Total War: WARHAMMER II

Total War: WARHAMMER II

Supreme's Anvil of Vaul
151 opmerkingen
Kakkaduan 25 dec 2022 om 10:59 
comming to wh3?
kkc495 30 mrt 2022 om 4:58 
Need fixing.
Mod broken, it just taken the money without giving you the "Black Staff" item.
Anvil of Vaul: High Elve: Nagarthe
Arcane Iteam: Black Staff
kkc495 2 jan 2021 om 2:20 
Seem to still work for some reason.
Revelation 28 jun 2020 om 16:34 
Dead mod?
CuckoldBen 7 feb 2020 om 3:52 
@sorter there are 2 versions on the workshop apparently the other one is updated for the latest patch
Sorter 15 nov 2019 om 8:30 
Any chance of an update? Like the mod alot!
Ferreus the Umbral Arrow 12 okt 2019 om 6:12 
word on update?
JonPaytonBlack 23 sep 2019 om 14:06 
Is there any chance for an update on this mod for the most recent version please?
Overlord 23 jun 2019 om 3:35 
Could you make a similar one for the darkelves?
Dredd81 26 apr 2019 om 9:10 
Really good mod so far. Think you could adapt it for the Dark Elves as well??
kkc495 23 mrt 2019 om 21:53 
The Arcane Items "Black Staff" don't work. I buy it and no arcane item exist in the Maga acrane list.

Please it.
kkc495 20 mrt 2019 om 19:43 
it is now back and running again.

Thank you.
kkc495 20 mrt 2019 om 4:22 
It was working perfectly fine yesterday and today it is not working?
kkc495 19 mrt 2019 om 19:14 
Currently this mod is not working
Commisar Jon Fuklaw 19 mrt 2019 om 18:53 
@SorcererSupreme: This mod is affected by the 0 byte bug.
kkc495 8 mrt 2019 om 9:27 
Does this work for all high elve faction or only tyrion faction?
Commisar Jon Fuklaw 7 mrt 2019 om 14:11 
I'd have done it myself, but you're actually active, so it'd be quite rude of me.
Rank 1 Gamer  [auteur] 7 mrt 2019 om 13:36 
@commisar Alright, i will try just to implament the bug fixes then. And for anyone who wants the new resource based system. Check out my new mod "Anvil of Vaul v.2" links in the description.
Commisar Jon Fuklaw 5 mrt 2019 om 17:31 
Please revert this back to the old version. High elves now have nothing to spend money on for half of the game.
Blade 4 mrt 2019 om 23:19 
Sounds good! So we will just need to focus on your High Elves crafting Anvil of Vaul 2 then....
Rank 1 Gamer  [auteur] 4 mrt 2019 om 23:00 
But It has alot of bug fixes, so not sure wether to revert or not.
Rank 1 Gamer  [auteur] 4 mrt 2019 om 23:00 
@Blade actually accidently updated this one... so they are pretty much the same, except i wont keep updating this like the new one.
Blade 4 mrt 2019 om 21:06 
Hello, author. A little confusion, what are the main differences between this mod and your Anvil of Vaul 2? What improvement did you made from this one to 2?
And by the way, since you called this one the "Old version of Anvil of Vaul 2", then why did you even bother yourself updating this one? Why not just give it up and focus on the new version 2?
Sorry to trouble you and thanks!
TMXFroZeN 4 mrt 2019 om 12:35 
I'm thinking about the editing skills and landmarks part.
Rank 1 Gamer  [auteur] 4 mrt 2019 om 9:41 
I doubt it. Only thing i will be careful about is using multiple crafting mods at the same time, but i don't think even that will cause you trouble.
TMXFroZeN 4 mrt 2019 om 9:37 
Will this mean that it will be a lot less compatible with other mods?
Rank 1 Gamer  [auteur] 4 mrt 2019 om 4:08 
Iam working on a huge update to this mod. The update will include a lot of bug fixes and add a new currency: "Ithilmar" to the high elves, which can be gained through lord/hero skill tree and landmarks. This new unique currency is going replace the gold cost of almost all craftable Items, because i want to add another layer of mechanic/immersion to the High Elves campaign. Also it did not feel every effective or satisfying to waste all your gold in early/mid game on items, so most people ended up not buying anything useful til late game.
Juanplay 1 mrt 2019 om 17:54 
The dragon scale armor of caledor does not have the button with which activate its ability.
Juanplay 25 feb 2019 om 19:06 
The bow of the gods still has that bug which does not allow its wearer to fire arrows properly, also it still makes a strange sound when you zoom in the camera to the unit that is using it.
scribeuntitled 23 feb 2019 om 0:12 
One thing I noticed was that the 'Radiant Gem of Asuryan' gives Upgraded Apotheosis to the entire lords army... 3 charges too. Also you can cast it on other units if you want. Idk if that's what you were going for, but seems a little OP...

King Sinbad 21 feb 2019 om 17:27 
Okay another issue with the bow is the animation. For some reason the person wielding the bow sounds like a loud airplane when you get close to them in battle. Also when the Princess is firing her bow she sits there with her sword out doing rabid head bangs like she is listening to death metal.
King Sinbad 21 feb 2019 om 17:08 
Looking at the bow it only has the one ability the "Bow of the Gods." So either my bow is showering the wrong perks/stats or the picture above is out of date.
King Sinbad 21 feb 2019 om 17:00 
The Asuryan's Blessed Bow does not work in combat. Neither ability appeared in battle. The stat buff does work. But the Princess I had it on once she got charged by an Ancient stegadon she spent the whole rest of the fight chasing in as it fled. I tried giving her orders but she just kept chasing it like she was rampaged. Then she got caught out and killed.
Invincible under the Heavens 6 feb 2019 om 17:35 
ty for the update
Rank 1 Gamer  [auteur] 6 feb 2019 om 14:59 
@sm0kin thanks alot for your help. Seems to be working fine with the new script and is be included in the latest update.
sm0kin 6 feb 2019 om 3:35 
The script you are using is not working at all. Fortunately it's not needed for the mod to work. On the other hand it could possibly mess with the games script engine, though I don't think it does, but it certainly throws script errors in the script log and that might concern people.
✠ Apollyon ✠ 19 jan 2019 om 17:38 
ow pls do this for darkelfs too !!
slimjon11 9 jan 2019 om 18:51 
So what I have been using for other races till they get a crafting system like this is the mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1581371898 which adds it but select items and does it in the tech tree. Seems to work fine but just wish it was like this.. I use it for DE mostly.
NowiJ 9 jan 2019 om 16:53 
I loved using this mod! I wish other factions had similar mods now.
Darkstar113 2 jan 2019 om 4:54 
I crafted an Elixir of Might and it does not show up under my enchanted items to equipped. It might need to be looked at.
Darkstar113 23 dec 2018 om 2:25 
@ Glen Cross There is no reason to have this mod on if your are playing Tomb Kings. The more unnecessary mods you leave on during campaigns the more problems can come up. You should try Kaedrin's Mod Manager it also significantly helps.
Gleen Cross 15 dec 2018 om 16:12 
This mod glitched the "vases" mechanics of the tomb kings for me
Tango 6 dec 2018 om 16:05 
Thank you, this is great
DreadZeppelin 6 dec 2018 om 15:03 
Would love to see a DE version of this. Great job with the mod!
Cela 5 dec 2018 om 16:53 
this mod is a true joy ty! is there any chance you're planning to do druchii forging? just asking :)
Andriea 1 dec 2018 om 22:08 
Actually it's not a simple translation. He used your mod as a base to build his own high elf forging mod with additional gears and craftable followers, and claims it as his own without giving you credit. Just wonder if you're ok with this
Rank 1 Gamer  [auteur] 1 dec 2018 om 19:28 
No, but i don't mind him/her translating it so more people can enjoy it.
Andriea 1 dec 2018 om 14:58 
Hi. Did you give permission for this mod https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1468737335 to use assets of your high elf forging mod?