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报告翻译问题






Iirc It does not overwrite any content, so the load order shouldn't matter.
Did you wait an ingame month for the edicts to take effect? Which edicts do not work? Do they not show up? Multiplayer is not "officially" supported.
For general questions, see https://stellaris.paradoxwikis.com/Modding , the Stellaris Modding Den Discord, or the official forums.
Used to be able to, but there was a "bug" in the AI logic that they would enable free edicts even when ai_weight was 0, so I had to disable them completely for AI.
The edict "Show overpowered modifiers" needs to be enabled for the others to show. If that one isnt showing up, then the mod is not installed correctly.
The ascension perk edicts are outdated and do not relate directly to the perks from the other menu. Adding requirement changes would take too much effort to maintain.
especially the one from other mod.
Did you wait until after the end of the ingame month? Which resource boosts in specific?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3478588716
see description: "- The AI should never be able to pick any of these edicts"
Also, all edicts will disable when you switch to other empires via console
Make sure you're on the newest version of the mod. Resubscribe if needed. Are you on Stellaris v4.0?
Update: Disregard, seems to be working now. IDK if it was stellaris or the mod that caused the problem.
A multplier for organic pop assembly does not seem to exist in the game, or at least I couldn't find it.
Hello, I don't remember there ever being anything in this mod that could remove negative traits or the heir. Could this have been a different mod maybe?