Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Skidvar's Changing Capitals
180 条留言
Mixelz_LiveZz 8 月 7 日 下午 2:48 
Austere Hare

If your Capital isn't connected to a seaport by Owned land between You wont be able to trade with all other connected to the sea.

Only those at your capitals border.

Say if you play Sparta, if you let Athena be your capital can never connect to a seaport for they are in the way. If you just go past them and take a seaport above your capital stands disconnected to your empire, therefore trade routes can't connect to the heart of your empire
Austere Hare 8 月 6 日 下午 1:15 
Playing as Massalia I always abandon my capital city usually to take some place remote like Cyrene.

But just out of curiosity why is moving capitals useful? :lunar2020halodragon:
Dogface_08 8 月 4 日 上午 6:39 
Works for me
jadaniel.negrete 4 月 11 日 下午 8:16 
It used to work and now its not, I removed other mods and reinstalled the mod, still not working :(
HeavyCrane 2024 年 12 月 2 日 下午 2:44 
not working, need tutorial
bill09xatz 2024 年 10 月 30 日 下午 12:01 
it works fine for me!!!!
McBeer89 2024 年 2 月 6 日 下午 8:18 
lol it wasnt my leader... but i tried again with my leader and no pop ups.
McBeer89 2024 年 2 月 6 日 下午 8:00 
only have two mods, this and the script. load order 1 > script 2 > this mod. Is it save game compatible? if so, is there a way to trigger it asking me to change the capital?
BananaBob 2023 年 10 月 31 日 上午 6:59 
it doesnt work for me :(

i have this mod and Skidvar`s Vanilla Scripts enabled but if i move my leader to any town i dont get a dilemma ...

i am playing sparta in normal campaign, gameis on recent patch version
(13th WG) Vladimir Putin 2023 年 10 月 2 日 下午 6:26 
specifically the population system of the sanitation ++ mod somehow conflicts with this mod
(13th WG) Vladimir Putin 2023 年 10 月 2 日 下午 6:22 
i noticed an incompatibility either with this mod or the vanilla scripts mod... it conflicts with sanitation ++ and neither system can coexist with each other
Skidvar  [作者] 2023 年 5 月 24 日 上午 11:11 
They already have it, normally
Lys Albus 2023 年 5 月 20 日 上午 10:53 
hello, can you make it for DEI please?
Bokbg 2023 年 4 月 2 日 下午 12:08 
Thanks, Wolf!
Wolf Of Iberia 2023 年 4 月 2 日 上午 2:15 
I've tried to figure out how to do other things without success. If you learn how, let me know.
Wolf Of Iberia 2023 年 4 月 2 日 上午 2:14 
Yo bok, custom_dilemma? If you're asking so you know how to do the "dilemma"... Well got bad news. It's all code.

scripting.game_interface:trigger_custom_dilemma(character:faction():name(), "move_capital_greek", "payload { set_capital "..character:region():name().."; money -5000; }", "", true)

The payload is defined like that.

First option sets capital, and removes 5k cash. Second option does nothing.

You just have to create the dilemma on the dilemma tables and the options on the cdir_events_dilemma_choice_details
Bokbg 2023 年 4 月 1 日 下午 2:06 
How does the cutom_dilemma payload work in Rome 2? Where are the payloads defined?
Gothdrak 2023 年 2 月 1 日 上午 10:29 
Okay so running this mod for min found out that it causes CTD. Wondering if you could possible fix this?
Gothdrak 2023 年 2 月 1 日 上午 1:58 
OK NVM.. You put this mod before Vanilla Scripts then it runs. User error I guess? :lunar2019laughingpig:
Gothdrak 2023 年 1 月 31 日 下午 8:44 
So the mod does not work. I am guessing the others that go with it to also not working. I only have your mods active and go with my king to new city and does not give me option to change capital for 5k. :steamsad:
Skidvar  [作者] 2022 年 12 月 30 日 上午 4:18 
The imperium level makes sense. Good thinking and that should be reasonably simple to do, I suppose
Wolf Of Iberia 2022 年 12 月 21 日 上午 9:02 
Skidvar, I think it should depend on Imperium level, say 2000 per Imperium level. Meaning if you're up to 5\6 you'd be payin 10 - 12k to change capital.

I also wish there'd be a public order\corruption debuff the further away a region was from your capital. I'm just not sure how practical it is to implement.

I might have to build a distance to capital array with all provinces. And then populate it when capital changes or on loading a game. Then run through the players' owned regions and apply the effect to the province. How to tell distance to capital is the issue. All regions neighbouring the capital get a distance of 1. Then all regions neighbouring the 1's and not neighbouring the cap get a 2, and then all regions neighbouring a 2 but not a 1 nor the cap get a 3, and so on. hmm... might actually do it after all.

Thanks mate! I've gonne ahead and added compatibility will your scripts. I implemented the capital script fully as i might change it in the future.
Skidvar  [作者] 2022 年 12 月 21 日 上午 8:50 
What price did you have in mind if I may be curious? It's been way too long for me, but now that I think about it, you could allow different events to trigger depending on how many regions you own, for instance.

I also didn't even think about letting it trigger only for province capitals. Think that makes sense, indeed.

Btw, I had a look at your mod also and it looks nice.
Wolf Of Iberia 2022 年 12 月 16 日 上午 8:42 
I like the idea of making it compatible. I will have a look at simply integrating your hub!

Tough I might want to make changes to your script like only allowing the trigger in province capitals or changing the price. As long as you're cool with it ofc.
Skidvar  [作者] 2022 年 12 月 16 日 上午 7:17 
Sure, Wolf, but the idea was to keep things modular as some people like this feature and others don't. That's why I made it part of 'Skidvar's Vanilla Scripts' so that players can select the options they like. So, why don't you implement the entire 'Skidvar's Vanilla Scripts' in your mod and have the features like 'Changing Capitals,' 'Random Personalities,' 'General Starting Ranks' all optional?
Wolf Of Iberia 2022 年 12 月 15 日 上午 12:59 
Hey Skidvar, can I implement this on my mod "Etruria: Total War"?
oujosh29 2022 年 8 月 26 日 上午 12:34 
It's been working fine for me
SenC 2022 年 8 月 11 日 上午 9:05 
I tried put Vanilla Scripts mod on top and put Changing Capitals mod on top, both are not working...
The_Turk_Co 2022 年 8 月 2 日 下午 12:46 
it did not work when Vanilla script mod before the change capitol mod, you need change order worked that way.
xCitrusx 2022 年 7 月 19 日 下午 7:03 
The mod says its updated, but it does not currently work. Vanilla scripts installed, moved faction leader to new city and had over 5000 in treasury, no dilemma triggered.
PenGuinMan 2022 年 6 月 21 日 上午 8:21 
It doesn't work now right?
Bokbg 2022 年 5 月 1 日 上午 5:52 
Can I ask you a question about the mod in DM? Skidvar
rikaldridge1983 2022 年 4 月 9 日 上午 10:15 
Thank you
HGhMA75 2022 年 4 月 7 日 下午 12:52 
ok. tnx
Skidvar  [作者] 2022 年 4 月 7 日 上午 11:40 
No, doesn't work
HGhMA75 2022 年 4 月 4 日 上午 8:55 
hi. u made same this mod for attila?
[BOSS] Dahemac 2022 年 2 月 11 日 下午 2:24 
hi, would you be interested in doing region trading mod?
全面战争:罗马2-全DLC 2022 年 1 月 4 日 上午 10:36 
It doesn't work. I don't see the move capital button. I subscribed to another mod
Alessar 🐺🦄🦅 2021 年 6 月 23 日 上午 6:43 
Does moving the capital really makes a difference like in Rome 1? Ir it is just for rpg purposes ?
Skidvar  [作者] 2021 年 5 月 2 日 上午 5:44 
Yes, you can turn the mod off or on at any moment during your campaign
Panda Blitz 2021 年 5 月 1 日 上午 8:45 
Hello, so just to confirm, Changing Capitals Mod above the Vanilla Scripts correct? Also, is it save game compatible? Thanks
[EXDr] Cpt. Heinz 2021 年 4 月 29 日 上午 3:42 
great mod, I've been looking for one of this !!
Skidvar  [作者] 2021 年 4 月 20 日 下午 1:06 
Sure, have fun... that's what it's about... ;) I like to have options, indeed.
Aslan Ponto 2021 年 4 月 20 日 下午 12:34 
Don´t worry, and thanks for answering. It´s great for Sparta, since you´re forced to attack Athens otherwise, I´ll bear it in mind.
Skidvar  [作者] 2021 年 4 月 20 日 下午 12:29 
(Sorry, think I accidentally removed your question about why you would need to change your capital)
Skidvar  [作者] 2021 年 4 月 20 日 下午 12:27 
It's for if you start in a small settlement and you want a different one. Possibly also some consequences for trade possibilities... I always thought that at least, but I'm not 100% sure.
摸鱼王 2021 年 4 月 2 日 上午 9:19 
i found why it doesn't work, i put the script above this mod in the mod list
John52364789201 2021 年 4 月 2 日 上午 12:42 
you welcome ;) do you think you might find a way to also make this mod work for the 1100 ad mod ?
Skidvar  [作者] 2021 年 4 月 1 日 下午 11:50 
@John52364789201: thanks for sharing, mate.

@ tya: Read the description: enter (or conquer and enter) a city with your faction leader and have 5000 gold. (make sure you have both mods enabled - so, also Vanilla Scripts)
摸鱼王 2021 年 4 月 1 日 上午 6:54 
hi, I'm using vanilla Rome2, but i can't find that "MoveCapital" option, how can i find that UI?