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I don't always play SFO, but sometimes it's cool definetly, especially for factions without stand-alone component mods like greenskins and beastmen and dwarves...
Wood Elves Enhanced Vanilla: Way too easy, but you can have settlements that aren't just useless lvl2 cash sinks the AI can insta-siege
Wood Elves SFO: Not too hard or too easy, but the frustrating campaign mechanics remain in place
This mod: Dead
Warhammer 3: Wood Elves probably won't be a priority
In summary, Wood Elves as a Faction: Great concept, great units, completely ruined by the smallest negligence of not crossing the finish line with campaign balance.
if anyone else is capable updating it, feel free to re-upload a newer version of this mod.
thanks a lot in advance
if all else works then it's fine for me to play :p
However, it needs little update. In outpost you can recruit wardencers and wild riders but they require asrai armory or forge... These building aren't availible at outpost....
Thx for update :-)
so this mod looks pretty much updated, just need to hit that "update" button most likely
I don't use SFO but I do use The Wood Elves (ME).
Do I use this mod or your vanilla version?