burning-plastic-large-image-for-wondrous-burnt-out-fluorescent-light-bulbs-burned-out-light-bulb-light-light-bulb-smells-like-burning-plastic.jpg
ふうねる 2019 年 4 月 20 日 下午 7:43 
Can this radius be more large? Just one is still not enough
Hugh de Salle 2019 年 3 月 17 日 上午 6:55 
Thankyou and rated.
Moves Like Jaguar 2018 年 11 月 22 日 下午 5:31 
ty 4 taking up the torch on this mod.
microspace38 2018 年 10 月 22 日 下午 6:24 
This mod seems perfect for my to-be playthrough. When you consider the game is 3.5k years in the future, lamps are incredibly inefficient, especially with how technology is improving these days. Thanks for continuing the mod!
Jdalt40 2018 年 10 月 19 日 下午 2:41 
Coolios 👍
chicken305  [作者] 2018 年 10 月 19 日 上午 4:29 
will take a look into this when i have time
Jdalt40 2018 年 10 月 19 日 上午 2:52 
The offending Abstract bases are ArtableFurnitureBase, LampBase, FurnitureBase, FurnitureWithQualityBase and StandingLampBase.
Jdalt40 2018 年 10 月 19 日 上午 2:51 
Hey chicken305, your mod currently overwrites base game abstract defs in "ThingDefs_Buildings\Buildings_Furniture.xml", are you able to remove these abstracts from your mod? They can be still referenced from outside your mod.
chicken305  [作者] 2018 年 10 月 17 日 上午 11:42 
Updated for 1.0
Frost King 2018 年 10 月 17 日 上午 4:23 
Keep the flame, er, lightbulb, going, rated and favorited for support!
NobodyNeuOnyx 2018 年 9 月 30 日 下午 11:13 
Thank you very much, I really appreciate your work and you keeping this mod going.
Sakujo 2018 年 9 月 28 日 上午 5:11 
Thank you!
E_T 2018 年 9 月 19 日 上午 7:38 
Thanks
Pontiac Jones 2018 年 9 月 17 日 上午 8:57 
Thanks for keeping this up-to-date. This is a must have mod for me.
chicken305  [作者] 2018 年 9 月 15 日 上午 2:06 
@Wayne I do not think that the walllight mod interferes with mine.
Hades 2018 年 9 月 15 日 上午 1:46 
Tnx for update
Tofemaster 2018 年 9 月 15 日 上午 12:15 
+update appreciation
:cherrypie:
Patriot 2018 年 9 月 13 日 下午 8:00 
There is a wall light mod, that I love. Does this conflict with that?
xPelZx 2018 年 9 月 10 日 上午 4:58 
Thanks for the continuation of the mod :)
Terran 2018 年 9 月 5 日 下午 2:44 
Thanks!
"The" SeanMacLeod 2018 年 9 月 2 日 下午 7:35 
@chicken305
:steamhappy:!
ParGellen 2018 年 8 月 30 日 下午 7:28 
Thank you!