RimWorld

RimWorld

No Prison Breaks B18
18 Comments
Thom Blair III Aug 17, 2018 @ 6:41pm 
Awesome! Thanks! 👍
Greep  [author] Aug 17, 2018 @ 5:54pm 
Added in a reply to the thread :D
Greep  [author] Aug 17, 2018 @ 5:50pm 
Yeah that is only for 0.19. however I'll just add the b18 version as well there, as it's literally just zipping a file and uploading it xD Will probably be added by the time you see this comment
Thom Blair III Aug 17, 2018 @ 3:21pm 
Actually, that looks like it's not for the current version. Will it work or do I need the B18 one? I'm very new to the game.
Thom Blair III Aug 17, 2018 @ 3:02pm 
Nevermind, I found it here: https://ludeon.com/forums/index.php?topic=43154.msg425154#msg425154
Thanks! Can't wait to try it! :)
Thom Blair III Aug 17, 2018 @ 2:53pm 
This is exactly what I've been looking for! However, Steam for Macs doesn't work right now after the new Steam Client update. So, I can't add the mod via Steam. Is there a direct download link for this mod so I can manually install it? That would be so awesome.
Syrup Aug 15, 2018 @ 6:14pm 
Heat waves and cold snaps can at least be countered (if you have heaters/coolers or passive coolers and whatever). There just isn't any defense in-game for solare flares atm and such events. Toxic fallout is annoying but not as bad as solar flares. If you rely on turrets for defense, coolers for food, and power to just keep the colony running, solar flares can pair up with other events like raids and end a colony near instantly.
Spectreblitz Aug 15, 2018 @ 11:15am 
actually you guys make a good point :)

I mean I hate heat wave and cold snap events tbh
Syrup Aug 14, 2018 @ 7:36pm 
@Spectre Certain events in the game are more annoying than others. I would like prison breaks honestly if they didn't try to escape a five-star hotel turned holding cell. "Yeah I mean I just had some lavish food and got to eat with a table. Better run away. Other events like solar flares are annoying because you just can't do ♥♥♥♥ about them. How do you fight a solar flare? Some things would be better rebalanced but having them removed to give Tynan time to fix is pretty convenient.
Greep  [author] Aug 14, 2018 @ 3:37pm 
Actually, despite what any game tips say, there doesn't seem to be any factor based on mood, just time spent, amount of prison breaks, and how fast they can walk:

if (room != null && room.isPrisonCell)
{
float num = 45f;
num /= Mathf.Clamp(pawn.health.capacities.GetLevel(PawnCapacityDefOf.Moving), 0.01f, 1f);
if (pawn.guest.everParticipatedInPrisonBreak)
{
float x = (float)(Find.TickManager.TicksGame - pawn.guest.lastPrisonBreakTicks) / 60000f;
num *= PrisonBreakMTBFactorForDaysSincePrisonBreak.Evaluate(x);
}
return num;
}

Opaque factors on things like this are probably some of the reasons why people download mods. For instance, what causes infestations? Like 20 different possible causes that you won't find out without digging in the source code.
Spectreblitz Aug 14, 2018 @ 2:31pm 
prison breaks don't happen unless prisoners are in bad quality care...

wanna know how to disable prison breaks without a mod?

dont ♥♥♥♥♥♥♥ mistreat your prisoners IS HOW!
Spectreblitz Aug 14, 2018 @ 2:30pm 
mods like this ruin the game, I love prison breaks they make the game exciting, more events the better!
Syrup Aug 12, 2018 @ 6:22pm 
@__ Yeah eventually Rimworld sates the urge for war crimes lol
__ Aug 12, 2018 @ 3:18pm 
Do want. Thank you. Tired of having to mass slaughter my prisoners ever other week.
Syrup Aug 8, 2018 @ 3:34pm 
I appreciate this. Quite fast work on your part.
Greep  [author] Aug 8, 2018 @ 2:12pm 
:D
PremierVader Aug 8, 2018 @ 2:10pm 
Hey thanks so much for adding this so fast!
Greep  [author] Aug 8, 2018 @ 2:04pm 
Made a b18 version of the 0.19 mod