rFactor 2

rFactor 2

Longford 1967
Počet komentářů: 57
Rob Ert 23. dub. v 3.54 
PITSTOP not working. We need this, Studio 397. Amazing track.
Jquist47 22. říj. 2024 v 10.39 
Every square inch of this track is crafted with ultimate care. Easily one of the best looking tracks in RF2. The layout is also really fun, especially in fast cars. Masterpiece of a track.
ttb57 2. led. 2023 v 18.03 
Nah, all good mate. Forgot about the HRRC update...:steamfacepalm:
woochoo 2. led. 2023 v 15.22 
Hi, no update from my side, and i've not heard any news about it
ttb57 2. led. 2023 v 9.37 
Hiya Woochoo, has there been an update for this. MM showing one waiting to be installed but nothing mentioned here.
Doc Slappy 22. zář. 2022 v 15.33 
Surprisingly fun and challenging for what looks like a simple track (from the track diagram). This version has great atmosphere. Thanks for doing it :)
Berno 4. bře. 2022 v 3.19 
Some of you might be interested:
https://youtu.be/MEDAhjYuVVk
Lorenzo Bettini 7. úno. 2021 v 13.47 
One of my favourite track along side Targa, IOM and Crystal Palace
stanbu 1. led. 2021 v 14.01 
How to download and install Longford 1967 track? I have it ticked subscribed but can see no
box to download.
Stormageddon 14. kvě. 2020 v 4.51 
there is so much love in this track, thank you very much for the hell amount of work
woochoo 29. lis. 2019 v 2.49 
On tracks that don't have pit walls, the pitstop needs to be requested before entering pit lane.
That should work
Woggy 29. lis. 2019 v 1.11 
How do you pit? I drive witthin that yellow line but i cant see my mechanic or red box apear and I always end up just driving through the pit lane
woochoo 2. bře. 2019 v 16.32 
Funny you mention that FHarbor...
In 2011 at the Longford Revival festival, there was a 962 doing some demonstration runs on the Flying Mile part of the track. It was unable to run at full speed because it was too bumpy. I saw with my own eye the car was working it's suspension hard! With that in mind, there might not be much to do about it, assuming the ride height adjustment ranges are realistic in the Group C mod
FHarbor 2. bře. 2019 v 7.20 
Even with maxed out ride height i bottom out in the backstraight with the Group C mod and the car is becoming uncontrollable at 320+ km/h. :/ No idea what to do. Great fun track btw.
m.berner.lg 30. lis. 2018 v 9.18 
Great race track, I really like it.
Torque_Wrench 30. zář. 2018 v 10.40 
Phenomenal! Thank you so much. I have a question: has anyone tried the BT44B and March 761 in an offline race? In the handful of times I've tried a mixed field they have been crashing at almost every turn.
ironside52 13. zář. 2018 v 6.27 
Loving this track just a shame it doesn't feel the same way about me lol. Great work
CATØ 27. srp. 2018 v 1.43 
Enjoying this track so much, even though it keeps killing me.
09 26. srp. 2018 v 6.44 
UuuRah.
Kudos n thanks
Semper Fi
Richard Busch 19. srp. 2018 v 14.08 
Great job woochoo!! Fun track to drive.
woochoo 19. srp. 2018 v 1.22 
ah, right, I guess i forgot that. Thanks for mentioning it, in case other people are in the same situation
TH8 19. srp. 2018 v 0.32 
Ok..found the setting, it needs to have 'Circuit Detail on Full' to show up...only had it set on High...LOL...low powered Graphics Card.
TH8 19. srp. 2018 v 0.14 
Well, I'm at a loss...still no Station or Train showing up...tried Practice, Qualifying checked...maybe my Graphics Card is underpowered and can not render it as I have low'ish settings in rF2....was looking forward to doing some screenshots with it...LOL:steamhappy:
woochoo 18. srp. 2018 v 23.53 
delighted the train is so popular :steamhappy:
TH8 18. srp. 2018 v 23.22 
Thanks for taking the time to reply...will check it out:steamhappy:
woochoo 18. srp. 2018 v 23.14 
the train doesn't appear in Race sessions, to free up a tiny bit of processing power for the other cars in a race. The train should be there in Practice and Qualifying sessions :steamhappy:
TH8 18. srp. 2018 v 22.52 
Fantastic update and have been spending some time racing and taking screenshots...noticed a screenshot posted with a Train included with the car...but can not find the Train, or the Station...was told when you get to the railway crossing look left and it is just there...not in my version of Longford, I must have missed the Train...LOL
Is there a setting within rF2 I am not getting right?...Have tried 'Unsubing ' re-Subing, adjusting rF2 settings etc, different cars, different time of day etc...No Train or Station...lol
woochoo 18. srp. 2018 v 19.40 
Well, I can't answer for 397, but Sebring is a big name track, released two weeks ago. Also, big name tracks usually come with big licensing fees. They might have more big name tracks in the works, but haven't announced them. I don't know. And a full track pack takes a long time or a lot of people, or both, and therefore a lot of money, to make. I'm not expecting any full track packs.

Studio 397 might or might not respond to you directly, but if not, keep an eye out for their monthly roadmap newsletter (on their forums or twitter etc - usually the last day of each month) where they sometimes detail future tracks and cars
serbPSN 18. srp. 2018 v 19.30 
I actually came back to say, after many more laps im not even looking for brake markers anymore. In the last corner i pretty much keep my eye on the big tree and decide how far from it i should start braking.

Thought to ask since this is Studio Workshop. How come there are no more big name tracks, like from F1 and such, or tracks from other series, like with Formula E license i expected full pack of tracks to compliment it. I mostly player single player so good AIW is essential which we dont always get in user made tracks which focus mainly on online racing. Sorry long question :)
woochoo 18. srp. 2018 v 18.54 
Thanks for the continued positive commets :steamhappy:
As for the braking markers, they won't be changed. If you're talking mostly about the last corner, the tree shadows do make them a little hard to see, I agree. So the next thing to do is to notice the gravel roads that come from the paddocks, and start counting power poles, and looking for rubber marks on the road. The driver's precision may suffer, but it's about speed and survial in those days :steamhappy:
serbPSN 18. srp. 2018 v 18.35 
Really good job. Wish braking markers would be more visible, i know its not realistic maybe but square white ones would be good haha :D
j.laudenberg 18. srp. 2018 v 6.00 
Looks great
Leonardo 18. srp. 2018 v 1.50 
great Job
respect !
2ndLastJedi 17. srp. 2018 v 17.51 
Awesome track and performance and looks great in VR ! Now if only i could see the brake markers , lol for such a simple track layout , man it's hard to sting consistent laps together :)
duuzyb 17. srp. 2018 v 14.38 
It`s good...like really really good :P Smashed it whit my EVO and every thing feels perfect; surface ect.:steamhappy:
Randy 17. srp. 2018 v 6.13 
Thank you does not seem to be enough, woodhoo! I enjoyed many races/hours of game play on the original build of Longford. Thank you very much for your updated version. It is a much welcomed and apprectiated track. Best regards and again, thank you for this exceptional track.
SteelWalker 17. srp. 2018 v 4.35 
wow great mod, a lot of lovely details. thx!!
FedeFrank 16. srp. 2018 v 15.22 
The best mod track ever. Thanks guys!!
stenake 16. srp. 2018 v 10.18 
Great work! Looks and feels awsome. Many thanks!
woochoo 16. srp. 2018 v 3.39 
happy it's being enjoyed, thanks :steamhappy:
Solid_EXC 15. srp. 2018 v 16.01 
wwwwwwwoooooooooooooohhhhhhhhhhhhhh thanks WOOCHOO !!!!!!!!!!!!!!!!!!!!!!!!
Nock 15. srp. 2018 v 13.58 
Great Update, even the Textures are now in High Resolution. The Asphalt looks very crisp.
jo_siffert 15. srp. 2018 v 11.39 
Thank you :)
Superwammes 15. srp. 2018 v 10.18 
All time favorite in various sims, thank you!
Fergy1010 15. srp. 2018 v 8.18 
Great update. Thank you.
DurgeDriven 15. srp. 2018 v 5.36 
Thanks woo, now if i can only get bloody server working again p
dreamer_al_59 15. srp. 2018 v 4.13 
A very nice update. Thank yo ufor sharing.
laurent stako 15. srp. 2018 v 2.42 
Superbe , very nice !!!
kwik_kiwi 15. srp. 2018 v 1.05 
woohoo woochoo... this has been a favourite for years
cool4real 14. srp. 2018 v 20.22 
@woochoo Wonderful track and thanks for all the time you put into it! :steamhappy::steamhappy: