Garry's Mod

Garry's Mod

Weapon Armory [Simple Take And Drop]
47 条留言
Yam  [作者] 2020 年 12 月 28 日 下午 12:57 
@Daddy Buddy, totally fine.

Indeed, there is no such features as it was not implemented that way. I will maybe take a look at it in the future.
Duddy Buddy 2020 年 12 月 28 日 下午 12:16 
Sorry, I just meant saves, as in the one tab in the q menu where you can save a sandbox level. It honestly isn't too much of a problem because the weapon I put in it before I saved shows up as soon as you put another weapon in the locker.
Yam  [作者] 2020 年 12 月 28 日 上午 11:04 
Hi @Duddy buddy,

What do you mean by fix ? Not sure to understand the meaning behind "saves".

I've just tested it out and it works fine. Weapons are saved instantly and you can take it back whenever you want.

If you think that the weapon locker is a permanent saving entity, it is not. If you do clean up, remove or impact the entity, it won't save anything. That's for sure an other feature to be plan but it's not a bug, i did it like that.

So let me know what you were talking about and we will see what we can do to "fix" it on your server.
Duddy Buddy 2020 年 12 月 25 日 下午 3:32 
Hello, can you fix weapon lockers not remembering weapons stored in them in saves? The weapons don't show up until you put another weapon in the locker.
Hu 2020 年 12 月 6 日 上午 4:32 
I downloaded the addon, it's great
Yam  [作者] 2020 年 12 月 6 日 上午 2:25 
Hi @De_AverageMann, this weapon armory is a put in and take out, it's not permanent.
If you want some sort of permanent dispenser, look at my last script which is a weapon dispenser.

You will also able to manage settings ingame.

Let me know if it goes well with it.
Hu 2020 年 12 月 6 日 上午 1:33 
It's good, but is there an option to have the weapons still in the vault after taking them?
Yam  [作者] 2019 年 5 月 27 日 下午 10:07 
Hi @LPDaVinci,
That's a good idea and I see your point.
But when I created this addon the objective was to store weapon server side so everyone can access to the weapons.

I'm sure storing weapons on client side can be a really good features but it's not my objective in doing this addon.

Anyway, you can of course edit it by yourself or let me know if you want me to help you store weapons using data file/ JSON tables in a new version.

Jeff The Land Shark 2019 年 5 月 27 日 下午 2:54 
its an nice addon but could you add json tables so it stores per player and not for everyone. its a nice feature that u can steal "others" weapons. but it would be cool when its clientsided i mean: If Player A stores a weapon and Player B goes to the vault player b could not see the stored weapons from Player A. I prefer using a json table for this.. because sqlite could be the database to huge with storing... or create for each player a txtfile with the steamid64.txt and store the weapon in it.. would be easier to handle.. just a little suggestion. with a json table you can make it so if a player dies the file gets cleared.. or u can add for darkrp the job name, too to differs between multi character systems.. i guess you know what i mean. this would be cool. otherwise am i allowed to modify it? (i will not upload any changes on the workshop just for the local testing
Yam  [作者] 2018 年 8 月 27 日 下午 9:56 
#Tortilla that's a good idea. will see if i can do that.
Cursed Tortilla 2018 年 8 月 27 日 下午 2:27 
A neat addition would be to make the gun vualt dupeable, and carry over weapons from the original.
Yam  [作者] 2018 年 8 月 26 日 上午 1:15 
#WTFmybacon, by the way if you know a bit how to extract the addon, i advice you to do it then you will have access to a config file. In this config file you can change all notifications.
Yam  [作者] 2018 年 8 月 26 日 上午 12:00 
#WTFmybacon Yes, good point . I will change it to "in it" .Thanks for the report
WTFmybacon 2018 年 8 月 25 日 下午 10:45 
Just like to point out that the message that appears when one tries to put a weapon into a full locker says "Gun Vault is Full, can't put any weapons on it!". Now, isn't it supposed to be saying "in it"?
tf2 pomson enjoyer #FREESCHLEP 2018 年 8 月 22 日 下午 1:30 
hey yam, i didnt see it at first oof
[ABYSS] Bugs Bunny 2018 年 8 月 21 日 下午 6:46 
lol cool good to see a active author
Yam  [作者] 2018 年 8 月 21 日 下午 1:06 
#ohio, "entities" tab ==> "Yam" Category ==> "Gun Vault". I've put it in the description...
tf2 pomson enjoyer #FREESCHLEP 2018 年 8 月 21 日 下午 1:05 
what tab is it in?
Yam  [作者] 2018 年 8 月 21 日 上午 9:48 
#Alexander, i should implement it if others also ask for it. That's a good idea.
[ABYSS] Bugs Bunny 2018 年 8 月 20 日 下午 9:53 
aany ways i mean like making it so other users can get in it
[ABYSS] Bugs Bunny 2018 年 8 月 20 日 下午 9:52 
wow i am shockd at such a speedy response lol
Yam  [作者] 2018 年 8 月 20 日 下午 9:45 
#Magia, this version is very simple, it does not save weapons in on Map changes.
#Alexander, how do you want to lock it ? It may be plan regarding suggestions of users.
Yam  [作者] 2018 年 8 月 20 日 下午 9:42 
#Wat, is it ok for basewars ?
[ABYSS] Bugs Bunny 2018 年 8 月 20 日 下午 9:16 
can u lock it?
Nar'SieOfficial 2018 年 8 月 20 日 下午 7:57 
noice.
Melinity 2018 年 8 月 20 日 下午 7:00 
#hangamer maybe try the addon gPlacer?
TTV_Robux_GAMIN 2018 年 8 月 20 日 下午 6:21 
throwback to basewars
Magia 2018 年 8 月 20 日 下午 2:42 
If there are map changes, will the weapons stay inbetween those map changes?
Yam  [作者] 2018 年 8 月 20 日 上午 9:27 
#hangamer, it's an entity "gunvault" which depends on extern lua files ( mainly config, for those who wanted to extract and use this addon ), so i truly believe you won't be able to import it...
Oitnemood 2018 年 8 月 20 日 上午 9:06 
#Yam
in what format this entity? prop? or what? if you specify that and the name that you have, you can do it, "I WISH IF I USE IT FOR A MAP, I will put it in required, if I ask, I will not put it together if I get to upload a map with that"
Yam  [作者] 2018 年 8 月 20 日 上午 9:00 
#hangamer, i have no clue how you can do that. I don't even know if it is possible. Let me know if you find anything about that, it may be interested.
Oitnemood 2018 年 8 月 20 日 上午 8:29 
What would be the steps if I want to put it on a map? but inside the hammer
Borw 2018 年 8 月 20 日 上午 8:21 
Я НИКТО Я МЫЛО
foxfard_fox 2018 年 8 月 20 日 上午 7:10 
nothing^ forget about it :c
Yam  [作者] 2018 年 8 月 19 日 下午 9:48 
Hi guys,
#Foxfard , what do you mean ?
#Darrel, we gonna need to test it to together, because i've no idea why you've got this issue.
Darrel714 2018 年 8 月 19 日 下午 4:46 
no theres no errors
Bisnis7 2018 年 8 月 19 日 下午 2:47 
handy stuff
foxfard_fox 2018 年 8 月 19 日 下午 2:12 
I don't know, but aa... can you make arma 3 inventory? I hav e idea to use in "arma 3 inventory" addon balistic vests
Darrel714 2018 年 8 月 19 日 下午 1:44 
it is doing it with all the weapons tho i do know that
Yam  [作者] 2018 年 8 月 19 日 下午 1:03 
Hey #Darrel, i've never had this bug nor other people. Do you have any error displaying in the console ? Is it doing that with all weapons or special ones ? It may be a compatibility issue.
Darrel714 2018 年 8 月 19 日 下午 1:00 
when i take a weapon out it doesnt do anything it just gives me the ammo help?
thegravekeeper 2018 年 8 月 18 日 下午 5:20 
It works, again thank you so much
thegravekeeper 2018 年 8 月 18 日 下午 2:37 
Thank you so much, i was looking for one in the workshop all this time, but i will tell you if it works ok,
FreshOK 2018 年 8 月 18 日 上午 4:00 
Супер!
Violet Nikkita She//They 2018 年 8 月 17 日 下午 1:32 
ok danke she
Yam  [作者] 2018 年 8 月 17 日 下午 1:29 
Hi #MissyHuntress, there is no lock system for now. The system is very basic, i should implement a lockpickable system if a lot of people want that.

So to answer: it won't be compatible with skyrim lockpicking mod. For now.
Violet Nikkita She//They 2018 年 8 月 17 日 下午 1:26 
is it compatible with skyrim lockpicking mod?