Warhammer: Vermintide 2

Warhammer: Vermintide 2

BossKillTimer
53 条留言
Lûte the Goblin 2024 年 4 月 18 日 上午 9:23 
{链接已删除}
I feel like including the <dummy_troll> entities in this mod is a bit poitnless.
Nicoy 2022 年 11 月 13 日 上午 3:11 
Goated
Wundsaltz 2022 年 3 月 14 日 下午 2:25 
The time displayed for the deaths of Rasknit and Rattler is perhaps slightly off.
https://psteamcommunity.yuanyoumao.com/app/552500/discussions/10/4507545977826678444/
LEEK Hannibal 2021 年 12 月 9 日 上午 12:06 
very nice!, thanks!
NonzeroGeoduck7  [作者] 2021 年 12 月 8 日 下午 1:25 
This mod has been updated for 4.4.2 and is sanctioned again.
Fatshark_Calavera 2021 年 10 月 28 日 上午 4:47 
We are temporarily desanctioning this mod as a precaution since it is known to be having an issue in the current patch (4.4.2) that can create massive log files. Sanctioned status will be swiftly restored when the issues are resolved. Thanks for your understanding!
Mantis Toboggan, M.D. 2021 年 10 月 14 日 下午 10:33 
@^5(emp) kaos You may ignore that error message. The mod should still work even with the error message. Only Steam Workshop versions of the mod will work with the game, you cannot use the Github versions.
Kaos 2021 年 10 月 14 日 下午 3:38 
Hello everyone :). I just got arround to mod my Vermintide 2 and so i only got 2 mods, this mod and the requirred "Vermintide mod framework" installed. But when enter the keep i get a message saying:

System: [BossTimer][ERROR] (hook_safe): trying to hook function or method that dosen't exist: [LevelTranitionHandler.load_level}

I'm sorry if this is a repeated question but i just dont know what to do. I got both from steam workshop. Do i need to use the github versions?
Mantis Toboggan, M.D. 2021 年 9 月 12 日 下午 11:29 
@Useless_Lump Works fine here. In what game modes or maps do you encounter an issue?
Useless_Lump 2021 年 9 月 12 日 上午 1:07 
Just wondering if there was going to be an update in the future as the mod seems to have stopped working since the release of the chaos wastes and sister of thorn
NonzeroGeoduck7  [作者] 2021 年 4 月 27 日 上午 7:52 
@Patschge no worries, just fyi: In this case, the error message is enough to fix the problem, however, in some cases, this message is not enough to find the problem, so check this guide and especially the last link in this guide on how to submit error logs:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1723854541
Patschge 2021 年 4 月 27 日 上午 7:26 
@NonzeroGeoduck7


yeah i know, thats what i meant with all failures. i will post the same screenshots to the other mods when i get around to do it :)
i tried that, it crashes if only one of the mods is active. maybe a problem with one of the other sanctioned mods (who knows)

sorry again for the hassle
NonzeroGeoduck7  [作者] 2021 年 4 月 27 日 上午 6:13 
@Patschge thanks for the pictures, the first one points to another mod, but I see the error in screenshot 2 and 3. I will look into it and update the mod.

I think you can still keep the mod activated, the mod should still work for the most part, some bosses timings might be off because of this error.
Patschge 2021 年 4 月 26 日 下午 3:24 
@matis i took 3 screenshots of the chat window, there you can see all mod failures i got with my standard sanction mod setup, sorry for the inconvenience but maybe it helps to find the problem:

1/3 https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2457837109
2/3 https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2469101289
3/3 https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2469101308

may i add, my friends use the same mod package and got the same problems.

sorry for the late answer, did not see your message
Mantis Toboggan, M.D. 2021 年 4 月 24 日 上午 10:11 
@Patschge What's the error message? The mod seems to work fine here.
Patschge 2021 年 4 月 24 日 上午 4:32 
your mod gave me error messages with the new mode patch and i had to deactivate it since
NonzeroGeoduck7  [作者] 2020 年 12 月 24 日 上午 7:54 
A fix for the crash after Vermintide update 3.4 has been sanctioned and uploaded.
Also the Nurgloth fight will now be timed. Let me know if you encounter any other problems.
Mantis Toboggan, M.D. 2020 年 11 月 27 日 下午 10:19 
@Zaan I'm also getting the same error message in chat. A fix seems to be oncoming: https://github.com/fatshark-mods/boss_kill_timer/pull/2
Zaan 2020 年 11 月 22 日 上午 4:40 
Since the last patch it"s been giving me this system error in the chat: [BossTimer][ERROR] {hook}: trying to hook function or method that doesn't exist: [ScriptWorld.load_level].
Probably most user haven't noticed that while being flooded with tons of messages from other mods like UI Tweaks. Could the author do sthg about it please? :ranald:
Alistair MacBain 2020 年 4 月 19 日 上午 3:30 
Minor bug:
Just played a run of warcamp and timer stated the death of Gatekeeper Naglfar instead of Bodvarr.
[Fatshark] Hans  [开发者] 2020 年 2 月 17 日 上午 5:54 
This mod has been updated and is again sanctioned and available on the Official Realm.
[Fatshark] Hans  [开发者] 2019 年 10 月 28 日 上午 6:26 
This mod is no longer compatible with the game - so it has been desanctioned.
NonzeroGeoduck7  [作者] 2019 年 10 月 25 日 下午 1:13 
I am not actively modding this game anymore but if anyone wants to fix this, its probably because FS renamed the font from "gw_head_32" to "gw_head".
Maybe some additional changes to the alignment of the text on the screen are necessary (cuz font size and stuff)
I will accept any pull request and forward it a dev to get an update sanctioned.
Mantis Toboggan, M.D. 2019 年 10 月 24 日 下午 8:25 
After updating to Patch 2.0.13, I'm getting a crash if our team kills a boss. Console log excerpt:
<<Lua Stack>> [0] =[C]: in function text_extents
[1] @scripts/ui/ui_renderer.lua:1228: in function text_size
[2] @scripts/mods/BossTimer/BossTimer.lua:121:in function <scripts/mods/BossTimer/BossTimer.lua:120>
[3] =[C]: in function xpcall
[4] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function pcall
[5] @scripts/mods/BossTimer/BossTimer.lua:120: in function show_display_kill_message
[6] @scripts/mods/BossTimer/BossTimer.lua:90: in function hook_chain

Full console log: https://paste.ubuntu.com/p/grycn3Xv7c/
Sir_Frankfurter 2019 年 10 月 24 日 下午 8:02 
I can confirm that this mod crashes the game since the 2.0.13 patch.

Mods loaded: 'Boss Kill Timer'
'Vermintide Mod Framework'.

Crash Location: Randomly spawned boss in 'Against the Grain' (before the scripted boss), crash occurs just as boss dies.
Torvax 2019 年 10 月 24 日 上午 8:16 
Causes crash 2.0.13
Hemmorr 2019 年 8 月 10 日 下午 9:32 
Is it working good?
NonzeroGeoduck7  [作者] 2019 年 8 月 9 日 上午 4:31 
Update: fixed a crash that was introduced with the 2.0 patch. let me know if you still crash when completing the weaves.
deusvult6 2019 年 8 月 7 日 上午 10:45 
@<okay/> Tested it yesterday. It doesn't give a message but it doesn't cause a crash either. Which is what worried me. And thanks for the reply; I appreciate it.
NonzeroGeoduck7  [作者] 2019 年 8 月 7 日 上午 8:23 
@deusvult6 this mod does not include the new boss as of now. But it would be minimal coding effort to include him and re-sanctioning of the mod. I will see what i can do.
deusvult6 2019 年 8 月 6 日 下午 2:04 
Does this work with the new minotaurs?
Bulvej 2019 年 4 月 25 日 上午 9:33 
Aww, but I felt like a real pro killing so many trolls in 5 seconds D:
Joke aside, thank you for keeping the mod updated <3
SaLaĐiN 2019 年 3 月 20 日 上午 9:08 
Hi, have you addressed the issue ? I see it was updated but have no way of knowing what was changed.
NonzeroGeoduck7  [作者] 2019 年 3 月 4 日 上午 10:14 
@Others. I am working on a fix. It might take a few more days until it is uploaded as it has to be sanctioned again.
NonzeroGeoduck7  [作者] 2019 年 3 月 4 日 上午 10:13 
@Amber Baal
Can you provide a stack trace or crash log of this crash? At its current state the game should not crash, only throw a warning at startup.
alterNERDtive 2019 年 3 月 4 日 上午 12:53 
@†he Oracle source is on github, so i guess go ahead and open a pull request?
The Oracle 2019 年 3 月 3 日 下午 2:37 
I'm happy to edit this mod for/with you voluntarily in order to squelch the error (or just stop calling the draw hud function listed in the error). Are you still around?
Amber Baal 2019 年 3 月 3 日 下午 1:54 
This mod causes crashes because it hasn't been updated. I get a "config settings error" Which is something to do with my ini setting file. I only get this crash (Usually at the start or end of games) When i use this mod. Fatshark need to disapprove your mod.
Mantis Toboggan, M.D. 2019 年 2 月 20 日 下午 10:09 
As of Patch 1.5, the chat log outputs this error message: "[BossTimer][ERROR] (hook): trying to hook function or method that doesn't exist: [IngameHud._draw]"
Hemmorr 2019 年 2 月 19 日 上午 4:22 
re up for 1.5 plz
AkaiRam 2019 年 2 月 18 日 下午 4:50 
Yeah i get the same as Jalswim so i hope you can update your sanctioned mod. :)
Jalswim 2019 年 2 月 18 日 下午 1:21 
I'm getting an error ingame that the mod is trying to hook a function or method that doesn't exist: [IngameHud._draw]
alterNERDtive 2018 年 12 月 24 日 上午 12:37 
Well that’s a new kind of spam.
Tweezers 2018 年 12 月 23 日 下午 7:48 
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Inoue91 2018 年 12 月 20 日 上午 6:32 
Good mod, glad it got sanictioned
zzl 2018 年 12 月 20 日 上午 3:21 
emmmm……
Paranoid_Android 2018 年 12 月 16 日 上午 9:15 
wow
Robin 2018 年 12 月 12 日 上午 2:19 
Sanction application approved.

This mod will be in sanction wave #3.
maar 2018 年 11 月 24 日 上午 4:56 
good mod, should be sanictioned. just some nice flavor to get a bigger e-peen for nuking bosses as shade
Lankycide 2018 年 8 月 5 日 下午 11:17 
@no beginning no end:
@Fracticality:
Oh, I get it. That's actually quite useful. I won't be using it because it doesn't bother me too much, but I can see the appeal, and can already think of some of my crew who would want this. xD