Total War: WARHAMMER II

Total War: WARHAMMER II

Supreme's Anvil of Vaul
151 comentarios
Kakkaduan 25 DIC 2022 a las 10:59 
comming to wh3?
kkc495 30 MAR 2022 a las 4:58 
Need fixing.
Mod broken, it just taken the money without giving you the "Black Staff" item.
Anvil of Vaul: High Elve: Nagarthe
Arcane Iteam: Black Staff
kkc495 2 ENE 2021 a las 2:20 
Seem to still work for some reason.
Revelation 28 JUN 2020 a las 16:34 
Dead mod?
CuckoldBen 7 FEB 2020 a las 3:52 
@sorter there are 2 versions on the workshop apparently the other one is updated for the latest patch
Sorter 15 NOV 2019 a las 8:30 
Any chance of an update? Like the mod alot!
Ferreus the Umbral Arrow 12 OCT 2019 a las 6:12 
word on update?
JonPaytonBlack 23 SEP 2019 a las 14:06 
Is there any chance for an update on this mod for the most recent version please?
Overlord 23 JUN 2019 a las 3:35 
Could you make a similar one for the darkelves?
Dredd81 26 ABR 2019 a las 9:10 
Really good mod so far. Think you could adapt it for the Dark Elves as well??
kkc495 23 MAR 2019 a las 21:53 
The Arcane Items "Black Staff" don't work. I buy it and no arcane item exist in the Maga acrane list.

Please it.
kkc495 20 MAR 2019 a las 19:43 
it is now back and running again.

Thank you.
kkc495 20 MAR 2019 a las 4:22 
It was working perfectly fine yesterday and today it is not working?
kkc495 19 MAR 2019 a las 19:14 
Currently this mod is not working
Commisar Jon Fuklaw 19 MAR 2019 a las 18:53 
@SorcererSupreme: This mod is affected by the 0 byte bug.
kkc495 8 MAR 2019 a las 9:27 
Does this work for all high elve faction or only tyrion faction?
Commisar Jon Fuklaw 7 MAR 2019 a las 14:11 
I'd have done it myself, but you're actually active, so it'd be quite rude of me.
Rank 1 Gamer  [autor] 7 MAR 2019 a las 13:36 
@commisar Alright, i will try just to implament the bug fixes then. And for anyone who wants the new resource based system. Check out my new mod "Anvil of Vaul v.2" links in the description.
Commisar Jon Fuklaw 5 MAR 2019 a las 17:31 
Please revert this back to the old version. High elves now have nothing to spend money on for half of the game.
Blade 4 MAR 2019 a las 23:19 
Sounds good! So we will just need to focus on your High Elves crafting Anvil of Vaul 2 then....
Rank 1 Gamer  [autor] 4 MAR 2019 a las 23:00 
But It has alot of bug fixes, so not sure wether to revert or not.
Rank 1 Gamer  [autor] 4 MAR 2019 a las 23:00 
@Blade actually accidently updated this one... so they are pretty much the same, except i wont keep updating this like the new one.
Blade 4 MAR 2019 a las 21:06 
Hello, author. A little confusion, what are the main differences between this mod and your Anvil of Vaul 2? What improvement did you made from this one to 2?
And by the way, since you called this one the "Old version of Anvil of Vaul 2", then why did you even bother yourself updating this one? Why not just give it up and focus on the new version 2?
Sorry to trouble you and thanks!
TMXFroZeN 4 MAR 2019 a las 12:35 
I'm thinking about the editing skills and landmarks part.
Rank 1 Gamer  [autor] 4 MAR 2019 a las 9:41 
I doubt it. Only thing i will be careful about is using multiple crafting mods at the same time, but i don't think even that will cause you trouble.
TMXFroZeN 4 MAR 2019 a las 9:37 
Will this mean that it will be a lot less compatible with other mods?
Rank 1 Gamer  [autor] 4 MAR 2019 a las 4:08 
Iam working on a huge update to this mod. The update will include a lot of bug fixes and add a new currency: "Ithilmar" to the high elves, which can be gained through lord/hero skill tree and landmarks. This new unique currency is going replace the gold cost of almost all craftable Items, because i want to add another layer of mechanic/immersion to the High Elves campaign. Also it did not feel every effective or satisfying to waste all your gold in early/mid game on items, so most people ended up not buying anything useful til late game.
Juanplay 1 MAR 2019 a las 17:54 
The dragon scale armor of caledor does not have the button with which activate its ability.
Juanplay 25 FEB 2019 a las 19:06 
The bow of the gods still has that bug which does not allow its wearer to fire arrows properly, also it still makes a strange sound when you zoom in the camera to the unit that is using it.
scribeuntitled 23 FEB 2019 a las 0:12 
One thing I noticed was that the 'Radiant Gem of Asuryan' gives Upgraded Apotheosis to the entire lords army... 3 charges too. Also you can cast it on other units if you want. Idk if that's what you were going for, but seems a little OP...

King Sinbad 21 FEB 2019 a las 17:27 
Okay another issue with the bow is the animation. For some reason the person wielding the bow sounds like a loud airplane when you get close to them in battle. Also when the Princess is firing her bow she sits there with her sword out doing rabid head bangs like she is listening to death metal.
King Sinbad 21 FEB 2019 a las 17:08 
Looking at the bow it only has the one ability the "Bow of the Gods." So either my bow is showering the wrong perks/stats or the picture above is out of date.
King Sinbad 21 FEB 2019 a las 17:00 
The Asuryan's Blessed Bow does not work in combat. Neither ability appeared in battle. The stat buff does work. But the Princess I had it on once she got charged by an Ancient stegadon she spent the whole rest of the fight chasing in as it fled. I tried giving her orders but she just kept chasing it like she was rampaged. Then she got caught out and killed.
Invincible under the Heavens 6 FEB 2019 a las 17:35 
ty for the update
Rank 1 Gamer  [autor] 6 FEB 2019 a las 14:59 
@sm0kin thanks alot for your help. Seems to be working fine with the new script and is be included in the latest update.
sm0kin 6 FEB 2019 a las 3:35 
The script you are using is not working at all. Fortunately it's not needed for the mod to work. On the other hand it could possibly mess with the games script engine, though I don't think it does, but it certainly throws script errors in the script log and that might concern people.
✠ Apollyon ✠ 19 ENE 2019 a las 17:38 
ow pls do this for darkelfs too !!
slimjon11 9 ENE 2019 a las 18:51 
So what I have been using for other races till they get a crafting system like this is the mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1581371898 which adds it but select items and does it in the tech tree. Seems to work fine but just wish it was like this.. I use it for DE mostly.
NowiJ 9 ENE 2019 a las 16:53 
I loved using this mod! I wish other factions had similar mods now.
Darkstar113 2 ENE 2019 a las 4:54 
I crafted an Elixir of Might and it does not show up under my enchanted items to equipped. It might need to be looked at.
Darkstar113 23 DIC 2018 a las 2:25 
@ Glen Cross There is no reason to have this mod on if your are playing Tomb Kings. The more unnecessary mods you leave on during campaigns the more problems can come up. You should try Kaedrin's Mod Manager it also significantly helps.
Gleen Cross 15 DIC 2018 a las 16:12 
This mod glitched the "vases" mechanics of the tomb kings for me
Tango 6 DIC 2018 a las 16:05 
Thank you, this is great
DreadZeppelin 6 DIC 2018 a las 15:03 
Would love to see a DE version of this. Great job with the mod!
Cela 5 DIC 2018 a las 16:53 
this mod is a true joy ty! is there any chance you're planning to do druchii forging? just asking :)
Andriea 1 DIC 2018 a las 22:08 
Actually it's not a simple translation. He used your mod as a base to build his own high elf forging mod with additional gears and craftable followers, and claims it as his own without giving you credit. Just wonder if you're ok with this
Rank 1 Gamer  [autor] 1 DIC 2018 a las 19:28 
No, but i don't mind him/her translating it so more people can enjoy it.
Andriea 1 DIC 2018 a las 14:58 
Hi. Did you give permission for this mod https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1468737335 to use assets of your high elf forging mod?