Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Playable Faction Carthage for Rise of the Republic DLC.
168 条留言
TheTreeWalker 2024 年 3 月 3 日 上午 4:17 
Doesn't work for DeI.
Auriman 2022 年 9 月 2 日 下午 10:25 
Probably not DeI compatible?
kmbd 2022 年 7 月 17 日 下午 8:53 
Bro He Can't just keep updating it for fucks sake just be patient and be respectful instead of saying update pls where are your fucking brains
1723417489 2021 年 8 月 30 日 上午 6:00 
update thank you sir.
[iLL] ghost. 2021 年 3 月 8 日 上午 2:03 
update please?
cmarinos51 2020 年 11 月 26 日 下午 10:26 
No clue what the issue is. I have the mod activated but I can't choose Carthage in Rise.
Spartan.117  [作者] 2020 年 11 月 12 日 下午 4:29 
sorry but my rome 2 stopped working after a 6mb patch game wont launch tried everything but nothing....
Tiberios Horatios 2020 年 1 月 30 日 上午 12:38 
oh excellent, I wanted this. I think it would be fun to fight Carthage's wars for the islands
Cosmin23 2020 年 1 月 21 日 上午 9:56 
Hey man, thanks for the mod, great job! BTW, are you still not able to build the starpos from the Assembly KIT? I found that if you switch to the old launcher it will build it, but with the new launcher it won't. Maybe this helps you.
ruairitrick 2019 年 8 月 16 日 下午 12:55 
Is it possible to get 12 turns per year with this?
Brezonte 2019 年 4 月 18 日 下午 3:54 
Thank you Dev!!!!!!!!!
Ostarū Empire 2019 年 4 月 6 日 上午 4:52 
You are a golden genius!
Spartan.117  [作者] 2018 年 11 月 20 日 下午 3:58 
thanks for the feedback i will update mod as fast as possible
Spartan.117  [作者] 2018 年 11 月 20 日 下午 3:54 
hello pasifox, my friend @ToonTotalWar is doing neapolis as playable faction.
ps cant update mod because assembly kit wont generate startpos :(
Seleukos 2018 年 11 月 11 日 上午 6:41 
could you please make a mod in which neapolis is playable for the campaign
Legion 2018 年 10 月 26 日 下午 4:21 
Update plz
Carolus 2018 年 10 月 19 日 下午 5:48 
Perhaps for the next update, I really recommend you giving the Carthaginians the same government actions as Syracuse. I understand completely how you are trying to create a cultural difference between the greeks and the punics, but in all honesty Syracuse in Rise of the Republic is pratically Carthage. The colossal mercenary roster works perfectly for Carthage: The Carthaginian military actually had very little pure-blood Carthaginian soldiers, they appeared in the forms of Cavalry, Officers, and the Elite units, such as the glorious Sacred Band. Because of this, Mercenary and levy units filled the gaps and enabled Carthage to field decently sized armies. As for the colonization action, this works PERFECTLY with Carthage. The Punics and Greeks had a sort of arms race for colonies around the Western Med. Still, fantastic mod, and thank you for evaporating my dissapointment when I discovered Carthage wasn't playable in Rise of the Republic.
Polemarchos 2018 年 10 月 8 日 下午 4:14 
Hi, great mode we got here. I've played nearly 50 turns on very hard, based on this I saw that;

- Autosave was disabled/not working.
- All buildings were avaliable to build, regardless of necessary tech.
- Tech tree was taken from GC, maybe it could be drawned by various RoR factions and buildings might be unlocked in progress.
- Civil war never triggers, even the odds are great. Maybe you can add a new seperatist faction, if you like.
- General/agent traits spawned rarely, in comparison with vanilla.

These observations and ideas are to improve the campaign experience. I still can finish the game anyway, that's how I love Carthage and this mod. Thank you for this mod my friend, best wishes.
Tom 2018 年 10 月 6 日 下午 10:29 
I really like the correct Port of Carthage, just wondering if its possible too get it into the Grand campaign where it would be useful,proper income for a commercial faction ,anyway cool mod
Spartan.117  [作者] 2018 年 10 月 6 日 上午 11:48 
Thank you Monopthalmus, when everything getting better ill work fast as possible to give back the regions to carthage
Carolus 2018 年 10 月 4 日 下午 2:36 
Take all the time you need, hope your mother gets better
hoffmann.sama.tobin 2018 年 10 月 4 日 上午 8:49 
the problem wasnt with the mod, it turns out it was a problem with my tv and the resolution.
Spartan.117  [作者] 2018 年 10 月 4 日 上午 12:30 
anyway can you explain me whats the problem? mod for me working fine
Spartan.117  [作者] 2018 年 10 月 4 日 上午 12:24 
is not death my mom is in hospital i cant work it now sorry
Carolus 2018 年 10 月 3 日 下午 7:28 
Update? I'd hate to see this mod die
hoffmann.sama.tobin 2018 年 9 月 27 日 上午 11:04 
is anyone else just getting a black screen with audio when trying to play this mod?
mario23 2018 年 9 月 25 日 上午 10:02 
Please, can you create an all faction unlocker mod for RotR?
Spartan.117  [作者] 2018 年 9 月 14 日 下午 12:10 
yes i will
okta85 2018 年 9 月 14 日 上午 10:43 
Do you give back to Carthage the cities in Sicily and Sardinia?
Spartan.117  [作者] 2018 年 9 月 14 日 上午 5:55 
No but you can use it
Blade 2018 年 9 月 13 日 下午 4:06 
Hello, quick questions, so is Aguirre's Rise of the Republic Units mod required for this mod? Thank you!
Korthor 2018 年 9 月 13 日 上午 11:34 
please all minors my friend :D
Spartan.117  [作者] 2018 年 9 月 8 日 上午 6:14 
whats the problem with the mod ?
Puny Punic 2018 年 9 月 7 日 上午 11:48 
I really hate to ask and sound pushy, but is this mod gonna get updated?
Korthor 2018 年 9 月 5 日 下午 6:29 
can you make a mod that unlocks all ROTR minors?
Hate 2018 年 9 月 4 日 下午 9:12 
Can you add a Carthaginian cavalry unit as a general's unit?
okta85 2018 年 9 月 3 日 上午 1:32 
Good! For tomorrow I should finish my campaign with Rome and start with Chartage thanks to your DLC.
Spartan.117  [作者] 2018 年 9 月 2 日 下午 4:57 
tomorrow i will give 1 big city in sardinia and 1 small in sicily to carthage and i will revert the nerf for the port of carthage
AVGVSTVS PLEBIS 2018 年 9 月 2 日 上午 8:49 
To be honest, yes. Maybe make it of comparable strength to Syracuse's lvl 5 port, or just a little stronger? It seems weird that the legendary port of Carthage is getting out done by Syracuse, if that makes sense. Even if Syracuse is pretty impressive in its own right. But thats just my thoughts. Its your mod, you do what you feels right.
ruairitrick 2018 年 9 月 2 日 上午 8:13 
Is it possible to get a 12 turns per year version of this?
okta85 2018 年 9 月 2 日 上午 6:13 
In my opinion it is better to return the original territories to Carthage and keep the port nerfed.
Nykyus 2018 年 9 月 2 日 上午 1:27 
You would have the Balaras control the entire province of Balaria, and Iolai the whole province of Iolaus. So it would be fair
Drenghi 2018 年 9 月 1 日 上午 3:56 
Bah, in my opinion you could simply leave it as it is, territories are not a big deal! I just wish the income were a tad lower
Spartan.117  [作者] 2018 年 9 月 1 日 上午 3:31 
thanks, anyway tell me if you want the revert
Spartan.117  [作者] 2018 年 9 月 1 日 上午 3:31 
if i gonna revert back to original territories carthage will be more strong, i nerfed port of carthage because the income is too high.. i can revert everything to original not a problem.
Drenghi 2018 年 9 月 1 日 上午 2:33 
Very nice work anyway! ;)
Drenghi 2018 年 9 月 1 日 上午 2:33 
Well, first of all let me say you’ve done a good work, also reducing the starting territories was a good idea (even though I would’ve left a city in Sicily or Sardinia to Carthage) but I got a problem with the income: isn’t it, like, WAY too high? I got so much money I can keep building structures and buying my way into diplomacy without much trouble. I buyed trading agreements with Greek city states paying them like 4k talents each without thinking much about it! Am I the only one who find the incomes being too high?

Also, would it be possible to add Carthaginian cavalry to the bodyguard roster?
PooPoo ʕ◉ᴥ◉ʔ 2018 年 9 月 1 日 上午 1:59 
Can you please change carthage to how it used to be? original territories and income. thanks
okta85 2018 年 8 月 31 日 上午 5:13 
Really interesting! This DLC needed playable Carthage. However, in my opinion, I would give back to Carthage its territories in Sardinia and Sicily. This would make the faction more historically accurate and, at the time, Carthage was the main power of the western Mediterranean.
Spartan.117  [作者] 2018 年 8 月 29 日 下午 10:32 
No I didnt change anything, just nerfed the income, you think is too low ?