边缘世界 RimWorld

边缘世界 RimWorld

[SYR] Prosthetic Table
104 条留言
Little_Logic 4 月 28 日 下午 5:41 
Hey much obliged @ Mlie. I enjoyed this mod so it's nice to see a helpful person fixes it for the newer version :praisesun:
Mlie 2024 年 8 月 29 日 上午 5:47 
BinBinl 2024 年 7 月 21 日 上午 4:15 
1.5
CrazyFreak 2024 年 4 月 30 日 上午 10:12 
Any chance this gets updated for 1.5?
Art Student 2024 年 1 月 2 日 上午 2:32 
for some reason the prostetic crafting option is still there for me at the machinizing and fabrication table, do you need new safe for it to work ?
Aech 2023 年 11 月 9 日 下午 6:08 
i have many mods os prosthetics, including medieval ones and Glitterworld archtech ones. I hope the migrate as well.
Na-V 2023 年 10 月 12 日 上午 8:52 
not all was transfered to the prosthetic bench, need update
Noisy Koi 2023 年 4 月 9 日 下午 12:36 
could this add the mechanitor implants to the prosthetic bench? they are still in the machining table
Turbo Rob 2023 年 2 月 20 日 下午 1:48 
So this was also not working for me, but now all of a sudden it is after I ran all my mods through Rimpy Mod Manager sort feature. I downloaded the Rimpy steamworkshop mod ( that's not the mod manager itself, just a database to help sort mods ) and used the Rimpy Mod Manager program, let it sort my mods and yeah.

All the Prosthetics are now at the Prosthetics Table.
Scorpio 2023 年 2 月 1 日 下午 8:28 
not working at the moment tried with
-Yet another prosthetic expansion mod
-Epoe forked
Peter Han 2022 年 11 月 23 日 上午 7:05 
Not work on EPOE-FORK
atomic0726 2022 年 10 月 20 日 下午 7:05 
@g0ldheart_rr what makes you say that?
Demognomicon 2022 年 10 月 11 日 上午 2:03 
I guess there is no chance of an update (and 1.4 compatibility)?
atomic0726 2022 年 10 月 8 日 上午 10:54 
@Ralathar44 I don't seem to be having the same issue even with ebf and, more prsthetic iirc
Ralathar44 2022 年 8 月 21 日 上午 1:37 
Mod is broken, does not add bill to prosthetics table. Mod order is correct, right tech is researched, was a new game even (but also broken on an old save). Used this mod for a long time happily, looks like I gotta unsubscribe though.
Demognomicon 2022 年 5 月 17 日 上午 9:29 
Also, it does not move the simple prosthetics, artificial nose and bone, cochlear implants from the machining table to the new prosthetic table for Rah's Bionic & Surgery mod.
Demognomicon 2022 年 5 月 17 日 上午 9:25 
I noticed this table puts the PLA tank mods on it as well as prosthetics. Any way that can be patched out?
Charlotte 2021 年 8 月 16 日 下午 8:09 
I did nothing but put Darkraid's update on the workshop
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2577134801
♡ Pustalorc ♡ 2021 年 8 月 16 日 上午 7:17 
Dakraid already updated this mod to 1.3:
https://github.com/Dakraid/ProstheticTable/tree/1.3
toonslayerking 2021 年 8 月 5 日 上午 1:47 
1.3 plz
levroautomatic 2021 年 8 月 1 日 上午 3:54 
This modder isnt updating their mods
//SlipperyPete:. 2021 年 7 月 26 日 上午 1:18 
Also still getting prosthetics on the other tables, but also loaded into an existing save if that might be why.
Ex Ossibus Fumus 2021 年 7 月 18 日 下午 6:35 
Can anyone confirm if this is functional as is for 1.3? just wanna make sure i can still use this with the new DLC
1337 Kiwi 2021 年 7 月 15 日 下午 9:46 
An update to 1.3 would be appreciated thanks.
jetblade545 2021 年 7 月 7 日 上午 1:32 
should this be loaded before or after [FSF] Vanilla Bionics Expansion.
//SlipperyPete:. 2021 年 6 月 14 日 上午 6:16 
Ive got this at the bottom of my load list, and prosthetics are still showing up in the Fabrication Bench. I loaded the mod into an existing save, is that why maybe?
Yalkin 2021 年 5 月 3 日 上午 4:27 
I am loading this mod last but there are still prosthetics on the machining table
[RTB] Sarianos 2021 年 4 月 3 日 下午 10:03 
Huh, now it's working again, sorry about that must've just been steam pitching a fit again.
Syrchalis  [作者] 2021 年 4 月 3 日 下午 9:38 
No? For me it still says public.
[RTB] Sarianos 2021 年 4 月 3 日 下午 9:34 
@Syrchalis Both you 'Universal Fermenter' and 'Stone Rebalance' mods have been set as hidden, just wondering if this was intentional or not?
chiomaus 2021 年 3 月 12 日 上午 10:37 
For anyone who is an idiot like me: the prosthetic table will show up in Production once you research Machining. However, you won't be able to craft any prosthetics until you research Prosthetics. So you will not see any bills on the table until then. Great mod :steamthumbsup:
Syrchalis  [作者] 2021 年 3 月 6 日 上午 7:16 
Correct, try loading it later. My mod sucks up the recipes and puts them into the new table. If a later mod adds recipes or does something similar it would probably overwrite my changes.
Miguel V-DF 2021 年 3 月 4 日 上午 8:06 
try loading this mod later/lower instead of higher/earlier.
britughnee 2021 年 1 月 22 日 上午 9:40 
i am unable to get them all off of my machining table, i have it loaded as high as it can go and its above all other prosthetics, etc. mods.
Botaxalim 2020 年 11 月 14 日 下午 4:57 
i solved the problem, you need put this mod on top of VE Production so other workbench prosthetic move to this table
Simmin 2020 年 11 月 10 日 下午 1:47 
i still have the problem where both prosthetic table and machining table have the bills
#6 2020 年 9 月 23 日 下午 6:27 
I tried a few different positions in the load order and it just doesn't seem to want to work.
#6 2020 年 9 月 23 日 下午 6:02 
I'll have a fiddle with the load order, from what I remember from 1.1 though it didn't matter. Will test.
Syrchalis  [作者] 2020 年 9 月 23 日 下午 4:12 
Have you tried loading my mod later (or earlier)?
#6 2020 年 9 月 23 日 下午 2:53 
I've got xenobionic patcher which does some magic to make human bionics work on animals. Aside from that nothing. It's probably fair to mention that I had the same loadout in 1.1 and had the same problem so there may be something there.
Syrchalis  [作者] 2020 年 9 月 23 日 下午 12:57 
They should work perfectly fine together. Do you have any other mods that in any way mess with bionics?
#6 2020 年 9 月 23 日 下午 12:30 
I have the table built in my base but there are no prosthetics bills on it. I checked the machining table and they are all there instead. I'm using this along with [FSF] Advanced Bionics Expansion.Are these two not compatible because right now this mod does nothing for me?
Simmin 2020 年 9 月 17 日 下午 12:53 
my prosthetics table works fine, but my machining table still has the prosthetics bills, how do i remove them?
Azuke 2020 年 8 月 26 日 下午 7:17 
if i click to Bills and add bill it says '' None ''
Kaedrian 2020 年 8 月 25 日 下午 2:39 
I dont know if anyone having this prob but I didn't get anything when I right clicked. I checked the bill and it was there. I checked to see if my 15 craft pawn was assigned and he was. Tried to set worker on that very pawn but didn't do shat the entire time.
Syrchalis  [作者] 2020 年 8 月 18 日 下午 1:37 
Double-check you actually enabled the mod. Because if it doesnt show up in debug, then it most certainly is not in the game.
Tappator 2020 年 8 月 14 日 上午 5:22 
It appears the production module VFE doesn't interact normally with the prosthetic table : prosthetics were in the bill tab but they were not removed from the Fabrication Table.
So in the end it didn't unclutterd the FabTab.
bodlosh 2020 年 7 月 22 日 上午 8:26 
So for me, it is this mod: Technology Blueprints & Reverse Engineering
( https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2010527094 )
without it it works. Unfortunately I cannot find a source code anywhere in order to find the issue.
bodlosh 2020 年 7 月 22 日 上午 6:56 
It seems like a mod conflict to me. When I run only with Harmony, HugsLib, EPOE and this, it works. When I run with my modlist (100+), it does not work. I tried debugging the code a bit and after execution all the recipes indeed have prosthetics table in recipeUsers. But at some point after this some mod reverts this (probably a harmony patch in some other mod).
#6 2020 年 6 月 16 日 下午 7:31 
Can confirm bills not showing on the table. I'm using [FSF] Vanilla Bionics Expansion and all the bionics are still on the fabrication and machining tables.