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@Joric I can confirm the headaches...
My only criticism is that the majority of the map involves one player standing on the funnel button without moving much. When I used to play coop with other people, I always disliked having to just stand there doing nothing for long periods of time. But it's not a problem when you play solo. Also I'd have used a light bridge instead of a track platform for the square signage because I'm impatient and I don't like waiting for the platform to come back. :P
Anyway, excellent map. Thumbs up and definitely added to favorites.
Puzzle can be divided into two parts, both are difficult and require careful and thoughtful approach. All very harmoniously interrelated and designed. Everything is at the highest level, a real gem among cooperative maps in the Workshop. I would recommend it to anyone who likes challenges. Thank you for creating!