Darkest Dungeon®

Darkest Dungeon®

Complex Compulsions
79 条留言
Ego 10 月 14 日 上午 6:48 
The idea of compulsions being double edged swords is really cool instead of just giving a middle finger to the player, years later this is still an awesome mod
LimeUser 10 月 3 日 上午 3:53 
Can kleptomaniac grant increased healing received?
If not i'm gonna go insane trying to figure out why Reynauld is getting healed more than others
Peluceus Donmian 2023 年 11 月 15 日 上午 2:51 
To be fair the concept of a quirk being negative in itself is entirely subjective, after all, a kleptomaniac's compulsion isn't seen as detrimental to themselves when they are benefitting a ton from it.

If you can, you should make Kleptomania chances tied to their battle position. IE people in the front or back have the highest chance of triggering kleptomanic tendencies cus they will be the first or last to see the loot. But to compensate, each trigger gives them a small buff for the rest of the expedition.
affairs most succubussian 2023 年 10 月 16 日 上午 3:43 
Strongly disagree with commenter below. This makes the game *so* much better. Heroes feel a little more alive, a litte more flavoured, unique. High recommend. Just wish there was more compulsions tbh.
libero2711 2023 年 8 月 30 日 上午 7:30 
cool idea but removes the point of, *ahem*, negative quirks being, you know, negative. id love to be seeing these ideas implemented elsewhere, but unfortunately quirks are better off as being JUST positive or JUST negative, cool ideas tho! just doesnt fit the current vanilla style, im afraid
Maschinenmensch 2023 年 4 月 23 日 上午 9:12 
Magnificent, absolutely wonderful. My ray of light in the darkest. Nietzsche once said that a man who has a why can overcome almost any how, but a man who has Complex Compulsions can overcome any object less complex, and all this talk about why and how becomes irrelevant.
Amelio 2022 年 10 月 22 日 下午 3:35 
cool idea, but it basically makes "compulsions" really strong buffs instead of something bad, if it gave a single buff plus a debuff and the vanilla effect it would be really nice and I would subscribe, unfortunately it's not the case
gettodachopanow 2022 年 8 月 26 日 上午 1:33 
Looks like an interesting mod, but does it make the game easier?
omnicowdemon 2022 年 8 月 15 日 下午 9:51 
This is incredible. Bravo good sir.
Vuohi 2022 年 5 月 10 日 下午 1:21 
Interestingly, I sometimes still get unmodified versions of the quirks but leaving the game and then reloading replaces them with the modified versions. Perhaps some other mod's re-adding the default versions?
Vuohi 2022 年 5 月 8 日 下午 3:42 
Hmm, I got a flagellant with Guilty Conscience. Does the bonus it now gives to the Redeem heal also work on his self-heal?
Vuohi 2022 年 5 月 8 日 上午 5:55 
This looks like a good idea! I've thought myself that the compulsion-type quirks should have some kind of mitigating effect, to make always getting rid of them a less obvious strategic choice. I'll give it a try and see how it works.
budderhydra 2021 年 9 月 28 日 下午 7:48 
Is there anywhere I can find a list of modified quirks and their new effects?
Weezer_69 2021 年 8 月 16 日 上午 10:40 
@SteveS
Based
SBlack 2021 年 3 月 19 日 下午 5:05 
Reynauld is a reference to real life crusader Raynald de Châtillon. He plundered Muslim caravans during a truce just for his profit. This arguably cost the Christians Jerusalem. He was reviled and executed on the spot when captured.
muddball 2021 年 1 月 14 日 下午 4:46 
This is great! I wanted to try them before I said anything, but this is exactly what I wanted
affairs most succubussian 2020 年 12 月 14 日 上午 4:52 
Not op. Great mod!
Comitoten 2020 年 10 月 16 日 上午 10:59 
Too op.
wedhro 2019 年 12 月 5 日 上午 10:58 
Negative quirks giving bonuses was too OP for me, but to each its own.
OnyxLock 2019 年 11 月 2 日 下午 1:47 
Does this mod make a hero with Dacnomania (Obsession with killing) target a random enemy sometimes?
lytleclan 2019 年 10 月 5 日 下午 1:22 
I really enjoy this mod. Now much harder choice of which Quirks to remove. Thanks!
Squamata 2019 年 7 月 19 日 上午 12:20 
Does this increase the likelihood of getting these quirks? I started a new game and within 2 missions my roster had 6 manias.
Brandimante 2019 年 5 月 19 日 上午 6:45 
wow
DispelDesire 2019 年 4 月 19 日 上午 5:15 
Good day,I would like to translate your mod into Russian,could you add me to your friends list to discuss this in more detail?
Kinesia 2019 年 4 月 15 日 下午 10:16 
One thing I found interesting and annoying... The full text shows up on the character but when I book them in for "brain surgery" the mouseovers there are the original ones which sometimes makes it hard to remember which one I wanted to remove.
Eden 2019 年 4 月 5 日 上午 11:32 
I'm still noticing the original, unmodified quirks showing up alongside yours. Is this an issue with my game or something that could be fixed in the mod? I love your work, it's been a lot of fun!
shialid 2019 年 3 月 31 日 上午 9:27 
I love that the negative quirks are not sooo negative!!!
It makes playing the game more fun and you don't care so much about the negative quirks that the characters are more... humans. It would be fun if the positive quirks in turn were not so positive to balance (for example that "musical" has worse stats if it does not go with a jester or similar)
I love this mod Really. ^^
Circlesho 2019 年 2 月 11 日 下午 3:21 
Although it does mean that a lot of negative quirks are no longer.... negative quirks... it is a hell of a lot of fun to use
Wolfram 2019 年 2 月 7 日 上午 6:50 
Ay Reynauld is my B O I
jorma85 2018 年 11 月 24 日 上午 7:10 
reynauld my dude, steal all you want.
Bastard Onion 2018 年 11 月 20 日 下午 2:46 
This is pretty cool
Brandimante 2018 年 11 月 18 日 上午 2:26 
masterpiece
Rustic Clover 2018 年 11 月 14 日 上午 10:32 
Would be nice if this left Nyphomania alone instead of turning it into a negative trait, especially since it messes up the text description for it to have a long set of coding.
Hazelnut Pancakes 2018 年 11 月 9 日 下午 8:26 
As much as I hate Reynauld stealing my shit, if he works harder for it, then I say let him line his pockets.
tenko 2018 年 11 月 9 日 上午 8:44 
This is a top tier mod, congrats! And thank you for making it :lev:
Arylice 2018 年 11 月 5 日 上午 1:38 
@Insufferable Smartypants , It's written in the first picture : "Prone to stealing items, but will fight harder as loot accumulates."
Insufferable Smartypants 2018 年 11 月 1 日 下午 8:33 
Wait... what about Reynauld? You can't tease me like that! What does Klepto do??? :-P
Bonebag 2018 年 10 月 22 日 下午 8:19 
This is a really clever and truly flavorful mod. What a good job you did!
Jesterofgames7712 2018 年 10 月 16 日 下午 2:54 
Question... is it normal for nymphomania to be a negitive quirk for this mod? I just ask because this is the only mod i have installed in a save file that does anything to quirks and I know it’s a positive quirk in game.
Nyarlathotep 2018 年 10 月 10 日 下午 2:51 
Just checked and I was wrong, holy water gives +15% stress recieved from being in your inventory
Nyarlathotep 2018 年 10 月 10 日 下午 2:48 
Demonomania gives virtue chance -100% and +33% DMG when below 80% HP. It also adds 15 stress when using holy water.
Δ 900 Mag 2018 年 10 月 5 日 下午 2:30 
how would i find a detailed list of all the quirks added/changed in the mod? it actually kinda bothers me that i see the flavor text and not being able to see what some things actually do like the demonomania saying "virtue is unlikely, ire is inevitable" but doesn't say how much virtue chance (or affliction, either) is changed
at first light 2018 年 10 月 1 日 下午 12:07 
awesome i love it!
Nyarlathotep 2018 年 9 月 1 日 上午 10:50 
Hey retrotheft, I'm making a mod that reworks all existing quirks in the game. Would you be ok if I included some of your versions the quirks? I tried my own versions of the compulsion quirks, but I think what you did is better xD. If you are ok with it I'll credit you in my mod's description.

Also I figured out a way to display flavor text above the buff description. You can include the original flavor text in the string table and below it write the buff/debuff text yourself. You can add various colors to descriptions too. It would look something like this

<entry id="str_quirk_description_natural_eye"><![CDATA[ some flavorful description here
type buffs
type debuffs
{colour_start|bleed} this text is red {colour_end} this text is not ]]></entry>
retrotheft  [作者] 2018 年 8 月 17 日 下午 8:05 
@weerax: good to hear! have fun :)
weerax 2018 年 8 月 17 日 上午 7:19 
@retrotheft resubscribed and the tooltips are okay now, both on the vanilla chars and the modded heroes i have. I should really clean them up... i don't need Egomania on a houndmaster :D
Quyaz 2018 年 8 月 17 日 上午 5:29 
asd
My Legs Are OK 2018 年 8 月 16 日 上午 10:00 
This is actually a really cool concept. Definitely favorited and going to try it soon!
gorbino 2018 年 8 月 16 日 上午 9:15 
aaand another one on my "mods to use when Marvin SEOs hella big mod comes out"
retrotheft  [作者] 2018 年 8 月 15 日 下午 3:58 
@Generic: I would love to do that, but I don't think it's possible in the game unfortunately. I had the same thought while developing it and couldn't figure out a way to do it. :(