安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2011912771
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1551524517
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1470841864
@immoteph,as reeaper says, this just stops the scheduled prison break events. Your prisoners can still break out if, e.g. a wall breaks down or someone left a log in the doorway and it jammed it open so prisoners can escape.
If none of that happened either there is a bug or you're using the wrong version. There is a b18 version as well if you're playing b18 and you want that.
This mod just makes it so the event can't fire to start with. If the event fires at all then it's not working for you. It worked for me, at least. It's supposed to give an error every time prisoners try to escape because it just disables the event's content, and then the prisoner's usual "Prison Break" timer is reset like it normally is every time it reaches 0. If they're already breaking doors down and running away then I'd assume your event fired - oh well?
But if the event didn't fire and yet the prisoners still broke out.. It isn't this mod that's the cause. In fact, if the event didn't fire and they still broke out then it likely has nothing to do with this mod at all.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1470841864
Should be save game compatible, doesn't alter or read from the save.